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author | dim <dim@FreeBSD.org> | 2015-12-30 13:13:10 +0000 |
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committer | dim <dim@FreeBSD.org> | 2015-12-30 13:13:10 +0000 |
commit | 9b5bf5c4f53d65d6a48722d7410ed7cb15f5ba3a (patch) | |
tree | b466a4817f79516eb1df8eae92bccf62ecc84003 /contrib/llvm/lib/Target/X86/X86MachineFunctionInfo.h | |
parent | f09a28d1de99fda4f5517fb12670fc36552f4927 (diff) | |
parent | e194cd6d03d91631334d9d5e55b506036f423cc8 (diff) | |
download | FreeBSD-src-9b5bf5c4f53d65d6a48722d7410ed7cb15f5ba3a.zip FreeBSD-src-9b5bf5c4f53d65d6a48722d7410ed7cb15f5ba3a.tar.gz |
Update llvm to trunk r256633.
Diffstat (limited to 'contrib/llvm/lib/Target/X86/X86MachineFunctionInfo.h')
-rw-r--r-- | contrib/llvm/lib/Target/X86/X86MachineFunctionInfo.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/contrib/llvm/lib/Target/X86/X86MachineFunctionInfo.h b/contrib/llvm/lib/Target/X86/X86MachineFunctionInfo.h index e6db970..3a7a98d 100644 --- a/contrib/llvm/lib/Target/X86/X86MachineFunctionInfo.h +++ b/contrib/llvm/lib/Target/X86/X86MachineFunctionInfo.h @@ -1,4 +1,4 @@ -//===-- X86MachineFuctionInfo.h - X86 machine function info -----*- C++ -*-===// +//===-- X86MachineFunctionInfo.h - X86 machine function info ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // @@ -84,8 +84,8 @@ class X86MachineFunctionInfo : public MachineFunctionInfo { /// of pushes to pass function parameters. bool HasPushSequences = false; - /// True if the function uses llvm.x86.seh.restoreframe, and it needed a spill - /// slot for the frame pointer. + /// True if the function recovers from an SEH exception, and therefore needs + /// to spill and restore the frame pointer. bool HasSEHFramePtrSave = false; /// The frame index of a stack object containing the original frame pointer @@ -100,7 +100,7 @@ private: public: X86MachineFunctionInfo() = default; - explicit X86MachineFunctionInfo(MachineFunction &MF) {}; + explicit X86MachineFunctionInfo(MachineFunction &MF) {} bool getForceFramePointer() const { return ForceFramePointer;} void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; } |