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authordim <dim@FreeBSD.org>2014-03-21 17:53:59 +0000
committerdim <dim@FreeBSD.org>2014-03-21 17:53:59 +0000
commit9cedb8bb69b89b0f0c529937247a6a80cabdbaec (patch)
treec978f0e9ec1ab92dc8123783f30b08a7fd1e2a39 /contrib/llvm/lib/Analysis/PathNumbering.cpp
parent03fdc2934eb61c44c049a02b02aa974cfdd8a0eb (diff)
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MFC 261991:
Upgrade our copy of llvm/clang to 3.4 release. This version supports all of the features in the current working draft of the upcoming C++ standard, provisionally named C++1y. The code generator's performance is greatly increased, and the loop auto-vectorizer is now enabled at -Os and -O2 in addition to -O3. The PowerPC backend has made several major improvements to code generation quality and compile time, and the X86, SPARC, ARM32, Aarch64 and SystemZ backends have all seen major feature work. Release notes for llvm and clang can be found here: <http://llvm.org/releases/3.4/docs/ReleaseNotes.html> <http://llvm.org/releases/3.4/tools/clang/docs/ReleaseNotes.html> MFC 262121 (by emaste): Update lldb for clang/llvm 3.4 import This commit largely restores the lldb source to the upstream r196259 snapshot with the addition of threaded inferior support and a few bug fixes. Specific upstream lldb revisions restored include: SVN git 181387 779e6ac 181703 7bef4e2 182099 b31044e 182650 f2dcf35 182683 0d91b80 183862 15c1774 183929 99447a6 184177 0b2934b 184948 4dc3761 184954 007e7bc 186990 eebd175 Sponsored by: DARPA, AFRL MFC 262186 (by emaste): Fix mismerge in r262121 A break statement was lost in the merge. The error had no functional impact, but restore it to reduce the diff against upstream. MFC 262303: Pull in r197521 from upstream clang trunk (by rdivacky): Use the integrated assembler by default on FreeBSD/ppc and ppc64. Requested by: jhibbits MFC 262611: Pull in r196874 from upstream llvm trunk: Fix a crash that occurs when PWD is invalid. MCJIT needs to be able to run in hostile environments, even when PWD is invalid. There's no need to crash MCJIT in this case. The obvious fix is to simply leave MCContext's CompilationDir empty when PWD can't be determined. This way, MCJIT clients, and other clients that link with LLVM don't need a valid working directory. If we do want to guarantee valid CompilationDir, that should be done only for clients of getCompilationDir(). This is as simple as checking for an empty string. The only current use of getCompilationDir is EmitGenDwarfInfo, which won't conceivably run with an invalid working dir. However, in the purely hypothetically and untestable case that this happens, the AT_comp_dir will be omitted from the compilation_unit DIE. This should help fix assertions occurring with ports-mgmt/tinderbox, when it is using jails, and sometimes invalidates clang's current working directory. Reported by: decke MFC 262809: Pull in r203007 from upstream clang trunk: Don't produce an alias between destructors with different calling conventions. Fixes pr19007. (Please note that is an LLVM PR identifier, not a FreeBSD one.) This should fix Firefox and/or libxul crashes (due to problems with regparm/stdcall calling conventions) on i386. Reported by: multiple users on freebsd-current PR: bin/187103 MFC 263048: Repair recognition of "CC" as an alias for the C++ compiler, since it was silently broken by upstream for a Windows-specific use-case. Apparently some versions of CMake still rely on this archaic feature... Reported by: rakuco MFC 263049: Garbage collect the old way of adding the libstdc++ include directories in clang's InitHeaderSearch.cpp. This has been superseded by David Chisnall's commit in r255321. Moreover, if libc++ is used, the libstdc++ include directories should not be in the search path at all. These directories are now only used if you pass -stdlib=libstdc++.
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diff --git a/contrib/llvm/lib/Analysis/PathNumbering.cpp b/contrib/llvm/lib/Analysis/PathNumbering.cpp
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-//===- PathNumbering.cpp --------------------------------------*- C++ -*---===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// Ball-Larus path numbers uniquely identify paths through a directed acyclic
-// graph (DAG) [Ball96]. For a CFG backedges are removed and replaced by phony
-// edges to obtain a DAG, and thus the unique path numbers [Ball96].
-//
-// The purpose of this analysis is to enumerate the edges in a CFG in order
-// to obtain paths from path numbers in a convenient manner. As described in
-// [Ball96] edges can be enumerated such that given a path number by following
-// the CFG and updating the path number, the path is obtained.
-//
-// [Ball96]
-// T. Ball and J. R. Larus. "Efficient Path Profiling."
-// International Symposium on Microarchitecture, pages 46-57, 1996.
-// http://portal.acm.org/citation.cfm?id=243857
-//
-//===----------------------------------------------------------------------===//
-#define DEBUG_TYPE "ball-larus-numbering"
-
-#include "llvm/Analysis/PathNumbering.h"
-#include "llvm/IR/Constants.h"
-#include "llvm/IR/DerivedTypes.h"
-#include "llvm/IR/InstrTypes.h"
-#include "llvm/IR/Instructions.h"
-#include "llvm/IR/Module.h"
-#include "llvm/IR/TypeBuilder.h"
-#include "llvm/Pass.h"
-#include "llvm/Support/CFG.h"
-#include "llvm/Support/CommandLine.h"
-#include "llvm/Support/Compiler.h"
-#include "llvm/Support/Debug.h"
-#include "llvm/Support/raw_ostream.h"
-#include <queue>
-#include <sstream>
-#include <stack>
-#include <string>
-#include <utility>
-
-using namespace llvm;
-
-// Are we enabling early termination
-static cl::opt<bool> ProcessEarlyTermination(
- "path-profile-early-termination", cl::Hidden,
- cl::desc("In path profiling, insert extra instrumentation to account for "
- "unexpected function termination."));
-
-// Returns the basic block for the BallLarusNode
-BasicBlock* BallLarusNode::getBlock() {
- return(_basicBlock);
-}
-
-// Returns the number of paths to the exit starting at the node.
-unsigned BallLarusNode::getNumberPaths() {
- return(_numberPaths);
-}
-
-// Sets the number of paths to the exit starting at the node.
-void BallLarusNode::setNumberPaths(unsigned numberPaths) {
- _numberPaths = numberPaths;
-}
-
-// Gets the NodeColor used in graph algorithms.
-BallLarusNode::NodeColor BallLarusNode::getColor() {
- return(_color);
-}
-
-// Sets the NodeColor used in graph algorithms.
-void BallLarusNode::setColor(BallLarusNode::NodeColor color) {
- _color = color;
-}
-
-// Returns an iterator over predecessor edges. Includes phony and
-// backedges.
-BLEdgeIterator BallLarusNode::predBegin() {
- return(_predEdges.begin());
-}
-
-// Returns the end sentinel for the predecessor iterator.
-BLEdgeIterator BallLarusNode::predEnd() {
- return(_predEdges.end());
-}
-
-// Returns the number of predecessor edges. Includes phony and
-// backedges.
-unsigned BallLarusNode::getNumberPredEdges() {
- return(_predEdges.size());
-}
-
-// Returns an iterator over successor edges. Includes phony and
-// backedges.
-BLEdgeIterator BallLarusNode::succBegin() {
- return(_succEdges.begin());
-}
-
-// Returns the end sentinel for the successor iterator.
-BLEdgeIterator BallLarusNode::succEnd() {
- return(_succEdges.end());
-}
-
-// Returns the number of successor edges. Includes phony and
-// backedges.
-unsigned BallLarusNode::getNumberSuccEdges() {
- return(_succEdges.size());
-}
-
-// Add an edge to the predecessor list.
-void BallLarusNode::addPredEdge(BallLarusEdge* edge) {
- _predEdges.push_back(edge);
-}
-
-// Remove an edge from the predecessor list.
-void BallLarusNode::removePredEdge(BallLarusEdge* edge) {
- removeEdge(_predEdges, edge);
-}
-
-// Add an edge to the successor list.
-void BallLarusNode::addSuccEdge(BallLarusEdge* edge) {
- _succEdges.push_back(edge);
-}
-
-// Remove an edge from the successor list.
-void BallLarusNode::removeSuccEdge(BallLarusEdge* edge) {
- removeEdge(_succEdges, edge);
-}
-
-// Returns the name of the BasicBlock being represented. If BasicBlock
-// is null then returns "<null>". If BasicBlock has no name, then
-// "<unnamed>" is returned. Intended for use with debug output.
-std::string BallLarusNode::getName() {
- std::stringstream name;
-
- if(getBlock() != NULL) {
- if(getBlock()->hasName()) {
- std::string tempName(getBlock()->getName());
- name << tempName.c_str() << " (" << _uid << ")";
- } else
- name << "<unnamed> (" << _uid << ")";
- } else
- name << "<null> (" << _uid << ")";
-
- return name.str();
-}
-
-// Removes an edge from an edgeVector. Used by removePredEdge and
-// removeSuccEdge.
-void BallLarusNode::removeEdge(BLEdgeVector& v, BallLarusEdge* e) {
- // TODO: Avoid linear scan by using a set instead
- for(BLEdgeIterator i = v.begin(),
- end = v.end();
- i != end;
- ++i) {
- if((*i) == e) {
- v.erase(i);
- break;
- }
- }
-}
-
-// Returns the source node of this edge.
-BallLarusNode* BallLarusEdge::getSource() const {
- return(_source);
-}
-
-// Returns the target node of this edge.
-BallLarusNode* BallLarusEdge::getTarget() const {
- return(_target);
-}
-
-// Sets the type of the edge.
-BallLarusEdge::EdgeType BallLarusEdge::getType() const {
- return _edgeType;
-}
-
-// Gets the type of the edge.
-void BallLarusEdge::setType(EdgeType type) {
- _edgeType = type;
-}
-
-// Returns the weight of this edge. Used to decode path numbers to sequences
-// of basic blocks.
-unsigned BallLarusEdge::getWeight() {
- return(_weight);
-}
-
-// Sets the weight of the edge. Used during path numbering.
-void BallLarusEdge::setWeight(unsigned weight) {
- _weight = weight;
-}
-
-// Gets the phony edge originating at the root.
-BallLarusEdge* BallLarusEdge::getPhonyRoot() {
- return _phonyRoot;
-}
-
-// Sets the phony edge originating at the root.
-void BallLarusEdge::setPhonyRoot(BallLarusEdge* phonyRoot) {
- _phonyRoot = phonyRoot;
-}
-
-// Gets the phony edge terminating at the exit.
-BallLarusEdge* BallLarusEdge::getPhonyExit() {
- return _phonyExit;
-}
-
-// Sets the phony edge terminating at the exit.
-void BallLarusEdge::setPhonyExit(BallLarusEdge* phonyExit) {
- _phonyExit = phonyExit;
-}
-
-// Gets the associated real edge if this is a phony edge.
-BallLarusEdge* BallLarusEdge::getRealEdge() {
- return _realEdge;
-}
-
-// Sets the associated real edge if this is a phony edge.
-void BallLarusEdge::setRealEdge(BallLarusEdge* realEdge) {
- _realEdge = realEdge;
-}
-
-// Returns the duplicate number of the edge.
-unsigned BallLarusEdge::getDuplicateNumber() {
- return(_duplicateNumber);
-}
-
-// Initialization that requires virtual functions which are not fully
-// functional in the constructor.
-void BallLarusDag::init() {
- BLBlockNodeMap inDag;
- std::stack<BallLarusNode*> dfsStack;
-
- _root = addNode(&(_function.getEntryBlock()));
- _exit = addNode(NULL);
-
- // start search from root
- dfsStack.push(getRoot());
-
- // dfs to add each bb into the dag
- while(dfsStack.size())
- buildNode(inDag, dfsStack);
-
- // put in the final edge
- addEdge(getExit(),getRoot(),0);
-}
-
-// Frees all memory associated with the DAG.
-BallLarusDag::~BallLarusDag() {
- for(BLEdgeIterator edge = _edges.begin(), end = _edges.end(); edge != end;
- ++edge)
- delete (*edge);
-
- for(BLNodeIterator node = _nodes.begin(), end = _nodes.end(); node != end;
- ++node)
- delete (*node);
-}
-
-// Calculate the path numbers by assigning edge increments as prescribed
-// in Ball-Larus path profiling.
-void BallLarusDag::calculatePathNumbers() {
- BallLarusNode* node;
- std::queue<BallLarusNode*> bfsQueue;
- bfsQueue.push(getExit());
-
- while(bfsQueue.size() > 0) {
- node = bfsQueue.front();
-
- DEBUG(dbgs() << "calculatePathNumbers on " << node->getName() << "\n");
-
- bfsQueue.pop();
- unsigned prevPathNumber = node->getNumberPaths();
- calculatePathNumbersFrom(node);
-
- // Check for DAG splitting
- if( node->getNumberPaths() > 100000000 && node != getRoot() ) {
- // Add new phony edge from the split-node to the DAG's exit
- BallLarusEdge* exitEdge = addEdge(node, getExit(), 0);
- exitEdge->setType(BallLarusEdge::SPLITEDGE_PHONY);
-
- // Counters to handle the possibility of a multi-graph
- BasicBlock* oldTarget = 0;
- unsigned duplicateNumber = 0;
-
- // Iterate through each successor edge, adding phony edges
- for( BLEdgeIterator succ = node->succBegin(), end = node->succEnd();
- succ != end; oldTarget = (*succ)->getTarget()->getBlock(), succ++ ) {
-
- if( (*succ)->getType() == BallLarusEdge::NORMAL ) {
- // is this edge a duplicate?
- if( oldTarget != (*succ)->getTarget()->getBlock() )
- duplicateNumber = 0;
-
- // create the new phony edge: root -> succ
- BallLarusEdge* rootEdge =
- addEdge(getRoot(), (*succ)->getTarget(), duplicateNumber++);
- rootEdge->setType(BallLarusEdge::SPLITEDGE_PHONY);
- rootEdge->setRealEdge(*succ);
-
- // split on this edge and reference it's exit/root phony edges
- (*succ)->setType(BallLarusEdge::SPLITEDGE);
- (*succ)->setPhonyRoot(rootEdge);
- (*succ)->setPhonyExit(exitEdge);
- (*succ)->setWeight(0);
- }
- }
-
- calculatePathNumbersFrom(node);
- }
-
- DEBUG(dbgs() << "prev, new number paths " << prevPathNumber << ", "
- << node->getNumberPaths() << ".\n");
-
- if(prevPathNumber == 0 && node->getNumberPaths() != 0) {
- DEBUG(dbgs() << "node ready : " << node->getName() << "\n");
- for(BLEdgeIterator pred = node->predBegin(), end = node->predEnd();
- pred != end; pred++) {
- if( (*pred)->getType() == BallLarusEdge::BACKEDGE ||
- (*pred)->getType() == BallLarusEdge::SPLITEDGE )
- continue;
-
- BallLarusNode* nextNode = (*pred)->getSource();
- // not yet visited?
- if(nextNode->getNumberPaths() == 0)
- bfsQueue.push(nextNode);
- }
- }
- }
-
- DEBUG(dbgs() << "\tNumber of paths: " << getRoot()->getNumberPaths() << "\n");
-}
-
-// Returns the number of paths for the Dag.
-unsigned BallLarusDag::getNumberOfPaths() {
- return(getRoot()->getNumberPaths());
-}
-
-// Returns the root (i.e. entry) node for the DAG.
-BallLarusNode* BallLarusDag::getRoot() {
- return _root;
-}
-
-// Returns the exit node for the DAG.
-BallLarusNode* BallLarusDag::getExit() {
- return _exit;
-}
-
-// Returns the function for the DAG.
-Function& BallLarusDag::getFunction() {
- return(_function);
-}
-
-// Clears the node colors.
-void BallLarusDag::clearColors(BallLarusNode::NodeColor color) {
- for (BLNodeIterator nodeIt = _nodes.begin(); nodeIt != _nodes.end(); nodeIt++)
- (*nodeIt)->setColor(color);
-}
-
-// Processes one node and its imediate edges for building the DAG.
-void BallLarusDag::buildNode(BLBlockNodeMap& inDag, BLNodeStack& dfsStack) {
- BallLarusNode* currentNode = dfsStack.top();
- BasicBlock* currentBlock = currentNode->getBlock();
-
- if(currentNode->getColor() != BallLarusNode::WHITE) {
- // we have already visited this node
- dfsStack.pop();
- currentNode->setColor(BallLarusNode::BLACK);
- } else {
- // are there any external procedure calls?
- if( ProcessEarlyTermination ) {
- for( BasicBlock::iterator bbCurrent = currentNode->getBlock()->begin(),
- bbEnd = currentNode->getBlock()->end(); bbCurrent != bbEnd;
- bbCurrent++ ) {
- Instruction& instr = *bbCurrent;
- if( instr.getOpcode() == Instruction::Call ) {
- BallLarusEdge* callEdge = addEdge(currentNode, getExit(), 0);
- callEdge->setType(BallLarusEdge::CALLEDGE_PHONY);
- break;
- }
- }
- }
-
- TerminatorInst* terminator = currentNode->getBlock()->getTerminator();
- if(isa<ReturnInst>(terminator) || isa<UnreachableInst>(terminator) ||
- isa<ResumeInst>(terminator))
- addEdge(currentNode, getExit(),0);
-
- currentNode->setColor(BallLarusNode::GRAY);
- inDag[currentBlock] = currentNode;
-
- BasicBlock* oldSuccessor = 0;
- unsigned duplicateNumber = 0;
-
- // iterate through this node's successors
- for(succ_iterator successor = succ_begin(currentBlock),
- succEnd = succ_end(currentBlock); successor != succEnd;
- oldSuccessor = *successor, ++successor ) {
- BasicBlock* succBB = *successor;
-
- // is this edge a duplicate?
- if (oldSuccessor == succBB)
- duplicateNumber++;
- else
- duplicateNumber = 0;
-
- buildEdge(inDag, dfsStack, currentNode, succBB, duplicateNumber);
- }
- }
-}
-
-// Process an edge in the CFG for DAG building.
-void BallLarusDag::buildEdge(BLBlockNodeMap& inDag, std::stack<BallLarusNode*>&
- dfsStack, BallLarusNode* currentNode,
- BasicBlock* succBB, unsigned duplicateCount) {
- BallLarusNode* succNode = inDag[succBB];
-
- if(succNode && succNode->getColor() == BallLarusNode::BLACK) {
- // visited node and forward edge
- addEdge(currentNode, succNode, duplicateCount);
- } else if(succNode && succNode->getColor() == BallLarusNode::GRAY) {
- // visited node and back edge
- DEBUG(dbgs() << "Backedge detected.\n");
- addBackedge(currentNode, succNode, duplicateCount);
- } else {
- BallLarusNode* childNode;
- // not visited node and forward edge
- if(succNode) // an unvisited node that is child of a gray node
- childNode = succNode;
- else { // an unvisited node that is a child of a an unvisted node
- childNode = addNode(succBB);
- inDag[succBB] = childNode;
- }
- addEdge(currentNode, childNode, duplicateCount);
- dfsStack.push(childNode);
- }
-}
-
-// The weight on each edge is the increment required along any path that
-// contains that edge.
-void BallLarusDag::calculatePathNumbersFrom(BallLarusNode* node) {
- if(node == getExit())
- // The Exit node must be base case
- node->setNumberPaths(1);
- else {
- unsigned sumPaths = 0;
- BallLarusNode* succNode;
-
- for(BLEdgeIterator succ = node->succBegin(), end = node->succEnd();
- succ != end; succ++) {
- if( (*succ)->getType() == BallLarusEdge::BACKEDGE ||
- (*succ)->getType() == BallLarusEdge::SPLITEDGE )
- continue;
-
- (*succ)->setWeight(sumPaths);
- succNode = (*succ)->getTarget();
-
- if( !succNode->getNumberPaths() )
- return;
- sumPaths += succNode->getNumberPaths();
- }
-
- node->setNumberPaths(sumPaths);
- }
-}
-
-// Allows subclasses to determine which type of Node is created.
-// Override this method to produce subclasses of BallLarusNode if
-// necessary. The destructor of BallLarusDag will call free on each
-// pointer created.
-BallLarusNode* BallLarusDag::createNode(BasicBlock* BB) {
- return( new BallLarusNode(BB) );
-}
-
-// Allows subclasses to determine which type of Edge is created.
-// Override this method to produce subclasses of BallLarusEdge if
-// necessary. The destructor of BallLarusDag will call free on each
-// pointer created.
-BallLarusEdge* BallLarusDag::createEdge(BallLarusNode* source,
- BallLarusNode* target,
- unsigned duplicateCount) {
- return( new BallLarusEdge(source, target, duplicateCount) );
-}
-
-// Proxy to node's constructor. Updates the DAG state.
-BallLarusNode* BallLarusDag::addNode(BasicBlock* BB) {
- BallLarusNode* newNode = createNode(BB);
- _nodes.push_back(newNode);
- return( newNode );
-}
-
-// Proxy to edge's constructor. Updates the DAG state.
-BallLarusEdge* BallLarusDag::addEdge(BallLarusNode* source,
- BallLarusNode* target,
- unsigned duplicateCount) {
- BallLarusEdge* newEdge = createEdge(source, target, duplicateCount);
- _edges.push_back(newEdge);
- source->addSuccEdge(newEdge);
- target->addPredEdge(newEdge);
- return(newEdge);
-}
-
-// Adds a backedge with its phony edges. Updates the DAG state.
-void BallLarusDag::addBackedge(BallLarusNode* source, BallLarusNode* target,
- unsigned duplicateCount) {
- BallLarusEdge* childEdge = addEdge(source, target, duplicateCount);
- childEdge->setType(BallLarusEdge::BACKEDGE);
-
- childEdge->setPhonyRoot(addEdge(getRoot(), target,0));
- childEdge->setPhonyExit(addEdge(source, getExit(),0));
-
- childEdge->getPhonyRoot()->setRealEdge(childEdge);
- childEdge->getPhonyRoot()->setType(BallLarusEdge::BACKEDGE_PHONY);
-
- childEdge->getPhonyExit()->setRealEdge(childEdge);
- childEdge->getPhonyExit()->setType(BallLarusEdge::BACKEDGE_PHONY);
- _backEdges.push_back(childEdge);
-}
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