diff options
author | kan <kan@FreeBSD.org> | 2004-08-12 16:41:42 +0000 |
---|---|---|
committer | kan <kan@FreeBSD.org> | 2004-08-12 16:41:42 +0000 |
commit | d42790ccc00a70f00d10a3b8f17967a5b396bd4d (patch) | |
tree | 05895ca3fdba11097afd624bf6f64962995c416e /contrib/libstdc++/stl/stl_alloc.h | |
parent | d42b9316c71d1b89b1b05d36be366eadf7bd8cdf (diff) | |
download | FreeBSD-src-d42790ccc00a70f00d10a3b8f17967a5b396bd4d.zip FreeBSD-src-d42790ccc00a70f00d10a3b8f17967a5b396bd4d.tar.gz |
Remove files that are not part of GCC 3.4.x from the vendor branch.
Diffstat (limited to 'contrib/libstdc++/stl/stl_alloc.h')
-rw-r--r-- | contrib/libstdc++/stl/stl_alloc.h | 1057 |
1 files changed, 0 insertions, 1057 deletions
diff --git a/contrib/libstdc++/stl/stl_alloc.h b/contrib/libstdc++/stl/stl_alloc.h deleted file mode 100644 index 208309a..0000000 --- a/contrib/libstdc++/stl/stl_alloc.h +++ /dev/null @@ -1,1057 +0,0 @@ -/* - * Copyright (c) 1996-1997 - * Silicon Graphics Computer Systems, Inc. - * - * Permission to use, copy, modify, distribute and sell this software - * and its documentation for any purpose is hereby granted without fee, - * provided that the above copyright notice appear in all copies and - * that both that copyright notice and this permission notice appear - * in supporting documentation. Silicon Graphics makes no - * representations about the suitability of this software for any - * purpose. It is provided "as is" without express or implied warranty. - */ - -/* NOTE: This is an internal header file, included by other STL headers. - * You should not attempt to use it directly. - */ - -#ifndef __SGI_STL_INTERNAL_ALLOC_H -#define __SGI_STL_INTERNAL_ALLOC_H - -#ifdef __SUNPRO_CC -# define __PRIVATE public - // Extra access restrictions prevent us from really making some things - // private. -#else -# define __PRIVATE private -#endif - -#ifdef __STL_STATIC_TEMPLATE_MEMBER_BUG -# define __USE_MALLOC -#endif - - -// This implements some standard node allocators. These are -// NOT the same as the allocators in the C++ draft standard or in -// in the original STL. They do not encapsulate different pointer -// types; indeed we assume that there is only one pointer type. -// The allocation primitives are intended to allocate individual objects, -// not larger arenas as with the original STL allocators. - -#if 0 -# include <new> -# define __THROW_BAD_ALLOC throw bad_alloc() -#elif !defined(__THROW_BAD_ALLOC) -# include <iostream.h> -# define __THROW_BAD_ALLOC cerr << "out of memory" << endl; exit(1) -#endif - -#ifdef __STL_WIN32THREADS -# include <windows.h> -#endif - -#include <stddef.h> -#include <stdlib.h> -#include <string.h> -#include <assert.h> -#ifndef __RESTRICT -# define __RESTRICT -#endif - -#if !defined(__STL_PTHREADS) && !defined(__STL_SOLTHREADS) \ - && !defined(_NOTHREADS) \ - && !defined(__STL_SGI_THREADS) && !defined(__STL_WIN32THREADS) -# define _NOTHREADS -#endif - -# ifdef __STL_PTHREADS - // POSIX Threads - // This is dubious, since this is likely to be a high contention - // lock. Performance may not be adequate. -# include <pthread.h> -# define __NODE_ALLOCATOR_LOCK \ - if (threads) pthread_mutex_lock(&_S_node_allocator_lock) -# define __NODE_ALLOCATOR_UNLOCK \ - if (threads) pthread_mutex_unlock(&_S_node_allocator_lock) -# define __NODE_ALLOCATOR_THREADS true -# define __VOLATILE volatile // Needed at -O3 on SGI -# endif -# ifdef __STL_SOLTHREADS -# include <thread.h> -# define __NODE_ALLOCATOR_LOCK \ - if (threads) mutex_lock(&_S_node_allocator_lock) -# define __NODE_ALLOCATOR_UNLOCK \ - if (threads) mutex_unlock(&_S_node_allocator_lock) -# define __NODE_ALLOCATOR_THREADS true -# define __VOLATILE -# endif -# ifdef __STL_WIN32THREADS - // The lock needs to be initialized by constructing an allocator - // objects of the right type. We do that here explicitly for alloc. -# define __NODE_ALLOCATOR_LOCK \ - EnterCriticalSection(&_S_node_allocator_lock) -# define __NODE_ALLOCATOR_UNLOCK \ - LeaveCriticalSection(&_S_node_allocator_lock) -# define __NODE_ALLOCATOR_THREADS true -# define __VOLATILE volatile // may not be needed -# endif /* WIN32THREADS */ -# ifdef __STL_SGI_THREADS - // This should work without threads, with sproc threads, or with - // pthreads. It is suboptimal in all cases. - // It is unlikely to even compile on nonSGI machines. - - extern "C" { - extern int __us_rsthread_malloc; - } - // The above is copied from malloc.h. Including <malloc.h> - // would be cleaner but fails with certain levels of standard - // conformance. -# define __NODE_ALLOCATOR_LOCK if (threads && __us_rsthread_malloc) \ - { _S_lock(&_S_node_allocator_lock); } -# define __NODE_ALLOCATOR_UNLOCK if (threads && __us_rsthread_malloc) \ - { _S_unlock(&_S_node_allocator_lock); } -# define __NODE_ALLOCATOR_THREADS true -# define __VOLATILE volatile // Needed at -O3 on SGI -# endif -# ifdef _NOTHREADS -// Thread-unsafe -# define __NODE_ALLOCATOR_LOCK -# define __NODE_ALLOCATOR_UNLOCK -# define __NODE_ALLOCATOR_THREADS false -# define __VOLATILE -# endif - -__STL_BEGIN_NAMESPACE - -#if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32) -#pragma set woff 1174 -#endif - -// Malloc-based allocator. Typically slower than default alloc below. -// Typically thread-safe and more storage efficient. -#ifdef __STL_STATIC_TEMPLATE_MEMBER_BUG -# ifdef __DECLARE_GLOBALS_HERE - void (* __malloc_alloc_oom_handler)() = 0; - // g++ 2.7.2 does not handle static template data members. -# else - extern void (* __malloc_alloc_oom_handler)(); -# endif -#endif - -template <int __inst> -class __malloc_alloc_template { - -private: - - static void* _S_oom_malloc(size_t); - static void* _S_oom_realloc(void*, size_t); - -#ifndef __STL_STATIC_TEMPLATE_MEMBER_BUG - static void (* __malloc_alloc_oom_handler)(); -#endif - -public: - - static void* allocate(size_t __n) - { - void* __result = malloc(__n); - if (0 == __result) __result = _S_oom_malloc(__n); - return __result; - } - - static void deallocate(void* __p, size_t /* __n */) - { - free(__p); - } - - static void* reallocate(void* __p, size_t /* old_sz */, size_t __new_sz) - { - void* __result = realloc(__p, __new_sz); - if (0 == __result) __result = _S_oom_realloc(__p, __new_sz); - return __result; - } - - static void (* __set_malloc_handler(void (*__f)()))() - { - void (* __old)() = __malloc_alloc_oom_handler; - __malloc_alloc_oom_handler = __f; - return(__old); - } - -}; - -// malloc_alloc out-of-memory handling - -#ifndef __STL_STATIC_TEMPLATE_MEMBER_BUG -template <int __inst> -void (* __malloc_alloc_template<__inst>::__malloc_alloc_oom_handler)() = 0; -#endif - -template <int __inst> -void* -__malloc_alloc_template<__inst>::_S_oom_malloc(size_t __n) -{ - void (* __my_malloc_handler)(); - void* __result; - - for (;;) { - __my_malloc_handler = __malloc_alloc_oom_handler; - if (0 == __my_malloc_handler) { __THROW_BAD_ALLOC; } - (*__my_malloc_handler)(); - __result = malloc(__n); - if (__result) return(__result); - } -} - -template <int __inst> -void* __malloc_alloc_template<__inst>::_S_oom_realloc(void* __p, size_t __n) -{ - void (* __my_malloc_handler)(); - void* __result; - - for (;;) { - __my_malloc_handler = __malloc_alloc_oom_handler; - if (0 == __my_malloc_handler) { __THROW_BAD_ALLOC; } - (*__my_malloc_handler)(); - __result = realloc(__p, __n); - if (__result) return(__result); - } -} - -typedef __malloc_alloc_template<0> malloc_alloc; - -template<class _Tp, class _Alloc> -class simple_alloc { - -public: - static _Tp* allocate(size_t __n) - { return 0 == __n ? 0 : (_Tp*) _Alloc::allocate(__n * sizeof (_Tp)); } - static _Tp* allocate(void) - { return (_Tp*) _Alloc::allocate(sizeof (_Tp)); } - static void deallocate(_Tp* __p, size_t __n) - { if (0 != __n) _Alloc::deallocate(__p, __n * sizeof (_Tp)); } - static void deallocate(_Tp* __p) - { _Alloc::deallocate(__p, sizeof (_Tp)); } -}; - -// Allocator adaptor to check size arguments for debugging. -// Reports errors using assert. Checking can be disabled with -// NDEBUG, but it's far better to just use the underlying allocator -// instead when no checking is desired. -// There is some evidence that this can confuse Purify. -template <class _Alloc> -class debug_alloc { - -private: - - enum {_S_extra = 8}; // Size of space used to store size. Note - // that this must be large enough to preserve - // alignment. - -public: - - static void* allocate(size_t __n) - { - char* __result = (char*)_Alloc::allocate(__n + _S_extra); - *(size_t*)__result = __n; - return __result + _S_extra; - } - - static void deallocate(void* __p, size_t __n) - { - char* __real_p = (char*)__p - _S_extra; - assert(*(size_t*)__real_p == __n); - _Alloc::deallocate(__real_p, __n + _S_extra); - } - - static void* reallocate(void* __p, size_t __old_sz, size_t __new_sz) - { - char* __real_p = (char*)__p - _S_extra; - assert(*(size_t*)__real_p == __old_sz); - char* __result = (char*) - _Alloc::reallocate(__real_p, __old_sz + _S_extra, __new_sz + _S_extra); - *(size_t*)__result = __new_sz; - return __result + _S_extra; - } - -}; - - -# ifdef __USE_MALLOC - -typedef malloc_alloc alloc; -typedef malloc_alloc single_client_alloc; - -# else - - -// Default node allocator. -// With a reasonable compiler, this should be roughly as fast as the -// original STL class-specific allocators, but with less fragmentation. -// Default_alloc_template parameters are experimental and MAY -// DISAPPEAR in the future. Clients should just use alloc for now. -// -// Important implementation properties: -// 1. If the client request an object of size > _MAX_BYTES, the resulting -// object will be obtained directly from malloc. -// 2. In all other cases, we allocate an object of size exactly -// _S_round_up(requested_size). Thus the client has enough size -// information that we can return the object to the proper free list -// without permanently losing part of the object. -// - -// The first template parameter specifies whether more than one thread -// may use this allocator. It is safe to allocate an object from -// one instance of a default_alloc and deallocate it with another -// one. This effectively transfers its ownership to the second one. -// This may have undesirable effects on reference locality. -// The second parameter is unreferenced and serves only to allow the -// creation of multiple default_alloc instances. -// Node that containers built on different allocator instances have -// different types, limiting the utility of this approach. -#ifdef __SUNPRO_CC -// breaks if we make these template class members: - enum {_ALIGN = 8}; - enum {_MAX_BYTES = 128}; - enum {_NFREELISTS = _MAX_BYTES/_ALIGN}; -#endif - -template <bool threads, int inst> -class __default_alloc_template { - -private: - // Really we should use static const int x = N - // instead of enum { x = N }, but few compilers accept the former. -# ifndef __SUNPRO_CC - enum {_ALIGN = 8}; - enum {_MAX_BYTES = 128}; - enum {_NFREELISTS = _MAX_BYTES/_ALIGN}; -# endif - static size_t - _S_round_up(size_t __bytes) - { return (((__bytes) + _ALIGN-1) & ~(_ALIGN - 1)); } - -__PRIVATE: - union _Obj { - union _Obj* _M_free_list_link; - char _M_client_data[1]; /* The client sees this. */ - }; -private: -# ifdef __SUNPRO_CC - static _Obj* __VOLATILE _S_free_list[]; - // Specifying a size results in duplicate def for 4.1 -# else - static _Obj* __VOLATILE _S_free_list[_NFREELISTS]; -# endif - static size_t _S_freelist_index(size_t __bytes) { - return (((__bytes) + _ALIGN-1)/_ALIGN - 1); - } - - // Returns an object of size __n, and optionally adds to size __n free list. - static void* _S_refill(size_t __n); - // Allocates a chunk for nobjs of size "size". nobjs may be reduced - // if it is inconvenient to allocate the requested number. - static char* _S_chunk_alloc(size_t __size, int& __nobjs); - - // Chunk allocation state. - static char* _S_start_free; - static char* _S_end_free; - static size_t _S_heap_size; - -# ifdef __STL_SGI_THREADS - static volatile unsigned long _S_node_allocator_lock; - static void _S_lock(volatile unsigned long*); - static inline void _S_unlock(volatile unsigned long*); -# endif - -# ifdef __STL_PTHREADS - static pthread_mutex_t _S_node_allocator_lock; -# endif - -# ifdef __STL_SOLTHREADS - static mutex_t _S_node_allocator_lock; -# endif - -# ifdef __STL_WIN32THREADS - static CRITICAL_SECTION _S_node_allocator_lock; - static bool _S_node_allocator_lock_initialized; - - public: - __default_alloc_template() { - // This assumes the first constructor is called before threads - // are started. - if (!_S_node_allocator_lock_initialized) { - InitializeCriticalSection(&_S_node_allocator_lock); - _S_node_allocator_lock_initialized = true; - } - } - private: -# endif - - class _Lock { - public: - _Lock() { __NODE_ALLOCATOR_LOCK; } - ~_Lock() { __NODE_ALLOCATOR_UNLOCK; } - }; - friend class _Lock; - -public: - - /* __n must be > 0 */ - static void* allocate(size_t __n) - { - _Obj* __VOLATILE* __my_free_list; - _Obj* __RESTRICT __result; - - if (__n > (size_t) _MAX_BYTES) { - return(malloc_alloc::allocate(__n)); - } - __my_free_list = _S_free_list + _S_freelist_index(__n); - // Acquire the lock here with a constructor call. - // This ensures that it is released in exit or during stack - // unwinding. -# ifndef _NOTHREADS - /*REFERENCED*/ - _Lock __lock_instance; -# endif - __result = *__my_free_list; - if (__result == 0) { - void* __r = _S_refill(_S_round_up(__n)); - return __r; - } - *__my_free_list = __result -> _M_free_list_link; - return (__result); - }; - - /* __p may not be 0 */ - static void deallocate(void* __p, size_t __n) - { - _Obj* __q = (_Obj*)__p; - _Obj* __VOLATILE* __my_free_list; - - if (__n > (size_t) _MAX_BYTES) { - malloc_alloc::deallocate(__p, __n); - return; - } - __my_free_list = _S_free_list + _S_freelist_index(__n); - // acquire lock -# ifndef _NOTHREADS - /*REFERENCED*/ - _Lock __lock_instance; -# endif /* _NOTHREADS */ - __q -> _M_free_list_link = *__my_free_list; - *__my_free_list = __q; - // lock is released here - } - - static void* reallocate(void* __p, size_t __old_sz, size_t __new_sz); - -} ; - -typedef __default_alloc_template<__NODE_ALLOCATOR_THREADS, 0> alloc; -typedef __default_alloc_template<false, 0> single_client_alloc; - - - -/* We allocate memory in large chunks in order to avoid fragmenting */ -/* the malloc heap too much. */ -/* We assume that size is properly aligned. */ -/* We hold the allocation lock. */ -template <bool __threads, int __inst> -char* -__default_alloc_template<__threads, __inst>::_S_chunk_alloc(size_t __size, - int& __nobjs) -{ - char* __result; - size_t __total_bytes = __size * __nobjs; - size_t __bytes_left = _S_end_free - _S_start_free; - - if (__bytes_left >= __total_bytes) { - __result = _S_start_free; - _S_start_free += __total_bytes; - return(__result); - } else if (__bytes_left >= __size) { - __nobjs = (int)(__bytes_left/__size); - __total_bytes = __size * __nobjs; - __result = _S_start_free; - _S_start_free += __total_bytes; - return(__result); - } else { - size_t __bytes_to_get = - 2 * __total_bytes + _S_round_up(_S_heap_size >> 4); - // Try to make use of the left-over piece. - if (__bytes_left > 0) { - _Obj* __VOLATILE* __my_free_list = - _S_free_list + _S_freelist_index(__bytes_left); - - ((_Obj*)_S_start_free) -> _M_free_list_link = *__my_free_list; - *__my_free_list = (_Obj*)_S_start_free; - } - _S_start_free = (char*)malloc(__bytes_to_get); - if (0 == _S_start_free) { - size_t __i; - _Obj* __VOLATILE* __my_free_list; - _Obj* __p; - // Try to make do with what we have. That can't - // hurt. We do not try smaller requests, since that tends - // to result in disaster on multi-process machines. - for (__i = __size; __i <= _MAX_BYTES; __i += _ALIGN) { - __my_free_list = _S_free_list + _S_freelist_index(__i); - __p = *__my_free_list; - if (0 != __p) { - *__my_free_list = __p -> _M_free_list_link; - _S_start_free = (char*)__p; - _S_end_free = _S_start_free + __i; - return(_S_chunk_alloc(__size, __nobjs)); - // Any leftover piece will eventually make it to the - // right free list. - } - } - _S_end_free = 0; // In case of exception. - _S_start_free = (char*)malloc_alloc::allocate(__bytes_to_get); - // This should either throw an - // exception or remedy the situation. Thus we assume it - // succeeded. - } - _S_heap_size += __bytes_to_get; - _S_end_free = _S_start_free + __bytes_to_get; - return(_S_chunk_alloc(__size, __nobjs)); - } -} - - -/* Returns an object of size __n, and optionally adds to size __n free list.*/ -/* We assume that __n is properly aligned. */ -/* We hold the allocation lock. */ -template <bool __threads, int __inst> -void* -__default_alloc_template<__threads, __inst>::_S_refill(size_t __n) -{ - int __nobjs = 20; - char* __chunk = _S_chunk_alloc(__n, __nobjs); - _Obj* __VOLATILE* __my_free_list; - _Obj* __result; - _Obj* __current_obj; - _Obj* __next_obj; - int __i; - - if (1 == __nobjs) return(__chunk); - __my_free_list = _S_free_list + _S_freelist_index(__n); - - /* Build free list in chunk */ - __result = (_Obj*)__chunk; - *__my_free_list = __next_obj = (_Obj*)(__chunk + __n); - for (__i = 1; ; __i++) { - __current_obj = __next_obj; - __next_obj = (_Obj*)((char*)__next_obj + __n); - if (__nobjs - 1 == __i) { - __current_obj -> _M_free_list_link = 0; - break; - } else { - __current_obj -> _M_free_list_link = __next_obj; - } - } - return(__result); -} - -template <bool threads, int inst> -void* -__default_alloc_template<threads, inst>::reallocate(void* __p, - size_t __old_sz, - size_t __new_sz) -{ - void* __result; - size_t __copy_sz; - - if (__old_sz > (size_t) _MAX_BYTES && __new_sz > (size_t) _MAX_BYTES) { - return(realloc(__p, __new_sz)); - } - if (_S_round_up(__old_sz) == _S_round_up(__new_sz)) return(__p); - __result = allocate(__new_sz); - __copy_sz = __new_sz > __old_sz? __old_sz : __new_sz; - memcpy(__result, __p, __copy_sz); - deallocate(__p, __old_sz); - return(__result); -} - -#ifdef __STL_PTHREADS - template <bool __threads, int __inst> - pthread_mutex_t - __default_alloc_template<__threads, __inst>::_S_node_allocator_lock - = PTHREAD_MUTEX_INITIALIZER; -#endif - -#ifdef __STL_SOLTHREADS - template <bool __threads, int __inst> - mutex_t - __default_alloc_template<__threads, __inst>::_S_node_allocator_lock - = DEFAULTMUTEX; -#endif - -#ifdef __STL_WIN32THREADS - template <bool __threads, int __inst> - CRITICAL_SECTION - __default_alloc_template<__threads, __inst>:: - _S_node_allocator_lock; - - template <bool __threads, int __inst> - bool - __default_alloc_template<__threads, __inst>:: - _S_node_allocator_lock_initialized - = false; -#endif - -#ifdef __STL_SGI_THREADS -__STL_END_NAMESPACE -#include <mutex.h> -#include <time.h> /* XXX should use <ctime> */ -__STL_BEGIN_NAMESPACE -// Somewhat generic lock implementations. We need only test-and-set -// and some way to sleep. These should work with both SGI pthreads -// and sproc threads. They may be useful on other systems. -template <bool __threads, int __inst> -volatile unsigned long -__default_alloc_template<__threads, __inst>::_S_node_allocator_lock = 0; - -#if __mips < 3 || !(defined (_ABIN32) || defined(_ABI64)) || defined(__GNUC__) -# define __test_and_set(l,v) test_and_set(l,v) -#endif - -template <bool __threads, int __inst> -void -__default_alloc_template<__threads, __inst>:: - _S_lock(volatile unsigned long* __lock) -{ - const unsigned __low_spin_max = 30; // spins if we suspect uniprocessor - const unsigned __high_spin_max = 1000; // spins for multiprocessor - static unsigned __spin_max = __low_spin_max; - unsigned __my_spin_max; - static unsigned __last_spins = 0; - unsigned __my_last_spins; - unsigned __junk; -# define __ALLOC_PAUSE \ - __junk *= __junk; __junk *= __junk; __junk *= __junk; __junk *= __junk - int __i; - - if (!__test_and_set((unsigned long*)__lock, 1)) { - return; - } - __my_spin_max = __spin_max; - __my_last_spins = __last_spins; - for (__i = 0; __i < __my_spin_max; __i++) { - if (__i < __my_last_spins/2 || *__lock) { - __ALLOC_PAUSE; - continue; - } - if (!__test_and_set((unsigned long*)__lock, 1)) { - // got it! - // Spinning worked. Thus we're probably not being scheduled - // against the other process with which we were contending. - // Thus it makes sense to spin longer the next time. - __last_spins = __i; - __spin_max = __high_spin_max; - return; - } - } - // We are probably being scheduled against the other process. Sleep. - __spin_max = __low_spin_max; - for (__i = 0 ;; ++__i) { - struct timespec __ts; - int __log_nsec = __i + 6; - - if (!__test_and_set((unsigned long *)__lock, 1)) { - return; - } - if (__log_nsec > 27) __log_nsec = 27; - /* Max sleep is 2**27nsec ~ 60msec */ - __ts.tv_sec = 0; - __ts.tv_nsec = 1 << __log_nsec; - nanosleep(&__ts, 0); - } -} - -template <bool __threads, int __inst> -inline void -__default_alloc_template<__threads, __inst>::_S_unlock( - volatile unsigned long* __lock) -{ -# if defined(__GNUC__) && __mips >= 3 - asm("sync"); - *__lock = 0; -# elif __mips >= 3 && (defined (_ABIN32) || defined(_ABI64)) - __lock_release(__lock); -# else - *__lock = 0; - // This is not sufficient on many multiprocessors, since - // writes to protected variables and the lock may be reordered. -# endif -} -#endif - -template <bool __threads, int __inst> -char* __default_alloc_template<__threads, __inst>::_S_start_free = 0; - -template <bool __threads, int __inst> -char* __default_alloc_template<__threads, __inst>::_S_end_free = 0; - -template <bool __threads, int __inst> -size_t __default_alloc_template<__threads, __inst>::_S_heap_size = 0; - -template <bool __threads, int __inst> -__default_alloc_template<__threads, __inst>::_Obj* __VOLATILE -__default_alloc_template<__threads, __inst> ::_S_free_list[ - _NFREELISTS -] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; -// The 16 zeros are necessary to make version 4.1 of the SunPro -// compiler happy. Otherwise it appears to allocate too little -// space for the array. - -# ifdef __STL_WIN32THREADS - // Create one to get critical section initialized. - // We do this onece per file, but only the first constructor - // does anything. - static alloc __node_allocator_dummy_instance; -# endif - -#endif /* ! __USE_MALLOC */ - -// This implements allocators as specified in the C++ standard. -// -// Note that standard-conforming allocators use many language features -// that are not yet widely implemented. In particular, they rely on -// member templates, partial specialization, partial ordering of function -// templates, the typename keyword, and the use of the template keyword -// to refer to a template member of a dependent type. - -#ifdef __STL_USE_STD_ALLOCATORS - -template <class _Tp> -class allocator { - typedef alloc _Alloc; // The underlying allocator. -public: - typedef size_t size_type; - typedef ptrdiff_t difference_type; - typedef _Tp* pointer; - typedef const _Tp* const_pointer; - typedef _Tp& reference; - typedef const _Tp& const_reference; - typedef _Tp value_type; - - template <class _Tp1> struct rebind { - typedef allocator<_Tp1> other; - }; - - allocator() __STL_NOTHROW {} - allocator(const allocator&) __STL_NOTHROW {} - template <class _Tp1> allocator(const allocator<_Tp1>&) __STL_NOTHROW {} - ~allocator() __STL_NOTHROW {} - - pointer address(reference __x) const { return &__x; } - const_pointer address(const_reference __x) const { return &__x; } - - // __n is permitted to be 0. The C++ standard says nothing about what - // the return value is when __n == 0. - _Tp* allocate(size_type __n, const void* = 0) { - return __n != 0 ? static_cast<_Tp*>(_Alloc::allocate(__n * sizeof(_Tp))) - : 0; - } - - // __p is not permitted to be a null pointer. - void deallocate(pointer __p, size_type __n) - { _Alloc::deallocate(__p, __n * sizeof(_Tp)); } - - size_type max_size() const __STL_NOTHROW - { return size_t(-1) / sizeof(_Tp); } - - void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); } - void destroy(pointer __p) { __p->~_Tp(); } -}; - -template<> -class allocator<void> { - typedef size_t size_type; - typedef ptrdiff_t difference_type; - typedef void* pointer; - typedef const void* const_pointer; - typedef void value_type; - - template <class _Tp1> struct rebind { - typedef allocator<_Tp1> other; - }; -}; - - -template <class _T1, class _T2> -inline bool operator==(const allocator<_T1>&, const allocator<_T2>&) -{ - return true; -} - -template <class _T1, class _T2> -inline bool operator!=(const allocator<_T1>&, const allocator<_T2>&) -{ - return false; -} - -// Allocator adaptor to turn an SGI-style allocator (e.g. alloc, malloc_alloc) -// into a standard-conforming allocator. Note that this adaptor does -// *not* assume that all objects of the underlying alloc class are -// identical, nor does it assume that all of the underlying alloc's -// member functions are static member functions. Note, also, that -// __allocator<_Tp, alloc> is essentially the same thing as allocator<_Tp>. - -template <class _Tp, class _Alloc> -struct __allocator { - _Alloc __underlying_alloc; - - typedef size_t size_type; - typedef ptrdiff_t difference_type; - typedef _Tp* pointer; - typedef const _Tp* const_pointer; - typedef _Tp& reference; - typedef const _Tp& const_reference; - typedef _Tp value_type; - - template <class _Tp1> struct rebind { - typedef __allocator<_Tp1, _Alloc> other; - }; - - __allocator() __STL_NOTHROW {} - __allocator(const __allocator& __a) __STL_NOTHROW - : __underlying_alloc(__a.__underlying_alloc) {} - template <class _Tp1> - __allocator(const __allocator<_Tp1, _Alloc>& __a) __STL_NOTHROW - : __underlying_alloc(__a.__underlying_alloc) {} - ~__allocator() __STL_NOTHROW {} - - pointer address(reference __x) const { return &__x; } - const_pointer address(const_reference __x) const { return &__x; } - - // __n is permitted to be 0. - _Tp* allocate(size_type __n, const void* = 0) { - return __n != 0 - ? static_cast<_Tp*>(__underlying_alloc.allocate(__n * sizeof(_Tp))) - : 0; - } - - // __p is not permitted to be a null pointer. - void deallocate(pointer __p, size_type __n) - { __underlying_alloc.deallocate(__p, __n * sizeof(_Tp)); } - - size_type max_size() const __STL_NOTHROW - { return size_t(-1) / sizeof(_Tp); } - - void construct(pointer __p, const _Tp& __val) { new(__p) _Tp(__val); } - void destroy(pointer __p) { __p->~_Tp(); } -}; - -template <class _Alloc> -class __allocator<void, _Alloc> { - typedef size_t size_type; - typedef ptrdiff_t difference_type; - typedef void* pointer; - typedef const void* const_pointer; - typedef void value_type; - - template <class _Tp1> struct rebind { - typedef __allocator<_Tp1, _Alloc> other; - }; -}; - -template <class _Tp, class _Alloc> -inline bool operator==(const __allocator<_Tp, _Alloc>& __a1, - const __allocator<_Tp, _Alloc>& __a2) -{ - return __a1.__underlying_alloc == __a2.__underlying_alloc; -} - -#ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDER -template <class _Tp, class _Alloc> -inline bool operator!=(const __allocator<_Tp, _Alloc>& __a1, - const __allocator<_Tp, _Alloc>& __a2) -{ - return __a1.__underlying_alloc != __a2.__underlying_alloc; -} -#endif /* __STL_FUNCTION_TMPL_PARTIAL_ORDER */ - -// Comparison operators for all of the predifined SGI-style allocators. -// This ensures that __allocator<malloc_alloc> (for example) will -// work correctly. - -template <int inst> -inline bool operator==(const __malloc_alloc_template<inst>&, - const __malloc_alloc_template<inst>&) -{ - return true; -} - -#ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDER -template <int __inst> -inline bool operator!=(const __malloc_alloc_template<__inst>&, - const __malloc_alloc_template<__inst>&) -{ - return false; -} -#endif /* __STL_FUNCTION_TMPL_PARTIAL_ORDER */ - -#ifndef __USE_MALLOC -template <bool __threads, int __inst> -inline bool operator==(const __default_alloc_template<__threads, __inst>&, - const __default_alloc_template<__threads, __inst>&) -{ - return true; -} - -# ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDER -template <bool __threads, int __inst> -inline bool operator!=(const __default_alloc_template<__threads, __inst>&, - const __default_alloc_template<__threads, __inst>&) -{ - return false; -} -# endif /* __STL_FUNCTION_TMPL_PARTIAL_ORDER */ -#endif - -template <class _Alloc> -inline bool operator==(const debug_alloc<_Alloc>&, - const debug_alloc<_Alloc>&) { - return true; -} - -#ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDER -template <class _Alloc> -inline bool operator!=(const debug_alloc<_Alloc>&, - const debug_alloc<_Alloc>&) { - return false; -} -#endif /* __STL_FUNCTION_TMPL_PARTIAL_ORDER */ - -// Another allocator adaptor: _Alloc_traits. This serves two -// purposes. First, make it possible to write containers that can use -// either SGI-style allocators or standard-conforming allocator. -// Second, provide a mechanism so that containers can query whether or -// not the allocator has distinct instances. If not, the container -// can avoid wasting a word of memory to store an empty object. - -// This adaptor uses partial specialization. The general case of -// _Alloc_traits<_Tp, _Alloc> assumes that _Alloc is a -// standard-conforming allocator, possibly with non-equal instances -// and non-static members. (It still behaves correctly even if _Alloc -// has static member and if all instances are equal. Refinements -// affect performance, not correctness.) - -// There are always two members: allocator_type, which is a standard- -// conforming allocator type for allocating objects of type _Tp, and -// _S_instanceless, a static const member of type bool. If -// _S_instanceless is true, this means that there is no difference -// between any two instances of type allocator_type. Furthermore, if -// _S_instanceless is true, then _Alloc_traits has one additional -// member: _Alloc_type. This type encapsulates allocation and -// deallocation of objects of type _Tp through a static interface; it -// has two member functions, whose signatures are -// static _Tp* allocate(size_t) -// static void deallocate(_Tp*, size_t) - -// The fully general version. - -template <class _Tp, class _Allocator> -struct _Alloc_traits -{ - static const bool _S_instanceless = false; - typedef typename _Allocator::__STL_TEMPLATE rebind<_Tp>::other - allocator_type; -}; - -template <class _Tp, class _Allocator> -const bool _Alloc_traits<_Tp, _Allocator>::_S_instanceless; - -// The version for the default allocator. - -template <class _Tp, class _Tp1> -struct _Alloc_traits<_Tp, allocator<_Tp1> > -{ - static const bool _S_instanceless = true; - typedef simple_alloc<_Tp, alloc> _Alloc_type; - typedef allocator<_Tp> allocator_type; -}; - -// Versions for the predefined SGI-style allocators. - -template <class _Tp, int __inst> -struct _Alloc_traits<_Tp, __malloc_alloc_template<__inst> > -{ - static const bool _S_instanceless = true; - typedef simple_alloc<_Tp, __malloc_alloc_template<__inst> > _Alloc_type; - typedef __allocator<_Tp, __malloc_alloc_template<__inst> > allocator_type; -}; - -#ifndef __USE_MALLOC -template <class _Tp, bool __threads, int __inst> -struct _Alloc_traits<_Tp, __default_alloc_template<__threads, __inst> > -{ - static const bool _S_instanceless = true; - typedef simple_alloc<_Tp, __default_alloc_template<__threads, __inst> > - _Alloc_type; - typedef __allocator<_Tp, __default_alloc_template<__threads, __inst> > - allocator_type; -}; -#endif - -template <class _Tp, class _Alloc> -struct _Alloc_traits<_Tp, debug_alloc<_Alloc> > -{ - static const bool _S_instanceless = true; - typedef simple_alloc<_Tp, debug_alloc<_Alloc> > _Alloc_type; - typedef __allocator<_Tp, debug_alloc<_Alloc> > allocator_type; -}; - -// Versions for the __allocator adaptor used with the predefined -// SGI-style allocators. - -template <class _Tp, class _Tp1, int __inst> -struct _Alloc_traits<_Tp, - __allocator<_Tp1, __malloc_alloc_template<__inst> > > -{ - static const bool _S_instanceless = true; - typedef simple_alloc<_Tp, __malloc_alloc_template<__inst> > _Alloc_type; - typedef __allocator<_Tp, __malloc_alloc_template<__inst> > allocator_type; -}; - -#ifndef __USE_MALLOC -template <class _Tp, class _Tp1, bool __thr, int __inst> -struct _Alloc_traits<_Tp, - __allocator<_Tp1, - __default_alloc_template<__thr, __inst> > > -{ - static const bool _S_instanceless = true; - typedef simple_alloc<_Tp, __default_alloc_template<__thr,__inst> > - _Alloc_type; - typedef __allocator<_Tp, __default_alloc_template<__thr,__inst> > - allocator_type; -}; -#endif - -template <class _Tp, class _Tp1, class _Alloc> -struct _Alloc_traits<_Tp, __allocator<_Tp1, debug_alloc<_Alloc> > > -{ - static const bool _S_instanceless = true; - typedef simple_alloc<_Tp, debug_alloc<_Alloc> > _Alloc_type; - typedef __allocator<_Tp, debug_alloc<_Alloc> > allocator_type; -}; - - -#endif /* __STL_USE_STD_ALLOCATORS */ - -#if defined(__sgi) && !defined(__GNUC__) && (_MIPS_SIM != _MIPS_SIM_ABI32) -#pragma reset woff 1174 -#endif - -__STL_END_NAMESPACE - -#undef __PRIVATE - -#endif /* __SGI_STL_INTERNAL_ALLOC_H */ - -// Local Variables: -// mode:C++ -// End: |