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authorobrien <obrien@FreeBSD.org>2000-03-27 03:00:05 +0000
committerobrien <obrien@FreeBSD.org>2000-03-27 03:00:05 +0000
commit4044c01127d0ad5c7333ef4b1429a67c8d0cdc3b (patch)
treea1f2c4c47e8e2c43a83ae4b26946eb4a8d4f14b9 /contrib/libobjc/class.c
parent922a45e8c80d9c15acdba0eee3d03681cc7cb8d6 (diff)
downloadFreeBSD-src-4044c01127d0ad5c7333ef4b1429a67c8d0cdc3b.zip
FreeBSD-src-4044c01127d0ad5c7333ef4b1429a67c8d0cdc3b.tar.gz
Virgin import of GCC 2.95.1's libobjc.
(previous GCC/EGCS versions had these files in gcc/objc/)
Diffstat (limited to 'contrib/libobjc/class.c')
-rw-r--r--contrib/libobjc/class.c358
1 files changed, 358 insertions, 0 deletions
diff --git a/contrib/libobjc/class.c b/contrib/libobjc/class.c
new file mode 100644
index 0000000..44aa1b9
--- /dev/null
+++ b/contrib/libobjc/class.c
@@ -0,0 +1,358 @@
+/* GNU Objective C Runtime class related functions
+ Copyright (C) 1993, 1995, 1996, 1997 Free Software Foundation, Inc.
+ Contributed by Kresten Krab Thorup and Dennis Glatting.
+
+This file is part of GNU CC.
+
+GNU CC is free software; you can redistribute it and/or modify it under the
+terms of the GNU General Public License as published by the Free Software
+Foundation; either version 2, or (at your option) any later version.
+
+GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+details.
+
+You should have received a copy of the GNU General Public License along with
+GNU CC; see the file COPYING. If not, write to the Free Software
+Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+/* As a special exception, if you link this library with files compiled with
+ GCC to produce an executable, this does not cause the resulting executable
+ to be covered by the GNU General Public License. This exception does not
+ however invalidate any other reasons why the executable file might be
+ covered by the GNU General Public License. */
+
+#include "runtime.h" /* the kitchen sink */
+#include "sarray.h"
+
+/* The table of classname->class. Used for objc_lookup_class and friends */
+static cache_ptr __objc_class_hash = 0; /* !T:MUTEX */
+
+/* This is a hook which is called by objc_get_class and
+ objc_lookup_class if the runtime is not able to find the class.
+ This may e.g. try to load in the class using dynamic loading */
+Class (*_objc_lookup_class)(const char* name) = 0; /* !T:SAFE */
+
+
+/* True when class links has been resolved */
+BOOL __objc_class_links_resolved = NO; /* !T:UNUSED */
+
+
+/* Initial number of buckets size of class hash table. */
+#define CLASS_HASH_SIZE 32
+
+void __objc_init_class_tables()
+{
+ /* Allocate the class hash table */
+
+ if(__objc_class_hash)
+ return;
+
+ objc_mutex_lock(__objc_runtime_mutex);
+
+ __objc_class_hash
+ = hash_new (CLASS_HASH_SIZE,
+ (hash_func_type) hash_string,
+ (compare_func_type) compare_strings);
+
+ objc_mutex_unlock(__objc_runtime_mutex);
+}
+
+/* This function adds a class to the class hash table, and assigns the
+ class a number, unless it's already known */
+void
+__objc_add_class_to_hash(Class class)
+{
+ Class h_class;
+
+ objc_mutex_lock(__objc_runtime_mutex);
+
+ /* make sure the table is there */
+ assert(__objc_class_hash);
+
+ /* make sure it's not a meta class */
+ assert(CLS_ISCLASS(class));
+
+ /* Check to see if the class is already in the hash table. */
+ h_class = hash_value_for_key (__objc_class_hash, class->name);
+ if (!h_class)
+ {
+ /* The class isn't in the hash table. Add the class and assign a class
+ number. */
+ static unsigned int class_number = 1;
+
+ CLS_SETNUMBER(class, class_number);
+ CLS_SETNUMBER(class->class_pointer, class_number);
+
+ ++class_number;
+ hash_add (&__objc_class_hash, class->name, class);
+ }
+
+ objc_mutex_unlock(__objc_runtime_mutex);
+}
+
+/* Get the class object for the class named NAME. If NAME does not
+ identify a known class, the hook _objc_lookup_class is called. If
+ this fails, nil is returned */
+Class objc_lookup_class (const char* name)
+{
+ Class class;
+
+ objc_mutex_lock(__objc_runtime_mutex);
+
+ /* Make sure the class hash table exists. */
+ assert (__objc_class_hash);
+
+ class = hash_value_for_key (__objc_class_hash, name);
+
+ objc_mutex_unlock(__objc_runtime_mutex);
+
+ if (class)
+ return class;
+
+ if (_objc_lookup_class)
+ return (*_objc_lookup_class)(name);
+ else
+ return 0;
+}
+
+/* Get the class object for the class named NAME. If NAME does not
+ identify a known class, the hook _objc_lookup_class is called. If
+ this fails, an error message is issued and the system aborts */
+Class
+objc_get_class (const char *name)
+{
+ Class class;
+
+ objc_mutex_lock(__objc_runtime_mutex);
+
+ /* Make sure the class hash table exists. */
+ assert (__objc_class_hash);
+
+ class = hash_value_for_key (__objc_class_hash, name);
+
+ objc_mutex_unlock(__objc_runtime_mutex);
+
+ if (class)
+ return class;
+
+ if (_objc_lookup_class)
+ class = (*_objc_lookup_class)(name);
+
+ if(class)
+ return class;
+
+ objc_error(nil, OBJC_ERR_BAD_CLASS,
+ "objc runtime: cannot find class %s\n", name);
+ return 0;
+}
+
+MetaClass
+objc_get_meta_class(const char *name)
+{
+ return objc_get_class(name)->class_pointer;
+}
+
+/* This function provides a way to enumerate all the classes in the
+ executable. Pass *ENUM_STATE == NULL to start the enumeration. The
+ function will return 0 when there are no more classes.
+ For example:
+ id class;
+ void *es = NULL;
+ while ((class = objc_next_class(&es)))
+ ... do something with class;
+*/
+Class
+objc_next_class(void **enum_state)
+{
+ objc_mutex_lock(__objc_runtime_mutex);
+
+ /* make sure the table is there */
+ assert(__objc_class_hash);
+
+ *(node_ptr*)enum_state =
+ hash_next(__objc_class_hash, *(node_ptr*)enum_state);
+
+ objc_mutex_unlock(__objc_runtime_mutex);
+
+ if (*(node_ptr*)enum_state)
+ return (*(node_ptr*)enum_state)->value;
+ return (Class)0;
+}
+
+/* Resolve super/subclass links for all classes. The only thing we
+ can be sure of is that the class_pointer for class objects point
+ to the right meta class objects */
+void __objc_resolve_class_links()
+{
+ node_ptr node;
+ Class object_class = objc_get_class ("Object");
+
+ assert(object_class);
+
+ objc_mutex_lock(__objc_runtime_mutex);
+
+ /* Assign subclass links */
+ for (node = hash_next (__objc_class_hash, NULL); node;
+ node = hash_next (__objc_class_hash, node))
+ {
+ Class class1 = node->value;
+
+ /* Make sure we have what we think we have. */
+ assert (CLS_ISCLASS(class1));
+ assert (CLS_ISMETA(class1->class_pointer));
+
+ /* The class_pointer of all meta classes point to Object's meta class. */
+ class1->class_pointer->class_pointer = object_class->class_pointer;
+
+ if (!(CLS_ISRESOLV(class1)))
+ {
+ CLS_SETRESOLV(class1);
+ CLS_SETRESOLV(class1->class_pointer);
+
+ if(class1->super_class)
+ {
+ Class a_super_class
+ = objc_get_class ((char *) class1->super_class);
+
+ assert (a_super_class);
+
+ DEBUG_PRINTF ("making class connections for: %s\n",
+ class1->name);
+
+ /* assign subclass links for superclass */
+ class1->sibling_class = a_super_class->subclass_list;
+ a_super_class->subclass_list = class1;
+
+ /* Assign subclass links for meta class of superclass */
+ if (a_super_class->class_pointer)
+ {
+ class1->class_pointer->sibling_class
+ = a_super_class->class_pointer->subclass_list;
+ a_super_class->class_pointer->subclass_list
+ = class1->class_pointer;
+ }
+ }
+ else /* a root class, make its meta object */
+ /* be a subclass of Object */
+ {
+ class1->class_pointer->sibling_class
+ = object_class->subclass_list;
+ object_class->subclass_list = class1->class_pointer;
+ }
+ }
+ }
+
+ /* Assign superclass links */
+ for (node = hash_next (__objc_class_hash, NULL); node;
+ node = hash_next (__objc_class_hash, node))
+ {
+ Class class1 = node->value;
+ Class sub_class;
+ for (sub_class = class1->subclass_list; sub_class;
+ sub_class = sub_class->sibling_class)
+ {
+ sub_class->super_class = class1;
+ if(CLS_ISCLASS(sub_class))
+ sub_class->class_pointer->super_class = class1->class_pointer;
+ }
+ }
+
+ objc_mutex_unlock(__objc_runtime_mutex);
+}
+
+
+
+#define CLASSOF(c) ((c)->class_pointer)
+
+Class
+class_pose_as (Class impostor, Class super_class)
+{
+ node_ptr node;
+ Class class1;
+
+ if (!CLS_ISRESOLV (impostor))
+ __objc_resolve_class_links ();
+
+ /* preconditions */
+ assert (impostor);
+ assert (super_class);
+ assert (impostor->super_class == super_class);
+ assert (CLS_ISCLASS (impostor));
+ assert (CLS_ISCLASS (super_class));
+ assert (impostor->instance_size == super_class->instance_size);
+
+ {
+ Class *subclass = &(super_class->subclass_list);
+
+ /* move subclasses of super_class to impostor */
+ while (*subclass)
+ {
+ Class nextSub = (*subclass)->sibling_class;
+
+ if (*subclass != impostor)
+ {
+ Class sub = *subclass;
+
+ /* classes */
+ sub->sibling_class = impostor->subclass_list;
+ sub->super_class = impostor;
+ impostor->subclass_list = sub;
+
+ /* It will happen that SUB is not a class object if it is
+ the top of the meta class hierarchy chain. (root
+ meta-class objects inherit their class object) If that is
+ the case... don't mess with the meta-meta class. */
+ if (CLS_ISCLASS (sub))
+ {
+ /* meta classes */
+ CLASSOF (sub)->sibling_class =
+ CLASSOF (impostor)->subclass_list;
+ CLASSOF (sub)->super_class = CLASSOF (impostor);
+ CLASSOF (impostor)->subclass_list = CLASSOF (sub);
+ }
+ }
+
+ *subclass = nextSub;
+ }
+
+ /* set subclasses of superclass to be impostor only */
+ super_class->subclass_list = impostor;
+ CLASSOF (super_class)->subclass_list = CLASSOF (impostor);
+
+ /* set impostor to have no sibling classes */
+ impostor->sibling_class = 0;
+ CLASSOF (impostor)->sibling_class = 0;
+ }
+
+ /* check relationship of impostor and super_class is kept. */
+ assert (impostor->super_class == super_class);
+ assert (CLASSOF (impostor)->super_class == CLASSOF (super_class));
+
+ /* This is how to update the lookup table. Regardless of
+ what the keys of the hashtable is, change all values that are
+ superclass into impostor. */
+
+ objc_mutex_lock(__objc_runtime_mutex);
+
+ for (node = hash_next (__objc_class_hash, NULL); node;
+ node = hash_next (__objc_class_hash, node))
+ {
+ class1 = (Class)node->value;
+ if (class1 == super_class)
+ {
+ node->value = impostor; /* change hash table value */
+ }
+ }
+
+ objc_mutex_unlock(__objc_runtime_mutex);
+
+ /* next, we update the dispatch tables... */
+ __objc_update_dispatch_table_for_class (CLASSOF (impostor));
+ __objc_update_dispatch_table_for_class (impostor);
+
+ return impostor;
+}
+
+
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