summaryrefslogtreecommitdiffstats
path: root/contrib/libobjc/class.c
diff options
context:
space:
mode:
authordim <dim@FreeBSD.org>2011-04-17 21:03:23 +0000
committerdim <dim@FreeBSD.org>2011-04-17 21:03:23 +0000
commitd9e6052d4ec703f14849c7b8cad2795fc141edec (patch)
tree5fe8b25843e2a335b0bb3410998d4b4363031e4a /contrib/libobjc/class.c
parent34f2672a905032e05414032bd2669880fe72ddb4 (diff)
downloadFreeBSD-src-d9e6052d4ec703f14849c7b8cad2795fc141edec.zip
FreeBSD-src-d9e6052d4ec703f14849c7b8cad2795fc141edec.tar.gz
Remove libobjc and other Objective-C related components, as these are
extremely outdated, and not used by anything in the base system. Silence from: current@
Diffstat (limited to 'contrib/libobjc/class.c')
-rw-r--r--contrib/libobjc/class.c703
1 files changed, 0 insertions, 703 deletions
diff --git a/contrib/libobjc/class.c b/contrib/libobjc/class.c
deleted file mode 100644
index 4374852..0000000
--- a/contrib/libobjc/class.c
+++ /dev/null
@@ -1,703 +0,0 @@
-/* GNU Objective C Runtime class related functions
- Copyright (C) 1993, 1995, 1996, 1997, 2001, 2002
- Free Software Foundation, Inc.
- Contributed by Kresten Krab Thorup and Dennis Glatting.
-
- Lock-free class table code designed and written from scratch by
- Nicola Pero, 2001.
-
-This file is part of GCC.
-
-GCC is free software; you can redistribute it and/or modify it under the
-terms of the GNU General Public License as published by the Free Software
-Foundation; either version 2, or (at your option) any later version.
-
-GCC is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
-details.
-
-You should have received a copy of the GNU General Public License along with
-GCC; see the file COPYING. If not, write to the Free Software
-Foundation, 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */
-
-/* As a special exception, if you link this library with files compiled with
- GCC to produce an executable, this does not cause the resulting executable
- to be covered by the GNU General Public License. This exception does not
- however invalidate any other reasons why the executable file might be
- covered by the GNU General Public License. */
-
-/*
- The code in this file critically affects class method invocation
- speed. This long preamble comment explains why, and the issues
- involved.
-
-
- One of the traditional weaknesses of the GNU Objective-C runtime is
- that class method invocations are slow. The reason is that when you
- write
-
- array = [NSArray new];
-
- this gets basically compiled into the equivalent of
-
- array = [(objc_get_class ("NSArray")) new];
-
- objc_get_class returns the class pointer corresponding to the string
- `NSArray'; and because of the lookup, the operation is more
- complicated and slow than a simple instance method invocation.
-
- Most high performance Objective-C code (using the GNU Objc runtime)
- I had the opportunity to read (or write) work around this problem by
- caching the class pointer:
-
- Class arrayClass = [NSArray class];
-
- ... later on ...
-
- array = [arrayClass new];
- array = [arrayClass new];
- array = [arrayClass new];
-
- In this case, you always perform a class lookup (the first one), but
- then all the [arrayClass new] methods run exactly as fast as an
- instance method invocation. It helps if you have many class method
- invocations to the same class.
-
- The long-term solution to this problem would be to modify the
- compiler to output tables of class pointers corresponding to all the
- class method invocations, and to add code to the runtime to update
- these tables - that should in the end allow class method invocations
- to perform precisely as fast as instance method invocations, because
- no class lookup would be involved. I think the Apple Objective-C
- runtime uses this technique. Doing this involves synchronized
- modifications in the runtime and in the compiler.
-
- As a first medicine to the problem, I [NP] have redesigned and
- rewritten the way the runtime is performing class lookup. This
- doesn't give as much speed as the other (definitive) approach, but
- at least a class method invocation now takes approximately 4.5 times
- an instance method invocation on my machine (it would take approx 12
- times before the rewriting), which is a lot better.
-
- One of the main reason the new class lookup is so faster is because
- I implemented it in a way that can safely run multithreaded without
- using locks - a so-called `lock-free' data structure. The atomic
- operation is pointer assignment. The reason why in this problem
- lock-free data structures work so well is that you never remove
- classes from the table - and the difficult thing with lock-free data
- structures is freeing data when is removed from the structures. */
-
-#include "objc/runtime.h" /* the kitchen sink */
-#include "objc/sarray.h"
-
-#include "objc/objc.h"
-#include "objc/objc-api.h"
-#include "objc/thr.h"
-
-/* We use a table which maps a class name to the corresponding class
- * pointer. The first part of this file defines this table, and
- * functions to do basic operations on the table. The second part of
- * the file implements some higher level Objective-C functionality for
- * classes by using the functions provided in the first part to manage
- * the table. */
-
-/**
- ** Class Table Internals
- **/
-
-/* A node holding a class */
-typedef struct class_node
-{
- struct class_node *next; /* Pointer to next entry on the list.
- NULL indicates end of list. */
-
- const char *name; /* The class name string */
- int length; /* The class name string length */
- Class pointer; /* The Class pointer */
-
-} *class_node_ptr;
-
-/* A table containing classes is a class_node_ptr (pointing to the
- first entry in the table - if it is NULL, then the table is
- empty). */
-
-/* We have 1024 tables. Each table contains all class names which
- have the same hash (which is a number between 0 and 1023). To look
- up a class_name, we compute its hash, and get the corresponding
- table. Once we have the table, we simply compare strings directly
- till we find the one which we want (using the length first). The
- number of tables is quite big on purpose (a normal big application
- has less than 1000 classes), so that you shouldn't normally get any
- collisions, and get away with a single comparison (which we can't
- avoid since we need to know that you have got the right thing). */
-#define CLASS_TABLE_SIZE 1024
-#define CLASS_TABLE_MASK 1023
-
-static class_node_ptr class_table_array[CLASS_TABLE_SIZE];
-
-/* The table writing mutex - we lock on writing to avoid conflicts
- between different writers, but we read without locks. That is
- possible because we assume pointer assignment to be an atomic
- operation. */
-static objc_mutex_t __class_table_lock = NULL;
-
-/* CLASS_TABLE_HASH is how we compute the hash of a class name. It is
- a macro - *not* a function - arguments *are* modified directly.
-
- INDEX should be a variable holding an int;
- HASH should be a variable holding an int;
- CLASS_NAME should be a variable holding a (char *) to the class_name.
-
- After the macro is executed, INDEX contains the length of the
- string, and HASH the computed hash of the string; CLASS_NAME is
- untouched. */
-
-#define CLASS_TABLE_HASH(INDEX, HASH, CLASS_NAME) \
- HASH = 0; \
- for (INDEX = 0; CLASS_NAME[INDEX] != '\0'; INDEX++) \
- { \
- HASH = (HASH << 4) ^ (HASH >> 28) ^ CLASS_NAME[INDEX]; \
- } \
- \
- HASH = (HASH ^ (HASH >> 10) ^ (HASH >> 20)) & CLASS_TABLE_MASK;
-
-/* Setup the table. */
-static void
-class_table_setup (void)
-{
- /* Start - nothing in the table. */
- memset (class_table_array, 0, sizeof (class_node_ptr) * CLASS_TABLE_SIZE);
-
- /* The table writing mutex. */
- __class_table_lock = objc_mutex_allocate ();
-}
-
-
-/* Insert a class in the table (used when a new class is registered). */
-static void
-class_table_insert (const char *class_name, Class class_pointer)
-{
- int hash, length;
- class_node_ptr new_node;
-
- /* Find out the class name's hash and length. */
- CLASS_TABLE_HASH (length, hash, class_name);
-
- /* Prepare the new node holding the class. */
- new_node = objc_malloc (sizeof (struct class_node));
- new_node->name = class_name;
- new_node->length = length;
- new_node->pointer = class_pointer;
-
- /* Lock the table for modifications. */
- objc_mutex_lock (__class_table_lock);
-
- /* Insert the new node in the table at the beginning of the table at
- class_table_array[hash]. */
- new_node->next = class_table_array[hash];
- class_table_array[hash] = new_node;
-
- objc_mutex_unlock (__class_table_lock);
-}
-
-/* Replace a class in the table (used only by poseAs:). */
-static void
-class_table_replace (Class old_class_pointer, Class new_class_pointer)
-{
- int hash;
- class_node_ptr node;
-
- objc_mutex_lock (__class_table_lock);
-
- hash = 0;
- node = class_table_array[hash];
-
- while (hash < CLASS_TABLE_SIZE)
- {
- if (node == NULL)
- {
- hash++;
- if (hash < CLASS_TABLE_SIZE)
- {
- node = class_table_array[hash];
- }
- }
- else
- {
- Class class1 = node->pointer;
-
- if (class1 == old_class_pointer)
- {
- node->pointer = new_class_pointer;
- }
- node = node->next;
- }
- }
-
- objc_mutex_unlock (__class_table_lock);
-}
-
-
-/* Get a class from the table. This does not need mutex protection.
- Currently, this function is called each time you call a static
- method, this is why it must be very fast. */
-static inline Class
-class_table_get_safe (const char *class_name)
-{
- class_node_ptr node;
- int length, hash;
-
- /* Compute length and hash. */
- CLASS_TABLE_HASH (length, hash, class_name);
-
- node = class_table_array[hash];
-
- if (node != NULL)
- {
- do
- {
- if (node->length == length)
- {
- /* Compare the class names. */
- int i;
-
- for (i = 0; i < length; i++)
- {
- if ((node->name)[i] != class_name[i])
- {
- break;
- }
- }
-
- if (i == length)
- {
- /* They are equal! */
- return node->pointer;
- }
- }
- }
- while ((node = node->next) != NULL);
- }
-
- return Nil;
-}
-
-/* Enumerate over the class table. */
-struct class_table_enumerator
-{
- int hash;
- class_node_ptr node;
-};
-
-
-static Class
-class_table_next (struct class_table_enumerator **e)
-{
- struct class_table_enumerator *enumerator = *e;
- class_node_ptr next;
-
- if (enumerator == NULL)
- {
- *e = objc_malloc (sizeof (struct class_table_enumerator));
- enumerator = *e;
- enumerator->hash = 0;
- enumerator->node = NULL;
-
- next = class_table_array[enumerator->hash];
- }
- else
- {
- next = enumerator->node->next;
- }
-
- if (next != NULL)
- {
- enumerator->node = next;
- return enumerator->node->pointer;
- }
- else
- {
- enumerator->hash++;
-
- while (enumerator->hash < CLASS_TABLE_SIZE)
- {
- next = class_table_array[enumerator->hash];
- if (next != NULL)
- {
- enumerator->node = next;
- return enumerator->node->pointer;
- }
- enumerator->hash++;
- }
-
- /* Ok - table finished - done. */
- objc_free (enumerator);
- return Nil;
- }
-}
-
-#if 0 /* DEBUGGING FUNCTIONS */
-/* Debugging function - print the class table. */
-void
-class_table_print (void)
-{
- int i;
-
- for (i = 0; i < CLASS_TABLE_SIZE; i++)
- {
- class_node_ptr node;
-
- printf ("%d:\n", i);
- node = class_table_array[i];
-
- while (node != NULL)
- {
- printf ("\t%s\n", node->name);
- node = node->next;
- }
- }
-}
-
-/* Debugging function - print an histogram of number of classes in
- function of hash key values. Useful to evaluate the hash function
- in real cases. */
-void
-class_table_print_histogram (void)
-{
- int i, j;
- int counter = 0;
-
- for (i = 0; i < CLASS_TABLE_SIZE; i++)
- {
- class_node_ptr node;
-
- node = class_table_array[i];
-
- while (node != NULL)
- {
- counter++;
- node = node->next;
- }
- if (((i + 1) % 50) == 0)
- {
- printf ("%4d:", i + 1);
- for (j = 0; j < counter; j++)
- {
- printf ("X");
- }
- printf ("\n");
- counter = 0;
- }
- }
- printf ("%4d:", i + 1);
- for (j = 0; j < counter; j++)
- {
- printf ("X");
- }
- printf ("\n");
-}
-#endif /* DEBUGGING FUNCTIONS */
-
-/**
- ** Objective-C runtime functions
- **/
-
-/* From now on, the only access to the class table data structure
- should be via the class_table_* functions. */
-
-/* This is a hook which is called by objc_get_class and
- objc_lookup_class if the runtime is not able to find the class.
- This may e.g. try to load in the class using dynamic loading. */
-Class (*_objc_lookup_class) (const char *name) = 0; /* !T:SAFE */
-
-
-/* True when class links has been resolved. */
-BOOL __objc_class_links_resolved = NO; /* !T:UNUSED */
-
-
-void
-__objc_init_class_tables (void)
-{
- /* Allocate the class hash table. */
-
- if (__class_table_lock)
- return;
-
- objc_mutex_lock (__objc_runtime_mutex);
-
- class_table_setup ();
-
- objc_mutex_unlock (__objc_runtime_mutex);
-}
-
-/* This function adds a class to the class hash table, and assigns the
- class a number, unless it's already known. */
-void
-__objc_add_class_to_hash (Class class)
-{
- Class h_class;
-
- objc_mutex_lock (__objc_runtime_mutex);
-
- /* Make sure the table is there. */
- assert (__class_table_lock);
-
- /* Make sure it's not a meta class. */
- assert (CLS_ISCLASS (class));
-
- /* Check to see if the class is already in the hash table. */
- h_class = class_table_get_safe (class->name);
- if (! h_class)
- {
- /* The class isn't in the hash table. Add the class and assign a class
- number. */
- static unsigned int class_number = 1;
-
- CLS_SETNUMBER (class, class_number);
- CLS_SETNUMBER (class->class_pointer, class_number);
-
- ++class_number;
- class_table_insert (class->name, class);
- }
-
- objc_mutex_unlock (__objc_runtime_mutex);
-}
-
-/* Get the class object for the class named NAME. If NAME does not
- identify a known class, the hook _objc_lookup_class is called. If
- this fails, nil is returned. */
-Class
-objc_lookup_class (const char *name)
-{
- Class class;
-
- class = class_table_get_safe (name);
-
- if (class)
- return class;
-
- if (_objc_lookup_class)
- return (*_objc_lookup_class) (name);
- else
- return 0;
-}
-
-/* Get the class object for the class named NAME. If NAME does not
- identify a known class, the hook _objc_lookup_class is called. If
- this fails, an error message is issued and the system aborts. */
-Class
-objc_get_class (const char *name)
-{
- Class class;
-
- class = class_table_get_safe (name);
-
- if (class)
- return class;
-
- if (_objc_lookup_class)
- class = (*_objc_lookup_class) (name);
-
- if (class)
- return class;
-
- objc_error (nil, OBJC_ERR_BAD_CLASS,
- "objc runtime: cannot find class %s\n", name);
- return 0;
-}
-
-MetaClass
-objc_get_meta_class (const char *name)
-{
- return objc_get_class (name)->class_pointer;
-}
-
-/* This function provides a way to enumerate all the classes in the
- executable. Pass *ENUM_STATE == NULL to start the enumeration. The
- function will return 0 when there are no more classes.
- For example:
- id class;
- void *es = NULL;
- while ((class = objc_next_class (&es)))
- ... do something with class;
-*/
-Class
-objc_next_class (void **enum_state)
-{
- Class class;
-
- objc_mutex_lock (__objc_runtime_mutex);
-
- /* Make sure the table is there. */
- assert (__class_table_lock);
-
- class = class_table_next ((struct class_table_enumerator **) enum_state);
-
- objc_mutex_unlock (__objc_runtime_mutex);
-
- return class;
-}
-
-/* Resolve super/subclass links for all classes. The only thing we
- can be sure of is that the class_pointer for class objects point to
- the right meta class objects. */
-void
-__objc_resolve_class_links (void)
-{
- struct class_table_enumerator *es = NULL;
- Class object_class = objc_get_class ("Object");
- Class class1;
-
- assert (object_class);
-
- objc_mutex_lock (__objc_runtime_mutex);
-
- /* Assign subclass links. */
- while ((class1 = class_table_next (&es)))
- {
- /* Make sure we have what we think we have. */
- assert (CLS_ISCLASS (class1));
- assert (CLS_ISMETA (class1->class_pointer));
-
- /* The class_pointer of all meta classes point to Object's meta
- class. */
- class1->class_pointer->class_pointer = object_class->class_pointer;
-
- if (! CLS_ISRESOLV (class1))
- {
- CLS_SETRESOLV (class1);
- CLS_SETRESOLV (class1->class_pointer);
-
- if (class1->super_class)
- {
- Class a_super_class
- = objc_get_class ((char *) class1->super_class);
-
- assert (a_super_class);
-
- DEBUG_PRINTF ("making class connections for: %s\n",
- class1->name);
-
- /* Assign subclass links for superclass. */
- class1->sibling_class = a_super_class->subclass_list;
- a_super_class->subclass_list = class1;
-
- /* Assign subclass links for meta class of superclass. */
- if (a_super_class->class_pointer)
- {
- class1->class_pointer->sibling_class
- = a_super_class->class_pointer->subclass_list;
- a_super_class->class_pointer->subclass_list
- = class1->class_pointer;
- }
- }
- else /* A root class, make its meta object be a subclass of
- Object. */
- {
- class1->class_pointer->sibling_class
- = object_class->subclass_list;
- object_class->subclass_list = class1->class_pointer;
- }
- }
- }
-
- /* Assign superclass links. */
- es = NULL;
- while ((class1 = class_table_next (&es)))
- {
- Class sub_class;
- for (sub_class = class1->subclass_list; sub_class;
- sub_class = sub_class->sibling_class)
- {
- sub_class->super_class = class1;
- if (CLS_ISCLASS (sub_class))
- sub_class->class_pointer->super_class = class1->class_pointer;
- }
- }
-
- objc_mutex_unlock (__objc_runtime_mutex);
-}
-
-
-
-#define CLASSOF(c) ((c)->class_pointer)
-
-Class
-class_pose_as (Class impostor, Class super_class)
-{
- if (! CLS_ISRESOLV (impostor))
- __objc_resolve_class_links ();
-
- /* Preconditions */
- assert (impostor);
- assert (super_class);
- assert (impostor->super_class == super_class);
- assert (CLS_ISCLASS (impostor));
- assert (CLS_ISCLASS (super_class));
- assert (impostor->instance_size == super_class->instance_size);
-
- {
- Class *subclass = &(super_class->subclass_list);
-
- /* Move subclasses of super_class to impostor. */
- while (*subclass)
- {
- Class nextSub = (*subclass)->sibling_class;
-
- if (*subclass != impostor)
- {
- Class sub = *subclass;
-
- /* Classes */
- sub->sibling_class = impostor->subclass_list;
- sub->super_class = impostor;
- impostor->subclass_list = sub;
-
- /* It will happen that SUB is not a class object if it is
- the top of the meta class hierarchy chain (root
- meta-class objects inherit their class object). If
- that is the case... don't mess with the meta-meta
- class. */
- if (CLS_ISCLASS (sub))
- {
- /* Meta classes */
- CLASSOF (sub)->sibling_class =
- CLASSOF (impostor)->subclass_list;
- CLASSOF (sub)->super_class = CLASSOF (impostor);
- CLASSOF (impostor)->subclass_list = CLASSOF (sub);
- }
- }
-
- *subclass = nextSub;
- }
-
- /* Set subclasses of superclass to be impostor only. */
- super_class->subclass_list = impostor;
- CLASSOF (super_class)->subclass_list = CLASSOF (impostor);
-
- /* Set impostor to have no sibling classes. */
- impostor->sibling_class = 0;
- CLASSOF (impostor)->sibling_class = 0;
- }
-
- /* Check relationship of impostor and super_class is kept. */
- assert (impostor->super_class == super_class);
- assert (CLASSOF (impostor)->super_class == CLASSOF (super_class));
-
- /* This is how to update the lookup table. Regardless of what the
- keys of the hashtable is, change all values that are superclass
- into impostor. */
-
- objc_mutex_lock (__objc_runtime_mutex);
-
- class_table_replace (super_class, impostor);
-
- objc_mutex_unlock (__objc_runtime_mutex);
-
- /* Next, we update the dispatch tables... */
- __objc_update_dispatch_table_for_class (CLASSOF (impostor));
- __objc_update_dispatch_table_for_class (impostor);
-
- return impostor;
-}
OpenPOWER on IntegriCloud