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author | kan <kan@FreeBSD.org> | 2007-05-19 01:19:51 +0000 |
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committer | kan <kan@FreeBSD.org> | 2007-05-19 01:19:51 +0000 |
commit | 1f9ea4d0a40cca64d60cf4dab152349da7b9dddf (patch) | |
tree | 0cb530c9c38af219e6dda2994c078b6b2b9ad853 /contrib/gcc/loop-invariant.c | |
parent | 4895159b2b4f648051c1f139faa7b6dc50c2bfcb (diff) | |
download | FreeBSD-src-1f9ea4d0a40cca64d60cf4dab152349da7b9dddf.zip FreeBSD-src-1f9ea4d0a40cca64d60cf4dab152349da7b9dddf.tar.gz |
GCC 4.2.0 release.
Diffstat (limited to 'contrib/gcc/loop-invariant.c')
-rw-r--r-- | contrib/gcc/loop-invariant.c | 1355 |
1 files changed, 1355 insertions, 0 deletions
diff --git a/contrib/gcc/loop-invariant.c b/contrib/gcc/loop-invariant.c new file mode 100644 index 0000000..cf22949 --- /dev/null +++ b/contrib/gcc/loop-invariant.c @@ -0,0 +1,1355 @@ +/* RTL-level loop invariant motion. + Copyright (C) 2004, 2005, 2006 Free Software Foundation, Inc. + +This file is part of GCC. + +GCC is free software; you can redistribute it and/or modify it +under the terms of the GNU General Public License as published by the +Free Software Foundation; either version 2, or (at your option) any +later version. + +GCC is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or +FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License +along with GCC; see the file COPYING. If not, write to the Free +Software Foundation, 51 Franklin Street, Fifth Floor, Boston, MA +02110-1301, USA. */ + +/* This implements the loop invariant motion pass. It is very simple + (no calls, libcalls, etc.). This should be sufficient to cleanup things + like address arithmetics -- other more complicated invariants should be + eliminated on tree level either in tree-ssa-loop-im.c or in tree-ssa-pre.c. + + We proceed loop by loop -- it is simpler than trying to handle things + globally and should not lose much. First we inspect all sets inside loop + and create a dependency graph on insns (saying "to move this insn, you must + also move the following insns"). + + We then need to determine what to move. We estimate the number of registers + used and move as many invariants as possible while we still have enough free + registers. We prefer the expensive invariants. + + Then we move the selected invariants out of the loop, creating a new + temporaries for them if necessary. */ + +#include "config.h" +#include "system.h" +#include "coretypes.h" +#include "tm.h" +#include "rtl.h" +#include "tm_p.h" +#include "hard-reg-set.h" +#include "obstack.h" +#include "basic-block.h" +#include "cfgloop.h" +#include "expr.h" +#include "recog.h" +#include "output.h" +#include "function.h" +#include "flags.h" +#include "df.h" +#include "hashtab.h" +#include "except.h" + +/* The data stored for the loop. */ + +struct loop_data +{ + struct loop *outermost_exit; /* The outermost exit of the loop. */ + bool has_call; /* True if the loop contains a call. */ +}; + +#define LOOP_DATA(LOOP) ((struct loop_data *) (LOOP)->aux) + +/* The description of an use. */ + +struct use +{ + rtx *pos; /* Position of the use. */ + rtx insn; /* The insn in that the use occurs. */ + + struct use *next; /* Next use in the list. */ +}; + +/* The description of a def. */ + +struct def +{ + struct use *uses; /* The list of uses that are uniquely reached + by it. */ + unsigned n_uses; /* Number of such uses. */ + unsigned invno; /* The corresponding invariant. */ +}; + +/* The data stored for each invariant. */ + +struct invariant +{ + /* The number of the invariant. */ + unsigned invno; + + /* The number of the invariant with the same value. */ + unsigned eqto; + + /* If we moved the invariant out of the loop, the register that contains its + value. */ + rtx reg; + + /* The definition of the invariant. */ + struct def *def; + + /* The insn in that it is defined. */ + rtx insn; + + /* Whether it is always executed. */ + bool always_executed; + + /* Whether to move the invariant. */ + bool move; + + /* Cost of the invariant. */ + unsigned cost; + + /* The invariants it depends on. */ + bitmap depends_on; + + /* Used for detecting already visited invariants during determining + costs of movements. */ + unsigned stamp; +}; + +/* Entry for hash table of invariant expressions. */ + +struct invariant_expr_entry +{ + /* The invariant. */ + struct invariant *inv; + + /* Its value. */ + rtx expr; + + /* Its mode. */ + enum machine_mode mode; + + /* Its hash. */ + hashval_t hash; +}; + +/* The actual stamp for marking already visited invariants during determining + costs of movements. */ + +static unsigned actual_stamp; + +typedef struct invariant *invariant_p; + +DEF_VEC_P(invariant_p); +DEF_VEC_ALLOC_P(invariant_p, heap); + +/* The invariants. */ + +static VEC(invariant_p,heap) *invariants; + +/* The dataflow object. */ + +static struct df *df = NULL; + +/* Test for possibility of invariantness of X. */ + +static bool +check_maybe_invariant (rtx x) +{ + enum rtx_code code = GET_CODE (x); + int i, j; + const char *fmt; + + switch (code) + { + case CONST_INT: + case CONST_DOUBLE: + case SYMBOL_REF: + case CONST: + case LABEL_REF: + return true; + + case PC: + case CC0: + case UNSPEC_VOLATILE: + case CALL: + return false; + + case REG: + return true; + + case MEM: + /* Load/store motion is done elsewhere. ??? Perhaps also add it here? + It should not be hard, and might be faster than "elsewhere". */ + + /* Just handle the most trivial case where we load from an unchanging + location (most importantly, pic tables). */ + if (MEM_READONLY_P (x)) + break; + + return false; + + case ASM_OPERANDS: + /* Don't mess with insns declared volatile. */ + if (MEM_VOLATILE_P (x)) + return false; + break; + + default: + break; + } + + fmt = GET_RTX_FORMAT (code); + for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) + { + if (fmt[i] == 'e') + { + if (!check_maybe_invariant (XEXP (x, i))) + return false; + } + else if (fmt[i] == 'E') + { + for (j = 0; j < XVECLEN (x, i); j++) + if (!check_maybe_invariant (XVECEXP (x, i, j))) + return false; + } + } + + return true; +} + +/* Returns the invariant definition for USE, or NULL if USE is not + invariant. */ + +static struct invariant * +invariant_for_use (struct df_ref *use) +{ + struct df_link *defs; + struct df_ref *def; + basic_block bb = BLOCK_FOR_INSN (use->insn), def_bb; + + if (use->flags & DF_REF_READ_WRITE) + return NULL; + + defs = DF_REF_CHAIN (use); + if (!defs || defs->next) + return NULL; + def = defs->ref; + if (!DF_REF_DATA (def)) + return NULL; + + def_bb = DF_REF_BB (def); + if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb)) + return NULL; + return DF_REF_DATA (def); +} + +/* Computes hash value for invariant expression X in INSN. */ + +static hashval_t +hash_invariant_expr_1 (rtx insn, rtx x) +{ + enum rtx_code code = GET_CODE (x); + int i, j; + const char *fmt; + hashval_t val = code; + int do_not_record_p; + struct df_ref *use; + struct invariant *inv; + + switch (code) + { + case CONST_INT: + case CONST_DOUBLE: + case SYMBOL_REF: + case CONST: + case LABEL_REF: + return hash_rtx (x, GET_MODE (x), &do_not_record_p, NULL, false); + + case REG: + use = df_find_use (df, insn, x); + if (!use) + return hash_rtx (x, GET_MODE (x), &do_not_record_p, NULL, false); + inv = invariant_for_use (use); + if (!inv) + return hash_rtx (x, GET_MODE (x), &do_not_record_p, NULL, false); + + gcc_assert (inv->eqto != ~0u); + return inv->eqto; + + default: + break; + } + + fmt = GET_RTX_FORMAT (code); + for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) + { + if (fmt[i] == 'e') + val ^= hash_invariant_expr_1 (insn, XEXP (x, i)); + else if (fmt[i] == 'E') + { + for (j = 0; j < XVECLEN (x, i); j++) + val ^= hash_invariant_expr_1 (insn, XVECEXP (x, i, j)); + } + else if (fmt[i] == 'i' || fmt[i] == 'n') + val ^= XINT (x, i); + } + + return val; +} + +/* Returns true if the invariant expressions E1 and E2 used in insns INSN1 + and INSN2 have always the same value. */ + +static bool +invariant_expr_equal_p (rtx insn1, rtx e1, rtx insn2, rtx e2) +{ + enum rtx_code code = GET_CODE (e1); + int i, j; + const char *fmt; + struct df_ref *use1, *use2; + struct invariant *inv1 = NULL, *inv2 = NULL; + rtx sub1, sub2; + + /* If mode of only one of the operands is VOIDmode, it is not equivalent to + the other one. If both are VOIDmode, we rely on the caller of this + function to verify that their modes are the same. */ + if (code != GET_CODE (e2) || GET_MODE (e1) != GET_MODE (e2)) + return false; + + switch (code) + { + case CONST_INT: + case CONST_DOUBLE: + case SYMBOL_REF: + case CONST: + case LABEL_REF: + return rtx_equal_p (e1, e2); + + case REG: + use1 = df_find_use (df, insn1, e1); + use2 = df_find_use (df, insn2, e2); + if (use1) + inv1 = invariant_for_use (use1); + if (use2) + inv2 = invariant_for_use (use2); + + if (!inv1 && !inv2) + return rtx_equal_p (e1, e2); + + if (!inv1 || !inv2) + return false; + + gcc_assert (inv1->eqto != ~0u); + gcc_assert (inv2->eqto != ~0u); + return inv1->eqto == inv2->eqto; + + default: + break; + } + + fmt = GET_RTX_FORMAT (code); + for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--) + { + if (fmt[i] == 'e') + { + sub1 = XEXP (e1, i); + sub2 = XEXP (e2, i); + + if (!invariant_expr_equal_p (insn1, sub1, insn2, sub2)) + return false; + } + + else if (fmt[i] == 'E') + { + if (XVECLEN (e1, i) != XVECLEN (e2, i)) + return false; + + for (j = 0; j < XVECLEN (e1, i); j++) + { + sub1 = XVECEXP (e1, i, j); + sub2 = XVECEXP (e2, i, j); + + if (!invariant_expr_equal_p (insn1, sub1, insn2, sub2)) + return false; + } + } + else if (fmt[i] == 'i' || fmt[i] == 'n') + { + if (XINT (e1, i) != XINT (e2, i)) + return false; + } + /* Unhandled type of subexpression, we fail conservatively. */ + else + return false; + } + + return true; +} + +/* Returns hash value for invariant expression entry E. */ + +static hashval_t +hash_invariant_expr (const void *e) +{ + const struct invariant_expr_entry *entry = e; + + return entry->hash; +} + +/* Compares invariant expression entries E1 and E2. */ + +static int +eq_invariant_expr (const void *e1, const void *e2) +{ + const struct invariant_expr_entry *entry1 = e1; + const struct invariant_expr_entry *entry2 = e2; + + if (entry1->mode != entry2->mode) + return 0; + + return invariant_expr_equal_p (entry1->inv->insn, entry1->expr, + entry2->inv->insn, entry2->expr); +} + +/* Checks whether invariant with value EXPR in machine mode MODE is + recorded in EQ. If this is the case, return the invariant. Otherwise + insert INV to the table for this expression and return INV. */ + +static struct invariant * +find_or_insert_inv (htab_t eq, rtx expr, enum machine_mode mode, + struct invariant *inv) +{ + hashval_t hash = hash_invariant_expr_1 (inv->insn, expr); + struct invariant_expr_entry *entry; + struct invariant_expr_entry pentry; + PTR *slot; + + pentry.expr = expr; + pentry.inv = inv; + pentry.mode = mode; + slot = htab_find_slot_with_hash (eq, &pentry, hash, INSERT); + entry = *slot; + + if (entry) + return entry->inv; + + entry = XNEW (struct invariant_expr_entry); + entry->inv = inv; + entry->expr = expr; + entry->mode = mode; + entry->hash = hash; + *slot = entry; + + return inv; +} + +/* Finds invariants identical to INV and records the equivalence. EQ is the + hash table of the invariants. */ + +static void +find_identical_invariants (htab_t eq, struct invariant *inv) +{ + unsigned depno; + bitmap_iterator bi; + struct invariant *dep; + rtx expr, set; + enum machine_mode mode; + + if (inv->eqto != ~0u) + return; + + EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, depno, bi) + { + dep = VEC_index (invariant_p, invariants, depno); + find_identical_invariants (eq, dep); + } + + set = single_set (inv->insn); + expr = SET_SRC (set); + mode = GET_MODE (expr); + if (mode == VOIDmode) + mode = GET_MODE (SET_DEST (set)); + inv->eqto = find_or_insert_inv (eq, expr, mode, inv)->invno; + + if (dump_file && inv->eqto != inv->invno) + fprintf (dump_file, + "Invariant %d is equivalent to invariant %d.\n", + inv->invno, inv->eqto); +} + +/* Find invariants with the same value and record the equivalences. */ + +static void +merge_identical_invariants (void) +{ + unsigned i; + struct invariant *inv; + htab_t eq = htab_create (VEC_length (invariant_p, invariants), + hash_invariant_expr, eq_invariant_expr, free); + + for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++) + find_identical_invariants (eq, inv); + + htab_delete (eq); +} + +/* Determines the basic blocks inside LOOP that are always executed and + stores their bitmap to ALWAYS_REACHED. MAY_EXIT is a bitmap of + basic blocks that may either exit the loop, or contain the call that + does not have to return. BODY is body of the loop obtained by + get_loop_body_in_dom_order. */ + +static void +compute_always_reached (struct loop *loop, basic_block *body, + bitmap may_exit, bitmap always_reached) +{ + unsigned i; + + for (i = 0; i < loop->num_nodes; i++) + { + if (dominated_by_p (CDI_DOMINATORS, loop->latch, body[i])) + bitmap_set_bit (always_reached, i); + + if (bitmap_bit_p (may_exit, i)) + return; + } +} + +/* Finds exits out of the LOOP with body BODY. Marks blocks in that we may + exit the loop by cfg edge to HAS_EXIT and MAY_EXIT. In MAY_EXIT + additionally mark blocks that may exit due to a call. */ + +static void +find_exits (struct loop *loop, basic_block *body, + bitmap may_exit, bitmap has_exit) +{ + unsigned i; + edge_iterator ei; + edge e; + struct loop *outermost_exit = loop, *aexit; + bool has_call = false; + rtx insn; + + for (i = 0; i < loop->num_nodes; i++) + { + if (body[i]->loop_father == loop) + { + FOR_BB_INSNS (body[i], insn) + { + if (CALL_P (insn) + && !CONST_OR_PURE_CALL_P (insn)) + { + has_call = true; + bitmap_set_bit (may_exit, i); + break; + } + } + + FOR_EACH_EDGE (e, ei, body[i]->succs) + { + if (flow_bb_inside_loop_p (loop, e->dest)) + continue; + + bitmap_set_bit (may_exit, i); + bitmap_set_bit (has_exit, i); + outermost_exit = find_common_loop (outermost_exit, + e->dest->loop_father); + } + continue; + } + + /* Use the data stored for the subloop to decide whether we may exit + through it. It is sufficient to do this for header of the loop, + as other basic blocks inside it must be dominated by it. */ + if (body[i]->loop_father->header != body[i]) + continue; + + if (LOOP_DATA (body[i]->loop_father)->has_call) + { + has_call = true; + bitmap_set_bit (may_exit, i); + } + aexit = LOOP_DATA (body[i]->loop_father)->outermost_exit; + if (aexit != loop) + { + bitmap_set_bit (may_exit, i); + bitmap_set_bit (has_exit, i); + + if (flow_loop_nested_p (aexit, outermost_exit)) + outermost_exit = aexit; + } + } + + loop->aux = xcalloc (1, sizeof (struct loop_data)); + LOOP_DATA (loop)->outermost_exit = outermost_exit; + LOOP_DATA (loop)->has_call = has_call; +} + +/* Check whether we may assign a value to X from a register. */ + +static bool +may_assign_reg_p (rtx x) +{ + return (GET_MODE (x) != VOIDmode + && GET_MODE (x) != BLKmode + && can_copy_p (GET_MODE (x)) + && (!REG_P (x) + || !HARD_REGISTER_P (x) + || REGNO_REG_CLASS (REGNO (x)) != NO_REGS)); +} + +/* Finds definitions that may correspond to invariants in LOOP with body + BODY. */ + +static void +find_defs (struct loop *loop, basic_block *body) +{ + unsigned i; + bitmap blocks = BITMAP_ALLOC (NULL); + + for (i = 0; i < loop->num_nodes; i++) + bitmap_set_bit (blocks, body[i]->index); + + df_set_blocks (df, blocks); + df_analyze (df); + BITMAP_FREE (blocks); +} + +/* Creates a new invariant for definition DEF in INSN, depending on invariants + in DEPENDS_ON. ALWAYS_EXECUTED is true if the insn is always executed, + unless the program ends due to a function call. The newly created invariant + is returned. */ + +static struct invariant * +create_new_invariant (struct def *def, rtx insn, bitmap depends_on, + bool always_executed) +{ + struct invariant *inv = XNEW (struct invariant); + rtx set = single_set (insn); + + inv->def = def; + inv->always_executed = always_executed; + inv->depends_on = depends_on; + + /* If the set is simple, usually by moving it we move the whole store out of + the loop. Otherwise we save only cost of the computation. */ + if (def) + inv->cost = rtx_cost (set, SET); + else + inv->cost = rtx_cost (SET_SRC (set), SET); + + inv->move = false; + inv->reg = NULL_RTX; + inv->stamp = 0; + inv->insn = insn; + + inv->invno = VEC_length (invariant_p, invariants); + inv->eqto = ~0u; + if (def) + def->invno = inv->invno; + VEC_safe_push (invariant_p, heap, invariants, inv); + + if (dump_file) + { + fprintf (dump_file, + "Set in insn %d is invariant (%d), cost %d, depends on ", + INSN_UID (insn), inv->invno, inv->cost); + dump_bitmap (dump_file, inv->depends_on); + } + + return inv; +} + +/* Record USE at DEF. */ + +static void +record_use (struct def *def, rtx *use, rtx insn) +{ + struct use *u = XNEW (struct use); + + if (GET_CODE (*use) == SUBREG) + use = &SUBREG_REG (*use); + gcc_assert (REG_P (*use)); + + u->pos = use; + u->insn = insn; + u->next = def->uses; + def->uses = u; + def->n_uses++; +} + +/* Finds the invariants INSN depends on and store them to the DEPENDS_ON + bitmap. Returns true if all dependencies of INSN are known to be + loop invariants, false otherwise. */ + +static bool +check_dependencies (rtx insn, bitmap depends_on) +{ + struct df_link *defs; + struct df_ref *use, *def; + basic_block bb = BLOCK_FOR_INSN (insn), def_bb; + struct def *def_data; + struct invariant *inv; + + for (use = DF_INSN_GET (df, insn)->uses; use; use = use->next_ref) + { + if (use->flags & DF_REF_READ_WRITE) + return false; + + defs = DF_REF_CHAIN (use); + if (!defs) + continue; + + if (defs->next) + return false; + + def = defs->ref; + inv = DF_REF_DATA (def); + if (!inv) + return false; + + def_data = inv->def; + gcc_assert (def_data != NULL); + + def_bb = DF_REF_BB (def); + /* Note that in case bb == def_bb, we know that the definition dominates + insn, because def has DF_REF_DATA defined and we process the insns + in the basic block bb sequentially. */ + if (!dominated_by_p (CDI_DOMINATORS, bb, def_bb)) + return false; + + bitmap_set_bit (depends_on, def_data->invno); + } + + return true; +} + +/* Finds invariant in INSN. ALWAYS_REACHED is true if the insn is always + executed. ALWAYS_EXECUTED is true if the insn is always executed, + unless the program ends due to a function call. */ + +static void +find_invariant_insn (rtx insn, bool always_reached, bool always_executed) +{ + struct df_ref *ref; + struct def *def; + bitmap depends_on; + rtx set, dest; + bool simple = true; + struct invariant *inv; + + /* Until we get rid of LIBCALLS. */ + if (find_reg_note (insn, REG_RETVAL, NULL_RTX) + || find_reg_note (insn, REG_LIBCALL, NULL_RTX) + || find_reg_note (insn, REG_NO_CONFLICT, NULL_RTX)) + return; + +#ifdef HAVE_cc0 + /* We can't move a CC0 setter without the user. */ + if (sets_cc0_p (insn)) + return; +#endif + + set = single_set (insn); + if (!set) + return; + dest = SET_DEST (set); + + if (!REG_P (dest) + || HARD_REGISTER_P (dest)) + simple = false; + + if (!may_assign_reg_p (SET_DEST (set)) + || !check_maybe_invariant (SET_SRC (set))) + return; + + /* If the insn can throw exception, we cannot move it at all without changing + cfg. */ + if (can_throw_internal (insn)) + return; + + /* We cannot make trapping insn executed, unless it was executed before. */ + if (may_trap_after_code_motion_p (PATTERN (insn)) && !always_reached) + return; + + depends_on = BITMAP_ALLOC (NULL); + if (!check_dependencies (insn, depends_on)) + { + BITMAP_FREE (depends_on); + return; + } + + if (simple) + def = XCNEW (struct def); + else + def = NULL; + + inv = create_new_invariant (def, insn, depends_on, always_executed); + + if (simple) + { + ref = df_find_def (df, insn, dest); + DF_REF_DATA (ref) = inv; + } +} + +/* Record registers used in INSN that have a unique invariant definition. */ + +static void +record_uses (rtx insn) +{ + struct df_ref *use; + struct invariant *inv; + + for (use = DF_INSN_GET (df, insn)->uses; use; use = use->next_ref) + { + inv = invariant_for_use (use); + if (inv) + record_use (inv->def, DF_REF_LOC (use), DF_REF_INSN (use)); + } +} + +/* Finds invariants in INSN. ALWAYS_REACHED is true if the insn is always + executed. ALWAYS_EXECUTED is true if the insn is always executed, + unless the program ends due to a function call. */ + +static void +find_invariants_insn (rtx insn, bool always_reached, bool always_executed) +{ + find_invariant_insn (insn, always_reached, always_executed); + record_uses (insn); +} + +/* Finds invariants in basic block BB. ALWAYS_REACHED is true if the + basic block is always executed. ALWAYS_EXECUTED is true if the basic + block is always executed, unless the program ends due to a function + call. */ + +static void +find_invariants_bb (basic_block bb, bool always_reached, bool always_executed) +{ + rtx insn; + + FOR_BB_INSNS (bb, insn) + { + if (!INSN_P (insn)) + continue; + + find_invariants_insn (insn, always_reached, always_executed); + + if (always_reached + && CALL_P (insn) + && !CONST_OR_PURE_CALL_P (insn)) + always_reached = false; + } +} + +/* Finds invariants in LOOP with body BODY. ALWAYS_REACHED is the bitmap of + basic blocks in BODY that are always executed. ALWAYS_EXECUTED is the + bitmap of basic blocks in BODY that are always executed unless the program + ends due to a function call. */ + +static void +find_invariants_body (struct loop *loop, basic_block *body, + bitmap always_reached, bitmap always_executed) +{ + unsigned i; + + for (i = 0; i < loop->num_nodes; i++) + find_invariants_bb (body[i], + bitmap_bit_p (always_reached, i), + bitmap_bit_p (always_executed, i)); +} + +/* Finds invariants in LOOP. */ + +static void +find_invariants (struct loop *loop) +{ + bitmap may_exit = BITMAP_ALLOC (NULL); + bitmap always_reached = BITMAP_ALLOC (NULL); + bitmap has_exit = BITMAP_ALLOC (NULL); + bitmap always_executed = BITMAP_ALLOC (NULL); + basic_block *body = get_loop_body_in_dom_order (loop); + + find_exits (loop, body, may_exit, has_exit); + compute_always_reached (loop, body, may_exit, always_reached); + compute_always_reached (loop, body, has_exit, always_executed); + + find_defs (loop, body); + find_invariants_body (loop, body, always_reached, always_executed); + merge_identical_invariants (); + + BITMAP_FREE (always_reached); + BITMAP_FREE (always_executed); + BITMAP_FREE (may_exit); + BITMAP_FREE (has_exit); + free (body); +} + +/* Frees a list of uses USE. */ + +static void +free_use_list (struct use *use) +{ + struct use *next; + + for (; use; use = next) + { + next = use->next; + free (use); + } +} + +/* Calculates cost and number of registers needed for moving invariant INV + out of the loop and stores them to *COST and *REGS_NEEDED. */ + +static void +get_inv_cost (struct invariant *inv, int *comp_cost, unsigned *regs_needed) +{ + int acomp_cost; + unsigned aregs_needed; + unsigned depno; + struct invariant *dep; + bitmap_iterator bi; + + /* Find the representative of the class of the equivalent invariants. */ + inv = VEC_index (invariant_p, invariants, inv->eqto); + + *comp_cost = 0; + *regs_needed = 0; + if (inv->move + || inv->stamp == actual_stamp) + return; + inv->stamp = actual_stamp; + + (*regs_needed)++; + (*comp_cost) += inv->cost; + +#ifdef STACK_REGS + { + /* Hoisting constant pool constants into stack regs may cost more than + just single register. On x87, the balance is affected both by the + small number of FP registers, and by its register stack organization, + that forces us to add compensation code in and around the loop to + shuffle the operands to the top of stack before use, and pop them + from the stack after the loop finishes. + + To model this effect, we increase the number of registers needed for + stack registers by two: one register push, and one register pop. + This usually has the effect that FP constant loads from the constant + pool are not moved out of the loop. + + Note that this also means that dependent invariants can not be moved. + However, the primary purpose of this pass is to move loop invariant + address arithmetic out of loops, and address arithmetic that depends + on floating point constants is unlikely to ever occur. */ + rtx set = single_set (inv->insn); + if (set + && IS_STACK_MODE (GET_MODE (SET_SRC (set))) + && constant_pool_constant_p (SET_SRC (set))) + (*regs_needed) += 2; + } +#endif + + EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, depno, bi) + { + dep = VEC_index (invariant_p, invariants, depno); + + get_inv_cost (dep, &acomp_cost, &aregs_needed); + + if (aregs_needed + /* We need to check always_executed, since if the original value of + the invariant may be preserved, we may need to keep it in a + separate register. TODO check whether the register has an + use outside of the loop. */ + && dep->always_executed + && !dep->def->uses->next) + { + /* If this is a single use, after moving the dependency we will not + need a new register. */ + aregs_needed--; + } + + (*regs_needed) += aregs_needed; + (*comp_cost) += acomp_cost; + } +} + +/* Calculates gain for eliminating invariant INV. REGS_USED is the number + of registers used in the loop, N_INV_USES is the number of uses of + invariants, NEW_REGS is the number of new variables already added due to + the invariant motion. The number of registers needed for it is stored in + *REGS_NEEDED. */ + +static int +gain_for_invariant (struct invariant *inv, unsigned *regs_needed, + unsigned new_regs, unsigned regs_used, unsigned n_inv_uses) +{ + int comp_cost, size_cost; + + get_inv_cost (inv, &comp_cost, regs_needed); + actual_stamp++; + + size_cost = (global_cost_for_size (new_regs + *regs_needed, + regs_used, n_inv_uses) + - global_cost_for_size (new_regs, regs_used, n_inv_uses)); + + return comp_cost - size_cost; +} + +/* Finds invariant with best gain for moving. Returns the gain, stores + the invariant in *BEST and number of registers needed for it to + *REGS_NEEDED. REGS_USED is the number of registers used in + the loop, N_INV_USES is the number of uses of invariants. NEW_REGS + is the number of new variables already added due to invariant motion. */ + +static int +best_gain_for_invariant (struct invariant **best, unsigned *regs_needed, + unsigned new_regs, unsigned regs_used, + unsigned n_inv_uses) +{ + struct invariant *inv; + int gain = 0, again; + unsigned aregs_needed, invno; + + for (invno = 0; VEC_iterate (invariant_p, invariants, invno, inv); invno++) + { + if (inv->move) + continue; + + /* Only consider the "representatives" of equivalent invariants. */ + if (inv->eqto != inv->invno) + continue; + + again = gain_for_invariant (inv, &aregs_needed, + new_regs, regs_used, n_inv_uses); + if (again > gain) + { + gain = again; + *best = inv; + *regs_needed = aregs_needed; + } + } + + return gain; +} + +/* Marks invariant INVNO and all its dependencies for moving. */ + +static void +set_move_mark (unsigned invno) +{ + struct invariant *inv = VEC_index (invariant_p, invariants, invno); + bitmap_iterator bi; + + /* Find the representative of the class of the equivalent invariants. */ + inv = VEC_index (invariant_p, invariants, inv->eqto); + + if (inv->move) + return; + inv->move = true; + + if (dump_file) + fprintf (dump_file, "Decided to move invariant %d\n", invno); + + EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, invno, bi) + { + set_move_mark (invno); + } +} + +/* Determines which invariants to move. */ + +static void +find_invariants_to_move (void) +{ + unsigned i, regs_used, n_inv_uses, regs_needed = 0, new_regs; + struct invariant *inv = NULL; + unsigned int n_regs = DF_REG_SIZE (df); + + if (!VEC_length (invariant_p, invariants)) + return; + + /* Now something slightly more involved. First estimate the number of used + registers. */ + n_inv_uses = 0; + + /* We do not really do a good job in this estimation; put some initial bound + here to stand for induction variables etc. that we do not detect. */ + regs_used = 2; + + for (i = 0; i < n_regs; i++) + { + if (!DF_REGNO_FIRST_DEF (df, i) && DF_REGNO_LAST_USE (df, i)) + { + /* This is a value that is used but not changed inside loop. */ + regs_used++; + } + } + + for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++) + { + if (inv->def) + n_inv_uses += inv->def->n_uses; + } + + new_regs = 0; + while (best_gain_for_invariant (&inv, ®s_needed, + new_regs, regs_used, n_inv_uses) > 0) + { + set_move_mark (inv->invno); + new_regs += regs_needed; + } +} + +/* Returns true if all insns in SEQ are valid. */ + +static bool +seq_insns_valid_p (rtx seq) +{ + rtx x; + + for (x = seq; x; x = NEXT_INSN (x)) + if (insn_invalid_p (x)) + return false; + + return true; +} + +/* Move invariant INVNO out of the LOOP. Returns true if this succeeds, false + otherwise. */ + +static bool +move_invariant_reg (struct loop *loop, unsigned invno) +{ + struct invariant *inv = VEC_index (invariant_p, invariants, invno); + struct invariant *repr = VEC_index (invariant_p, invariants, inv->eqto); + unsigned i; + basic_block preheader = loop_preheader_edge (loop)->src; + rtx reg, set, dest, seq, op; + struct use *use; + bitmap_iterator bi; + + if (inv->reg) + return true; + if (!repr->move) + return false; + + /* If this is a representative of the class of equivalent invariants, + really move the invariant. Otherwise just replace its use with + the register used for the representative. */ + if (inv == repr) + { + if (inv->depends_on) + { + EXECUTE_IF_SET_IN_BITMAP (inv->depends_on, 0, i, bi) + { + if (!move_invariant_reg (loop, i)) + goto fail; + } + } + + /* Move the set out of the loop. If the set is always executed (we could + omit this condition if we know that the register is unused outside of the + loop, but it does not seem worth finding out) and it has no uses that + would not be dominated by it, we may just move it (TODO). Otherwise we + need to create a temporary register. */ + set = single_set (inv->insn); + dest = SET_DEST (set); + reg = gen_reg_rtx (GET_MODE (dest)); + + /* If the SET_DEST of the invariant insn is a pseudo, we can just move + the insn out of the loop. Otherwise, we have to use gen_move_insn + to let emit_move_insn produce a valid instruction stream. */ + if (REG_P (dest) && !HARD_REGISTER_P (dest)) + { + emit_insn_after (gen_move_insn (dest, reg), inv->insn); + SET_DEST (set) = reg; + reorder_insns (inv->insn, inv->insn, BB_END (preheader)); + } + else + { + start_sequence (); + op = force_operand (SET_SRC (set), reg); + if (!op) + { + end_sequence (); + goto fail; + } + if (op != reg) + emit_move_insn (reg, op); + seq = get_insns (); + end_sequence (); + + if (!seq_insns_valid_p (seq)) + goto fail; + emit_insn_after (seq, BB_END (preheader)); + + emit_insn_after (gen_move_insn (dest, reg), inv->insn); + delete_insn (inv->insn); + } + } + else + { + if (!move_invariant_reg (loop, repr->invno)) + goto fail; + reg = repr->reg; + set = single_set (inv->insn); + emit_insn_after (gen_move_insn (SET_DEST (set), reg), inv->insn); + delete_insn (inv->insn); + } + + inv->reg = reg; + + /* Replace the uses we know to be dominated. It saves work for copy + propagation, and also it is necessary so that dependent invariants + are computed right. */ + if (inv->def) + { + for (use = inv->def->uses; use; use = use->next) + *use->pos = reg; + } + + return true; + +fail: + /* If we failed, clear move flag, so that we do not try to move inv + again. */ + if (dump_file) + fprintf (dump_file, "Failed to move invariant %d\n", invno); + inv->move = false; + inv->reg = NULL_RTX; + return false; +} + +/* Move selected invariant out of the LOOP. Newly created regs are marked + in TEMPORARY_REGS. */ + +static void +move_invariants (struct loop *loop) +{ + struct invariant *inv; + unsigned i; + + for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++) + move_invariant_reg (loop, i); +} + +/* Initializes invariant motion data. */ + +static void +init_inv_motion_data (void) +{ + actual_stamp = 1; + + invariants = VEC_alloc (invariant_p, heap, 100); +} + +/* Frees the data allocated by invariant motion. */ + +static void +free_inv_motion_data (void) +{ + unsigned i; + struct def *def; + struct invariant *inv; + + for (i = 0; i < DF_DEFS_SIZE (df); i++) + { + struct df_ref * ref = DF_DEFS_GET (df, i); + if (!ref) + continue; + + inv = DF_REF_DATA (ref); + if (!inv) + continue; + + def = inv->def; + gcc_assert (def != NULL); + + free_use_list (def->uses); + free (def); + DF_REF_DATA (ref) = NULL; + } + + for (i = 0; VEC_iterate (invariant_p, invariants, i, inv); i++) + { + BITMAP_FREE (inv->depends_on); + free (inv); + } + VEC_free (invariant_p, heap, invariants); +} + +/* Move the invariants out of the LOOP. */ + +static void +move_single_loop_invariants (struct loop *loop) +{ + init_inv_motion_data (); + + find_invariants (loop); + find_invariants_to_move (); + move_invariants (loop); + + free_inv_motion_data (); +} + +/* Releases the auxiliary data for LOOP. */ + +static void +free_loop_data (struct loop *loop) +{ + struct loop_data *data = LOOP_DATA (loop); + + free (data); + loop->aux = NULL; +} + +/* Move the invariants out of the LOOPS. */ + +void +move_loop_invariants (struct loops *loops) +{ + struct loop *loop; + unsigned i; + + df = df_init (DF_HARD_REGS | DF_EQUIV_NOTES); + df_chain_add_problem (df, DF_UD_CHAIN); + + /* Process the loops, innermost first. */ + loop = loops->tree_root; + while (loop->inner) + loop = loop->inner; + + while (loop != loops->tree_root) + { + move_single_loop_invariants (loop); + + if (loop->next) + { + loop = loop->next; + while (loop->inner) + loop = loop->inner; + } + else + loop = loop->outer; + } + + for (i = 1; i < loops->num; i++) + if (loops->parray[i]) + free_loop_data (loops->parray[i]); + + df_finish (df); + df = NULL; + +#ifdef ENABLE_CHECKING + verify_flow_info (); +#endif +} |