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authorpeter <peter@FreeBSD.org>1996-09-18 05:35:50 +0000
committerpeter <peter@FreeBSD.org>1996-09-18 05:35:50 +0000
commitd4691e641ba47cb86eef80f5c879e13f9d961724 (patch)
tree5b7ea73fc49c8998d9dc87d3eeff5b96439e6856 /contrib/gcc/genrecog.c
downloadFreeBSD-src-d4691e641ba47cb86eef80f5c879e13f9d961724.zip
FreeBSD-src-d4691e641ba47cb86eef80f5c879e13f9d961724.tar.gz
Import of unmodified (but trimmed) gcc-2.7.2. The bigger parts of the
non-i386, non-unix, and generatable files have been trimmed, but can easily be added in later if needed. gcc-2.7.2.1 will follow shortly, it's a very small delta to this and it's handy to have both available for reference for such little cost. The freebsd-specific changes will then be committed, and once the dust has settled, the bmakefiles will be committed to use this code.
Diffstat (limited to 'contrib/gcc/genrecog.c')
-rw-r--r--contrib/gcc/genrecog.c1814
1 files changed, 1814 insertions, 0 deletions
diff --git a/contrib/gcc/genrecog.c b/contrib/gcc/genrecog.c
new file mode 100644
index 0000000..21f1c06
--- /dev/null
+++ b/contrib/gcc/genrecog.c
@@ -0,0 +1,1814 @@
+/* Generate code from machine description to recognize rtl as insns.
+ Copyright (C) 1987, 88, 92, 93, 94, 1995 Free Software Foundation, Inc.
+
+This file is part of GNU CC.
+
+GNU CC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+GNU CC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with GNU CC; see the file COPYING. If not, write to
+the Free Software Foundation, 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA. */
+
+
+/* This program is used to produce insn-recog.c, which contains
+ a function called `recog' plus its subroutines.
+ These functions contain a decision tree
+ that recognizes whether an rtx, the argument given to recog,
+ is a valid instruction.
+
+ recog returns -1 if the rtx is not valid.
+ If the rtx is valid, recog returns a nonnegative number
+ which is the insn code number for the pattern that matched.
+ This is the same as the order in the machine description of the
+ entry that matched. This number can be used as an index into various
+ insn_* tables, such as insn_template, insn_outfun, and insn_n_operands
+ (found in insn-output.c).
+
+ The third argument to recog is an optional pointer to an int.
+ If present, recog will accept a pattern if it matches except for
+ missing CLOBBER expressions at the end. In that case, the value
+ pointed to by the optional pointer will be set to the number of
+ CLOBBERs that need to be added (it should be initialized to zero by
+ the caller). If it is set nonzero, the caller should allocate a
+ PARALLEL of the appropriate size, copy the initial entries, and call
+ add_clobbers (found in insn-emit.c) to fill in the CLOBBERs.
+
+ This program also generates the function `split_insns',
+ which returns 0 if the rtl could not be split, or
+ it returns the split rtl in a SEQUENCE. */
+
+#include <stdio.h>
+#include "hconfig.h"
+#include "rtl.h"
+#include "obstack.h"
+
+static struct obstack obstack;
+struct obstack *rtl_obstack = &obstack;
+
+#define obstack_chunk_alloc xmalloc
+#define obstack_chunk_free free
+
+extern void free ();
+extern rtx read_rtx ();
+
+/* Data structure for a listhead of decision trees. The alternatives
+ to a node are kept in a doublely-linked list so we can easily add nodes
+ to the proper place when merging. */
+
+struct decision_head { struct decision *first, *last; };
+
+/* Data structure for decision tree for recognizing
+ legitimate instructions. */
+
+struct decision
+{
+ int number; /* Node number, used for labels */
+ char *position; /* String denoting position in pattern */
+ RTX_CODE code; /* Code to test for or UNKNOWN to suppress */
+ char ignore_code; /* If non-zero, need not test code */
+ char ignore_mode; /* If non-zero, need not test mode */
+ int veclen; /* Length of vector, if nonzero */
+ enum machine_mode mode; /* Machine mode of node */
+ char enforce_mode; /* If non-zero, test `mode' */
+ char retest_code, retest_mode; /* See write_tree_1 */
+ int test_elt_zero_int; /* Nonzero if should test XINT (rtl, 0) */
+ int elt_zero_int; /* Required value for XINT (rtl, 0) */
+ int test_elt_one_int; /* Nonzero if should test XINT (rtl, 1) */
+ int elt_one_int; /* Required value for XINT (rtl, 1) */
+ int test_elt_zero_wide; /* Nonzero if should test XWINT (rtl, 0) */
+ HOST_WIDE_INT elt_zero_wide; /* Required value for XWINT (rtl, 0) */
+ char *tests; /* If nonzero predicate to call */
+ int pred; /* `preds' index of predicate or -1 */
+ char *c_test; /* Additional test to perform */
+ struct decision_head success; /* Nodes to test on success */
+ int insn_code_number; /* Insn number matched, if success */
+ int num_clobbers_to_add; /* Number of CLOBBERs to be added to pattern */
+ struct decision *next; /* Node to test on failure */
+ struct decision *prev; /* Node whose failure tests us */
+ struct decision *afterward; /* Node to test on success, but failure of
+ successor nodes */
+ int opno; /* Operand number, if >= 0 */
+ int dupno; /* Number of operand to compare against */
+ int label_needed; /* Nonzero if label needed when writing tree */
+ int subroutine_number; /* Number of subroutine this node starts */
+};
+
+#define SUBROUTINE_THRESHOLD 50
+
+static int next_subroutine_number;
+
+/* We can write two types of subroutines: One for insn recognition and
+ one to split insns. This defines which type is being written. */
+
+enum routine_type {RECOG, SPLIT};
+
+/* Next available node number for tree nodes. */
+
+static int next_number;
+
+/* Next number to use as an insn_code. */
+
+static int next_insn_code;
+
+/* Similar, but counts all expressions in the MD file; used for
+ error messages. */
+
+static int next_index;
+
+/* Record the highest depth we ever have so we know how many variables to
+ allocate in each subroutine we make. */
+
+static int max_depth;
+
+/* This table contains a list of the rtl codes that can possibly match a
+ predicate defined in recog.c. The function `not_both_true' uses it to
+ deduce that there are no expressions that can be matches by certain pairs
+ of tree nodes. Also, if a predicate can match only one code, we can
+ hardwire that code into the node testing the predicate. */
+
+static struct pred_table
+{
+ char *name;
+ RTX_CODE codes[NUM_RTX_CODE];
+} preds[]
+ = {{"general_operand", {CONST_INT, CONST_DOUBLE, CONST, SYMBOL_REF,
+ LABEL_REF, SUBREG, REG, MEM}},
+#ifdef PREDICATE_CODES
+ PREDICATE_CODES
+#endif
+ {"address_operand", {CONST_INT, CONST_DOUBLE, CONST, SYMBOL_REF,
+ LABEL_REF, SUBREG, REG, MEM, PLUS, MINUS, MULT}},
+ {"register_operand", {SUBREG, REG}},
+ {"scratch_operand", {SCRATCH, REG}},
+ {"immediate_operand", {CONST_INT, CONST_DOUBLE, CONST, SYMBOL_REF,
+ LABEL_REF}},
+ {"const_int_operand", {CONST_INT}},
+ {"const_double_operand", {CONST_INT, CONST_DOUBLE}},
+ {"nonimmediate_operand", {SUBREG, REG, MEM}},
+ {"nonmemory_operand", {CONST_INT, CONST_DOUBLE, CONST, SYMBOL_REF,
+ LABEL_REF, SUBREG, REG}},
+ {"push_operand", {MEM}},
+ {"memory_operand", {SUBREG, MEM}},
+ {"indirect_operand", {SUBREG, MEM}},
+ {"comparison_operator", {EQ, NE, LE, LT, GE, GT, LEU, LTU, GEU, GTU}},
+ {"mode_independent_operand", {CONST_INT, CONST_DOUBLE, CONST, SYMBOL_REF,
+ LABEL_REF, SUBREG, REG, MEM}}};
+
+#define NUM_KNOWN_PREDS (sizeof preds / sizeof preds[0])
+
+static struct decision_head make_insn_sequence PROTO((rtx, enum routine_type));
+static struct decision *add_to_sequence PROTO((rtx, struct decision_head *,
+ char *));
+static int not_both_true PROTO((struct decision *, struct decision *,
+ int));
+static int position_merit PROTO((struct decision *, enum machine_mode,
+ enum rtx_code));
+static struct decision_head merge_trees PROTO((struct decision_head,
+ struct decision_head));
+static int break_out_subroutines PROTO((struct decision_head,
+ enum routine_type, int));
+static void write_subroutine PROTO((struct decision *, enum routine_type));
+static void write_tree_1 PROTO((struct decision *, char *,
+ struct decision *, enum routine_type));
+static void print_code PROTO((enum rtx_code));
+static int same_codes PROTO((struct decision *, enum rtx_code));
+static void clear_codes PROTO((struct decision *));
+static int same_modes PROTO((struct decision *, enum machine_mode));
+static void clear_modes PROTO((struct decision *));
+static void write_tree PROTO((struct decision *, char *,
+ struct decision *, int,
+ enum routine_type));
+static void change_state PROTO((char *, char *, int));
+static char *copystr PROTO((char *));
+static void mybzero PROTO((char *, unsigned));
+static void mybcopy PROTO((char *, char *, unsigned));
+static char *concat PROTO((char *, char *));
+static void fatal PROTO((char *));
+char *xrealloc PROTO((char *, unsigned));
+char *xmalloc PROTO((unsigned));
+void fancy_abort PROTO((void));
+
+/* Construct and return a sequence of decisions
+ that will recognize INSN.
+
+ TYPE says what type of routine we are recognizing (RECOG or SPLIT). */
+
+static struct decision_head
+make_insn_sequence (insn, type)
+ rtx insn;
+ enum routine_type type;
+{
+ rtx x;
+ char *c_test = XSTR (insn, type == RECOG ? 2 : 1);
+ struct decision *last;
+ struct decision_head head;
+
+ if (XVECLEN (insn, type == RECOG) == 1)
+ x = XVECEXP (insn, type == RECOG, 0);
+ else
+ {
+ x = rtx_alloc (PARALLEL);
+ XVEC (x, 0) = XVEC (insn, type == RECOG);
+ PUT_MODE (x, VOIDmode);
+ }
+
+ last = add_to_sequence (x, &head, "");
+
+ if (c_test[0])
+ last->c_test = c_test;
+ last->insn_code_number = next_insn_code;
+ last->num_clobbers_to_add = 0;
+
+ /* If this is not a DEFINE_SPLIT and X is a PARALLEL, see if it ends with a
+ group of CLOBBERs of (hard) registers or MATCH_SCRATCHes. If so, set up
+ to recognize the pattern without these CLOBBERs. */
+
+ if (type == RECOG && GET_CODE (x) == PARALLEL)
+ {
+ int i;
+
+ for (i = XVECLEN (x, 0); i > 0; i--)
+ if (GET_CODE (XVECEXP (x, 0, i - 1)) != CLOBBER
+ || (GET_CODE (XEXP (XVECEXP (x, 0, i - 1), 0)) != REG
+ && GET_CODE (XEXP (XVECEXP (x, 0, i - 1), 0)) != MATCH_SCRATCH))
+ break;
+
+ if (i != XVECLEN (x, 0))
+ {
+ rtx new;
+ struct decision_head clobber_head;
+
+ if (i == 1)
+ new = XVECEXP (x, 0, 0);
+ else
+ {
+ int j;
+
+ new = rtx_alloc (PARALLEL);
+ XVEC (new, 0) = rtvec_alloc (i);
+ for (j = i - 1; j >= 0; j--)
+ XVECEXP (new, 0, j) = XVECEXP (x, 0, j);
+ }
+
+ last = add_to_sequence (new, &clobber_head, "");
+
+ if (c_test[0])
+ last->c_test = c_test;
+ last->insn_code_number = next_insn_code;
+ last->num_clobbers_to_add = XVECLEN (x, 0) - i;
+
+ head = merge_trees (head, clobber_head);
+ }
+ }
+
+ next_insn_code++;
+
+ if (type == SPLIT)
+ /* Define the subroutine we will call below and emit in genemit. */
+ printf ("extern rtx gen_split_%d ();\n", last->insn_code_number);
+
+ return head;
+}
+
+/* Create a chain of nodes to verify that an rtl expression matches
+ PATTERN.
+
+ LAST is a pointer to the listhead in the previous node in the chain (or
+ in the calling function, for the first node).
+
+ POSITION is the string representing the current position in the insn.
+
+ A pointer to the final node in the chain is returned. */
+
+static struct decision *
+add_to_sequence (pattern, last, position)
+ rtx pattern;
+ struct decision_head *last;
+ char *position;
+{
+ register RTX_CODE code;
+ register struct decision *new
+ = (struct decision *) xmalloc (sizeof (struct decision));
+ struct decision *this;
+ char *newpos;
+ register char *fmt;
+ register int i;
+ int depth = strlen (position);
+ int len;
+
+ if (depth > max_depth)
+ max_depth = depth;
+
+ new->number = next_number++;
+ new->position = copystr (position);
+ new->ignore_code = 0;
+ new->ignore_mode = 0;
+ new->enforce_mode = 1;
+ new->retest_code = new->retest_mode = 0;
+ new->veclen = 0;
+ new->test_elt_zero_int = 0;
+ new->test_elt_one_int = 0;
+ new->test_elt_zero_wide = 0;
+ new->elt_zero_int = 0;
+ new->elt_one_int = 0;
+ new->elt_zero_wide = 0;
+ new->tests = 0;
+ new->pred = -1;
+ new->c_test = 0;
+ new->success.first = new->success.last = 0;
+ new->insn_code_number = -1;
+ new->num_clobbers_to_add = 0;
+ new->next = 0;
+ new->prev = 0;
+ new->afterward = 0;
+ new->opno = -1;
+ new->dupno = -1;
+ new->label_needed = 0;
+ new->subroutine_number = 0;
+
+ this = new;
+
+ last->first = last->last = new;
+
+ newpos = (char *) alloca (depth + 2);
+ strcpy (newpos, position);
+ newpos[depth + 1] = 0;
+
+ restart:
+
+ new->mode = GET_MODE (pattern);
+ new->code = code = GET_CODE (pattern);
+
+ switch (code)
+ {
+ case MATCH_OPERAND:
+ case MATCH_SCRATCH:
+ case MATCH_OPERATOR:
+ case MATCH_PARALLEL:
+ new->opno = XINT (pattern, 0);
+ new->code = (code == MATCH_PARALLEL ? PARALLEL : UNKNOWN);
+ new->enforce_mode = 0;
+
+ if (code == MATCH_SCRATCH)
+ new->tests = "scratch_operand";
+ else
+ new->tests = XSTR (pattern, 1);
+
+ if (*new->tests == 0)
+ new->tests = 0;
+
+ /* See if we know about this predicate and save its number. If we do,
+ and it only accepts one code, note that fact. The predicate
+ `const_int_operand' only tests for a CONST_INT, so if we do so we
+ can avoid calling it at all.
+
+ Finally, if we know that the predicate does not allow CONST_INT, we
+ know that the only way the predicate can match is if the modes match
+ (here we use the kludge of relying on the fact that "address_operand"
+ accepts CONST_INT; otherwise, it would have to be a special case),
+ so we can test the mode (but we need not). This fact should
+ considerably simplify the generated code. */
+
+ if (new->tests)
+ {
+ for (i = 0; i < NUM_KNOWN_PREDS; i++)
+ if (! strcmp (preds[i].name, new->tests))
+ {
+ int j;
+ int allows_const_int = 0;
+
+ new->pred = i;
+
+ if (preds[i].codes[1] == 0 && new->code == UNKNOWN)
+ {
+ new->code = preds[i].codes[0];
+ if (! strcmp ("const_int_operand", new->tests))
+ new->tests = 0, new->pred = -1;
+ }
+
+ for (j = 0; j < NUM_RTX_CODE && preds[i].codes[j] != 0; j++)
+ if (preds[i].codes[j] == CONST_INT)
+ allows_const_int = 1;
+
+ if (! allows_const_int)
+ new->enforce_mode = new->ignore_mode= 1;
+
+ break;
+ }
+
+#ifdef PREDICATE_CODES
+ /* If the port has a list of the predicates it uses but omits
+ one, warn. */
+ if (i == NUM_KNOWN_PREDS)
+ fprintf (stderr, "Warning: `%s' not in PREDICATE_CODES\n",
+ new->tests);
+#endif
+ }
+
+ if (code == MATCH_OPERATOR || code == MATCH_PARALLEL)
+ {
+ for (i = 0; i < XVECLEN (pattern, 2); i++)
+ {
+ newpos[depth] = i + (code == MATCH_OPERATOR ? '0': 'a');
+ new = add_to_sequence (XVECEXP (pattern, 2, i),
+ &new->success, newpos);
+ }
+ }
+
+ return new;
+
+ case MATCH_OP_DUP:
+ new->opno = XINT (pattern, 0);
+ new->dupno = XINT (pattern, 0);
+ new->code = UNKNOWN;
+ new->tests = 0;
+ for (i = 0; i < XVECLEN (pattern, 1); i++)
+ {
+ newpos[depth] = i + '0';
+ new = add_to_sequence (XVECEXP (pattern, 1, i),
+ &new->success, newpos);
+ }
+ return new;
+
+ case MATCH_DUP:
+ case MATCH_PAR_DUP:
+ new->dupno = XINT (pattern, 0);
+ new->code = UNKNOWN;
+ new->enforce_mode = 0;
+ return new;
+
+ case ADDRESS:
+ pattern = XEXP (pattern, 0);
+ goto restart;
+
+ case SET:
+ newpos[depth] = '0';
+ new = add_to_sequence (SET_DEST (pattern), &new->success, newpos);
+ this->success.first->enforce_mode = 1;
+ newpos[depth] = '1';
+ new = add_to_sequence (SET_SRC (pattern), &new->success, newpos);
+
+ /* If set are setting CC0 from anything other than a COMPARE, we
+ must enforce the mode so that we do not produce ambiguous insns. */
+ if (GET_CODE (SET_DEST (pattern)) == CC0
+ && GET_CODE (SET_SRC (pattern)) != COMPARE)
+ this->success.first->enforce_mode = 1;
+ return new;
+
+ case SIGN_EXTEND:
+ case ZERO_EXTEND:
+ case STRICT_LOW_PART:
+ newpos[depth] = '0';
+ new = add_to_sequence (XEXP (pattern, 0), &new->success, newpos);
+ this->success.first->enforce_mode = 1;
+ return new;
+
+ case SUBREG:
+ this->test_elt_one_int = 1;
+ this->elt_one_int = XINT (pattern, 1);
+ newpos[depth] = '0';
+ new = add_to_sequence (XEXP (pattern, 0), &new->success, newpos);
+ this->success.first->enforce_mode = 1;
+ return new;
+
+ case ZERO_EXTRACT:
+ case SIGN_EXTRACT:
+ newpos[depth] = '0';
+ new = add_to_sequence (XEXP (pattern, 0), &new->success, newpos);
+ this->success.first->enforce_mode = 1;
+ newpos[depth] = '1';
+ new = add_to_sequence (XEXP (pattern, 1), &new->success, newpos);
+ newpos[depth] = '2';
+ new = add_to_sequence (XEXP (pattern, 2), &new->success, newpos);
+ return new;
+
+ case EQ: case NE: case LE: case LT: case GE: case GT:
+ case LEU: case LTU: case GEU: case GTU:
+ /* If the first operand is (cc0), we don't have to do anything
+ special. */
+ if (GET_CODE (XEXP (pattern, 0)) == CC0)
+ break;
+
+ /* ... fall through ... */
+
+ case COMPARE:
+ /* Enforce the mode on the first operand to avoid ambiguous insns. */
+ newpos[depth] = '0';
+ new = add_to_sequence (XEXP (pattern, 0), &new->success, newpos);
+ this->success.first->enforce_mode = 1;
+ newpos[depth] = '1';
+ new = add_to_sequence (XEXP (pattern, 1), &new->success, newpos);
+ return new;
+ }
+
+ fmt = GET_RTX_FORMAT (code);
+ len = GET_RTX_LENGTH (code);
+ for (i = 0; i < len; i++)
+ {
+ newpos[depth] = '0' + i;
+ if (fmt[i] == 'e' || fmt[i] == 'u')
+ new = add_to_sequence (XEXP (pattern, i), &new->success, newpos);
+ else if (fmt[i] == 'i' && i == 0)
+ {
+ this->test_elt_zero_int = 1;
+ this->elt_zero_int = XINT (pattern, i);
+ }
+ else if (fmt[i] == 'i' && i == 1)
+ {
+ this->test_elt_one_int = 1;
+ this->elt_one_int = XINT (pattern, i);
+ }
+ else if (fmt[i] == 'w' && i == 0)
+ {
+ this->test_elt_zero_wide = 1;
+ this->elt_zero_wide = XWINT (pattern, i);
+ }
+ else if (fmt[i] == 'E')
+ {
+ register int j;
+ /* We do not handle a vector appearing as other than
+ the first item, just because nothing uses them
+ and by handling only the special case
+ we can use one element in newpos for either
+ the item number of a subexpression
+ or the element number in a vector. */
+ if (i != 0)
+ abort ();
+ this->veclen = XVECLEN (pattern, i);
+ for (j = 0; j < XVECLEN (pattern, i); j++)
+ {
+ newpos[depth] = 'a' + j;
+ new = add_to_sequence (XVECEXP (pattern, i, j),
+ &new->success, newpos);
+ }
+ }
+ else if (fmt[i] != '0')
+ abort ();
+ }
+ return new;
+}
+
+/* Return 1 if we can prove that there is no RTL that can match both
+ D1 and D2. Otherwise, return 0 (it may be that there is an RTL that
+ can match both or just that we couldn't prove there wasn't such an RTL).
+
+ TOPLEVEL is non-zero if we are to only look at the top level and not
+ recursively descend. */
+
+static int
+not_both_true (d1, d2, toplevel)
+ struct decision *d1, *d2;
+ int toplevel;
+{
+ struct decision *p1, *p2;
+
+ /* If they are both to test modes and the modes are different, they aren't
+ both true. Similarly for codes, integer elements, and vector lengths. */
+
+ if ((d1->enforce_mode && d2->enforce_mode
+ && d1->mode != VOIDmode && d2->mode != VOIDmode && d1->mode != d2->mode)
+ || (d1->code != UNKNOWN && d2->code != UNKNOWN && d1->code != d2->code)
+ || (d1->test_elt_zero_int && d2->test_elt_zero_int
+ && d1->elt_zero_int != d2->elt_zero_int)
+ || (d1->test_elt_one_int && d2->test_elt_one_int
+ && d1->elt_one_int != d2->elt_one_int)
+ || (d1->test_elt_zero_wide && d2->test_elt_zero_wide
+ && d1->elt_zero_wide != d2->elt_zero_wide)
+ || (d1->veclen && d2->veclen && d1->veclen != d2->veclen))
+ return 1;
+
+ /* If either is a wild-card MATCH_OPERAND without a predicate, it can match
+ absolutely anything, so we can't say that no intersection is possible.
+ This case is detected by having a zero TESTS field with a code of
+ UNKNOWN. */
+
+ if ((d1->tests == 0 && d1->code == UNKNOWN)
+ || (d2->tests == 0 && d2->code == UNKNOWN))
+ return 0;
+
+ /* If either has a predicate that we know something about, set things up so
+ that D1 is the one that always has a known predicate. Then see if they
+ have any codes in common. */
+
+ if (d1->pred >= 0 || d2->pred >= 0)
+ {
+ int i, j;
+
+ if (d2->pred >= 0)
+ p1 = d1, d1 = d2, d2 = p1;
+
+ /* If D2 tests an explicit code, see if it is in the list of valid codes
+ for D1's predicate. */
+ if (d2->code != UNKNOWN)
+ {
+ for (i = 0; i < NUM_RTX_CODE && preds[d1->pred].codes[i] != 0; i++)
+ if (preds[d1->pred].codes[i] == d2->code)
+ break;
+
+ if (preds[d1->pred].codes[i] == 0)
+ return 1;
+ }
+
+ /* Otherwise see if the predicates have any codes in common. */
+
+ else if (d2->pred >= 0)
+ {
+ for (i = 0; i < NUM_RTX_CODE && preds[d1->pred].codes[i] != 0; i++)
+ {
+ for (j = 0; j < NUM_RTX_CODE; j++)
+ if (preds[d2->pred].codes[j] == 0
+ || preds[d2->pred].codes[j] == preds[d1->pred].codes[i])
+ break;
+
+ if (preds[d2->pred].codes[j] != 0)
+ break;
+ }
+
+ if (preds[d1->pred].codes[i] == 0)
+ return 1;
+ }
+ }
+
+ /* If we got here, we can't prove that D1 and D2 cannot both be true.
+ If we are only to check the top level, return 0. Otherwise, see if
+ we can prove that all choices in both successors are mutually
+ exclusive. If either does not have any successors, we can't prove
+ they can't both be true. */
+
+ if (toplevel || d1->success.first == 0 || d2->success.first == 0)
+ return 0;
+
+ for (p1 = d1->success.first; p1; p1 = p1->next)
+ for (p2 = d2->success.first; p2; p2 = p2->next)
+ if (! not_both_true (p1, p2, 0))
+ return 0;
+
+ return 1;
+}
+
+/* Assuming that we can reorder all the alternatives at a specific point in
+ the tree (see discussion in merge_trees), we would prefer an ordering of
+ nodes where groups of consecutive nodes test the same mode and, within each
+ mode, groups of nodes test the same code. With this order, we can
+ construct nested switch statements, the inner one to test the code and
+ the outer one to test the mode.
+
+ We would like to list nodes testing for specific codes before those
+ that test predicates to avoid unnecessary function calls. Similarly,
+ tests for specific modes should precede nodes that allow any mode.
+
+ This function returns the merit (with 0 being the best) of inserting
+ a test involving the specified MODE and CODE after node P. If P is
+ zero, we are to determine the merit of inserting the test at the front
+ of the list. */
+
+static int
+position_merit (p, mode, code)
+ struct decision *p;
+ enum machine_mode mode;
+ enum rtx_code code;
+{
+ enum machine_mode p_mode;
+
+ /* The only time the front of the list is anything other than the worst
+ position is if we are testing a mode that isn't VOIDmode. */
+ if (p == 0)
+ return mode == VOIDmode ? 3 : 2;
+
+ p_mode = p->enforce_mode ? p->mode : VOIDmode;
+
+ /* The best case is if the codes and modes both match. */
+ if (p_mode == mode && p->code== code)
+ return 0;
+
+ /* If the codes don't match, the next best case is if the modes match.
+ In that case, the best position for this node depends on whether
+ we are testing for a specific code or not. If we are, the best place
+ is after some other test for an explicit code and our mode or after
+ the last test in the previous mode if every test in our mode is for
+ an unknown code.
+
+ If we are testing for UNKNOWN, then the next best case is at the end of
+ our mode. */
+
+ if ((code != UNKNOWN
+ && ((p_mode == mode && p->code != UNKNOWN)
+ || (p_mode != mode && p->next
+ && (p->next->enforce_mode ? p->next->mode : VOIDmode) == mode
+ && (p->next->code == UNKNOWN))))
+ || (code == UNKNOWN && p_mode == mode
+ && (p->next == 0
+ || (p->next->enforce_mode ? p->next->mode : VOIDmode) != mode)))
+ return 1;
+
+ /* The third best case occurs when nothing is testing MODE. If MODE
+ is not VOIDmode, then the third best case is after something of any
+ mode that is not VOIDmode. If we are testing VOIDmode, the third best
+ place is the end of the list. */
+
+ if (p_mode != mode
+ && ((mode != VOIDmode && p_mode != VOIDmode)
+ || (mode == VOIDmode && p->next == 0)))
+ return 2;
+
+ /* Otherwise, we have the worst case. */
+ return 3;
+}
+
+/* Merge two decision tree listheads OLDH and ADDH,
+ modifying OLDH destructively, and return the merged tree. */
+
+static struct decision_head
+merge_trees (oldh, addh)
+ register struct decision_head oldh, addh;
+{
+ struct decision *add, *next;
+
+ if (oldh.first == 0)
+ return addh;
+
+ if (addh.first == 0)
+ return oldh;
+
+ /* If we are adding things at different positions, something is wrong. */
+ if (strcmp (oldh.first->position, addh.first->position))
+ abort ();
+
+ for (add = addh.first; add; add = next)
+ {
+ enum machine_mode add_mode = add->enforce_mode ? add->mode : VOIDmode;
+ struct decision *best_position = 0;
+ int best_merit = 4;
+ struct decision *old;
+
+ next = add->next;
+
+ /* The semantics of pattern matching state that the tests are done in
+ the order given in the MD file so that if an insn matches two
+ patterns, the first one will be used. However, in practice, most,
+ if not all, patterns are unambiguous so that their order is
+ independent. In that case, we can merge identical tests and
+ group all similar modes and codes together.
+
+ Scan starting from the end of OLDH until we reach a point
+ where we reach the head of the list or where we pass a pattern
+ that could also be true if NEW is true. If we find an identical
+ pattern, we can merge them. Also, record the last node that tests
+ the same code and mode and the last one that tests just the same mode.
+
+ If we have no match, place NEW after the closest match we found. */
+
+ for (old = oldh.last; old; old = old->prev)
+ {
+ int our_merit;
+
+ /* If we don't have anything to test except an additional test,
+ do not consider the two nodes equal. If we did, the test below
+ would cause an infinite recursion. */
+ if (old->tests == 0 && old->test_elt_zero_int == 0
+ && old->test_elt_one_int == 0 && old->veclen == 0
+ && old->test_elt_zero_wide == 0
+ && old->dupno == -1 && old->mode == VOIDmode
+ && old->code == UNKNOWN
+ && (old->c_test != 0 || add->c_test != 0))
+ ;
+
+ else if ((old->tests == add->tests
+ || (old->pred >= 0 && old->pred == add->pred)
+ || (old->tests && add->tests
+ && !strcmp (old->tests, add->tests)))
+ && old->test_elt_zero_int == add->test_elt_zero_int
+ && old->elt_zero_int == add->elt_zero_int
+ && old->test_elt_one_int == add->test_elt_one_int
+ && old->elt_one_int == add->elt_one_int
+ && old->test_elt_zero_wide == add->test_elt_zero_wide
+ && old->elt_zero_wide == add->elt_zero_wide
+ && old->veclen == add->veclen
+ && old->dupno == add->dupno
+ && old->opno == add->opno
+ && old->code == add->code
+ && old->enforce_mode == add->enforce_mode
+ && old->mode == add->mode)
+ {
+ /* If the additional test is not the same, split both nodes
+ into nodes that just contain all things tested before the
+ additional test and nodes that contain the additional test
+ and actions when it is true. This optimization is important
+ because of the case where we have almost identical patterns
+ with different tests on target flags. */
+
+ if (old->c_test != add->c_test
+ && ! (old->c_test && add->c_test
+ && !strcmp (old->c_test, add->c_test)))
+ {
+ if (old->insn_code_number >= 0 || old->opno >= 0)
+ {
+ struct decision *split
+ = (struct decision *) xmalloc (sizeof (struct decision));
+
+ mybcopy ((char *) old, (char *) split,
+ sizeof (struct decision));
+
+ old->success.first = old->success.last = split;
+ old->c_test = 0;
+ old->opno = -1;
+ old->insn_code_number = -1;
+ old->num_clobbers_to_add = 0;
+
+ split->number = next_number++;
+ split->next = split->prev = 0;
+ split->mode = VOIDmode;
+ split->code = UNKNOWN;
+ split->veclen = 0;
+ split->test_elt_zero_int = 0;
+ split->test_elt_one_int = 0;
+ split->test_elt_zero_wide = 0;
+ split->tests = 0;
+ split->pred = -1;
+ split->dupno = -1;
+ }
+
+ if (add->insn_code_number >= 0 || add->opno >= 0)
+ {
+ struct decision *split
+ = (struct decision *) xmalloc (sizeof (struct decision));
+
+ mybcopy ((char *) add, (char *) split,
+ sizeof (struct decision));
+
+ add->success.first = add->success.last = split;
+ add->c_test = 0;
+ add->opno = -1;
+ add->insn_code_number = -1;
+ add->num_clobbers_to_add = 0;
+
+ split->number = next_number++;
+ split->next = split->prev = 0;
+ split->mode = VOIDmode;
+ split->code = UNKNOWN;
+ split->veclen = 0;
+ split->test_elt_zero_int = 0;
+ split->test_elt_one_int = 0;
+ split->test_elt_zero_wide = 0;
+ split->tests = 0;
+ split->pred = -1;
+ split->dupno = -1;
+ }
+ }
+
+ if (old->insn_code_number >= 0 && add->insn_code_number >= 0)
+ {
+ /* If one node is for a normal insn and the second is
+ for the base insn with clobbers stripped off, the
+ second node should be ignored. */
+
+ if (old->num_clobbers_to_add == 0
+ && add->num_clobbers_to_add > 0)
+ /* Nothing to do here. */
+ ;
+ else if (old->num_clobbers_to_add > 0
+ && add->num_clobbers_to_add == 0)
+ {
+ /* In this case, replace OLD with ADD. */
+ old->insn_code_number = add->insn_code_number;
+ old->num_clobbers_to_add = 0;
+ }
+ else
+ fatal ("Two actions at one point in tree");
+ }
+
+ if (old->insn_code_number == -1)
+ old->insn_code_number = add->insn_code_number;
+ old->success = merge_trees (old->success, add->success);
+ add = 0;
+ break;
+ }
+
+ /* Unless we have already found the best possible insert point,
+ see if this position is better. If so, record it. */
+
+ if (best_merit != 0
+ && ((our_merit = position_merit (old, add_mode, add->code))
+ < best_merit))
+ best_merit = our_merit, best_position = old;
+
+ if (! not_both_true (old, add, 0))
+ break;
+ }
+
+ /* If ADD was duplicate, we are done. */
+ if (add == 0)
+ continue;
+
+ /* Otherwise, find the best place to insert ADD. Normally this is
+ BEST_POSITION. However, if we went all the way to the top of
+ the list, it might be better to insert at the top. */
+
+ if (best_position == 0)
+ abort ();
+
+ if (old == 0
+ && position_merit (NULL_PTR, add_mode, add->code) < best_merit)
+ {
+ add->prev = 0;
+ add->next = oldh.first;
+ oldh.first->prev = add;
+ oldh.first = add;
+ }
+
+ else
+ {
+ add->prev = best_position;
+ add->next = best_position->next;
+ best_position->next = add;
+ if (best_position == oldh.last)
+ oldh.last = add;
+ else
+ add->next->prev = add;
+ }
+ }
+
+ return oldh;
+}
+
+/* Count the number of subnodes of HEAD. If the number is high enough,
+ make the first node in HEAD start a separate subroutine in the C code
+ that is generated.
+
+ TYPE gives the type of routine we are writing.
+
+ INITIAL is non-zero if this is the highest-level node. We never write
+ it out here. */
+
+static int
+break_out_subroutines (head, type, initial)
+ struct decision_head head;
+ enum routine_type type;
+ int initial;
+{
+ int size = 0;
+ struct decision *sub;
+
+ for (sub = head.first; sub; sub = sub->next)
+ size += 1 + break_out_subroutines (sub->success, type, 0);
+
+ if (size > SUBROUTINE_THRESHOLD && ! initial)
+ {
+ head.first->subroutine_number = ++next_subroutine_number;
+ write_subroutine (head.first, type);
+ size = 1;
+ }
+ return size;
+}
+
+/* Write out a subroutine of type TYPE to do comparisons starting at node
+ TREE. */
+
+static void
+write_subroutine (tree, type)
+ struct decision *tree;
+ enum routine_type type;
+{
+ int i;
+
+ if (type == SPLIT)
+ printf ("rtx\nsplit");
+ else
+ printf ("int\nrecog");
+
+ if (tree != 0 && tree->subroutine_number > 0)
+ printf ("_%d", tree->subroutine_number);
+ else if (type == SPLIT)
+ printf ("_insns");
+
+ printf (" (x0, insn");
+ if (type == RECOG)
+ printf (", pnum_clobbers");
+
+ printf (")\n");
+ printf (" register rtx x0;\n rtx insn;\n");
+ if (type == RECOG)
+ printf (" int *pnum_clobbers;\n");
+
+ printf ("{\n");
+ printf (" register rtx *ro = &recog_operand[0];\n");
+
+ printf (" register rtx ");
+ for (i = 1; i < max_depth; i++)
+ printf ("x%d, ", i);
+
+ printf ("x%d;\n", max_depth);
+ printf (" %s tem;\n", type == SPLIT ? "rtx" : "int");
+ write_tree (tree, "", NULL_PTR, 1, type);
+ printf (" ret0: return %d;\n}\n\n", type == SPLIT ? 0 : -1);
+}
+
+/* This table is used to indent the recog_* functions when we are inside
+ conditions or switch statements. We only support small indentations
+ and always indent at least two spaces. */
+
+static char *indents[]
+ = {" ", " ", " ", " ", " ", " ", " ", " ",
+ "\t", "\t ", "\t ", "\t ", "\t ", "\t ", "\t ",
+ "\t\t", "\t\t ", "\t\t ", "\t\t ", "\t\t ", "\t\t "};
+
+/* Write out C code to perform the decisions in TREE for a subroutine of
+ type TYPE. If all of the choices fail, branch to node AFTERWARD, if
+ non-zero, otherwise return. PREVPOS is the position of the node that
+ branched to this test.
+
+ When we merged all alternatives, we tried to set up a convenient order.
+ Specifically, tests involving the same mode are all grouped together,
+ followed by a group that does not contain a mode test. Within each group
+ of the same mode, we also group tests with the same code, followed by a
+ group that does not test a code.
+
+ Occasionally, we cannot arbitrarily reorder the tests so that multiple
+ sequence of groups as described above are present.
+
+ We generate two nested switch statements, the outer statement for
+ testing modes, and the inner switch for testing RTX codes. It is
+ not worth optimizing cases when only a small number of modes or
+ codes is tested, since the compiler can do that when compiling the
+ resulting function. We do check for when every test is the same mode
+ or code. */
+
+static void
+write_tree_1 (tree, prevpos, afterward, type)
+ struct decision *tree;
+ char *prevpos;
+ struct decision *afterward;
+ enum routine_type type;
+{
+ register struct decision *p, *p1;
+ register int depth = tree ? strlen (tree->position) : 0;
+ enum machine_mode switch_mode = VOIDmode;
+ RTX_CODE switch_code = UNKNOWN;
+ int uncond = 0;
+ char modemap[NUM_MACHINE_MODES];
+ char codemap[NUM_RTX_CODE];
+ int indent = 2;
+ int i;
+
+ /* One tricky area is what is the exact state when we branch to a
+ node's label. There are two cases where we branch: when looking at
+ successors to a node, or when a set of tests fails.
+
+ In the former case, we are always branching to the first node in a
+ decision list and we want all required tests to be performed. We
+ put the labels for such nodes in front of any switch or test statements.
+ These branches are done without updating the position to that of the
+ target node.
+
+ In the latter case, we are branching to a node that is not the first
+ node in a decision list. We have already checked that it is possible
+ for both the node we originally tested at this level and the node we
+ are branching to to be both match some pattern. That means that they
+ usually will be testing the same mode and code. So it is normally safe
+ for such labels to be inside switch statements, since the tests done
+ by virtue of arriving at that label will usually already have been
+ done. The exception is a branch from a node that does not test a
+ mode or code to one that does. In such cases, we set the `retest_mode'
+ or `retest_code' flags. That will ensure that we start a new switch
+ at that position and put the label before the switch.
+
+ The branches in the latter case must set the position to that of the
+ target node. */
+
+
+ printf ("\n");
+ if (tree && tree->subroutine_number == 0)
+ {
+ printf (" L%d:\n", tree->number);
+ tree->label_needed = 0;
+ }
+
+ if (tree)
+ {
+ change_state (prevpos, tree->position, 2);
+ prevpos = tree->position;
+ }
+
+ for (p = tree; p; p = p->next)
+ {
+ enum machine_mode mode = p->enforce_mode ? p->mode : VOIDmode;
+ int need_bracket;
+ int wrote_bracket = 0;
+ int inner_indent;
+
+ if (p->success.first == 0 && p->insn_code_number < 0)
+ abort ();
+
+ /* Find the next alternative to p that might be true when p is true.
+ Test that one next if p's successors fail. */
+
+ for (p1 = p->next; p1 && not_both_true (p, p1, 1); p1 = p1->next)
+ ;
+ p->afterward = p1;
+
+ if (p1)
+ {
+ if (mode == VOIDmode && p1->enforce_mode && p1->mode != VOIDmode)
+ p1->retest_mode = 1;
+ if (p->code == UNKNOWN && p1->code != UNKNOWN)
+ p1->retest_code = 1;
+ p1->label_needed = 1;
+ }
+
+ /* If we have a different code or mode than the last node and
+ are in a switch on codes, we must either end the switch or
+ go to another case. We must also end the switch if this
+ node needs a label and to retest either the mode or code. */
+
+ if (switch_code != UNKNOWN
+ && (switch_code != p->code || switch_mode != mode
+ || (p->label_needed && (p->retest_mode || p->retest_code))))
+ {
+ enum rtx_code code = p->code;
+
+ /* If P is testing a predicate that we know about and we haven't
+ seen any of the codes that are valid for the predicate, we
+ can write a series of "case" statement, one for each possible
+ code. Since we are already in a switch, these redundant tests
+ are very cheap and will reduce the number of predicate called. */
+
+ if (p->pred >= 0)
+ {
+ for (i = 0; i < NUM_RTX_CODE && preds[p->pred].codes[i] != 0; i++)
+ if (codemap[(int) preds[p->pred].codes[i]])
+ break;
+
+ if (preds[p->pred].codes[i] == 0)
+ code = MATCH_OPERAND;
+ }
+
+ if (code == UNKNOWN || codemap[(int) code]
+ || switch_mode != mode
+ || (p->label_needed && (p->retest_mode || p->retest_code)))
+ {
+ printf ("%s}\n", indents[indent - 2]);
+ switch_code = UNKNOWN;
+ indent -= 4;
+ }
+ else
+ {
+ if (! uncond)
+ printf ("%sbreak;\n", indents[indent]);
+
+ if (code == MATCH_OPERAND)
+ {
+ for (i = 0; i < NUM_RTX_CODE && preds[p->pred].codes[i] != 0; i++)
+ {
+ printf ("%scase ", indents[indent - 2]);
+ print_code (preds[p->pred].codes[i]);
+ printf (":\n");
+ codemap[(int) preds[p->pred].codes[i]] = 1;
+ }
+ }
+ else
+ {
+ printf ("%scase ", indents[indent - 2]);
+ print_code (code);
+ printf (":\n");
+ codemap[(int) p->code] = 1;
+ }
+
+ switch_code = code;
+ }
+
+ uncond = 0;
+ }
+
+ /* If we were previously in a switch on modes and now have a different
+ mode, end at least the case, and maybe end the switch if we are
+ not testing a mode or testing a mode whose case we already saw. */
+
+ if (switch_mode != VOIDmode
+ && (switch_mode != mode || (p->label_needed && p->retest_mode)))
+ {
+ if (mode == VOIDmode || modemap[(int) mode]
+ || (p->label_needed && p->retest_mode))
+ {
+ printf ("%s}\n", indents[indent - 2]);
+ switch_mode = VOIDmode;
+ indent -= 4;
+ }
+ else
+ {
+ if (! uncond)
+ printf (" break;\n");
+ printf (" case %smode:\n", GET_MODE_NAME (mode));
+ switch_mode = mode;
+ modemap[(int) mode] = 1;
+ }
+
+ uncond = 0;
+ }
+
+ /* If we are about to write dead code, something went wrong. */
+ if (! p->label_needed && uncond)
+ abort ();
+
+ /* If we need a label and we will want to retest the mode or code at
+ that label, write the label now. We have already ensured that
+ things will be valid for the test. */
+
+ if (p->label_needed && (p->retest_mode || p->retest_code))
+ {
+ printf ("%sL%d:\n", indents[indent - 2], p->number);
+ p->label_needed = 0;
+ }
+
+ uncond = 0;
+
+ /* If we are not in any switches, see if we can shortcut things
+ by checking for identical modes and codes. */
+
+ if (switch_mode == VOIDmode && switch_code == UNKNOWN)
+ {
+ /* If p and its alternatives all want the same mode,
+ reject all others at once, first, then ignore the mode. */
+
+ if (mode != VOIDmode && p->next && same_modes (p, mode))
+ {
+ printf (" if (GET_MODE (x%d) != %smode)\n",
+ depth, GET_MODE_NAME (p->mode));
+ if (afterward)
+ {
+ printf (" {\n");
+ change_state (p->position, afterward->position, 6);
+ printf (" goto L%d;\n }\n", afterward->number);
+ }
+ else
+ printf (" goto ret0;\n");
+ clear_modes (p);
+ mode = VOIDmode;
+ }
+
+ /* If p and its alternatives all want the same code,
+ reject all others at once, first, then ignore the code. */
+
+ if (p->code != UNKNOWN && p->next && same_codes (p, p->code))
+ {
+ printf (" if (GET_CODE (x%d) != ", depth);
+ print_code (p->code);
+ printf (")\n");
+ if (afterward)
+ {
+ printf (" {\n");
+ change_state (p->position, afterward->position, indent + 4);
+ printf (" goto L%d;\n }\n", afterward->number);
+ }
+ else
+ printf (" goto ret0;\n");
+ clear_codes (p);
+ }
+ }
+
+ /* If we are not in a mode switch and we are testing for a specific
+ mode, start a mode switch unless we have just one node or the next
+ node is not testing a mode (we have already tested for the case of
+ more than one mode, but all of the same mode). */
+
+ if (switch_mode == VOIDmode && mode != VOIDmode && p->next != 0
+ && p->next->enforce_mode && p->next->mode != VOIDmode)
+ {
+ mybzero (modemap, sizeof modemap);
+ printf ("%sswitch (GET_MODE (x%d))\n", indents[indent], depth);
+ printf ("%s{\n", indents[indent + 2]);
+ indent += 4;
+ printf ("%scase %smode:\n", indents[indent - 2],
+ GET_MODE_NAME (mode));
+ modemap[(int) mode] = 1;
+ switch_mode = mode;
+ }
+
+ /* Similarly for testing codes. */
+
+ if (switch_code == UNKNOWN && p->code != UNKNOWN && ! p->ignore_code
+ && p->next != 0 && p->next->code != UNKNOWN)
+ {
+ mybzero (codemap, sizeof codemap);
+ printf ("%sswitch (GET_CODE (x%d))\n", indents[indent], depth);
+ printf ("%s{\n", indents[indent + 2]);
+ indent += 4;
+ printf ("%scase ", indents[indent - 2]);
+ print_code (p->code);
+ printf (":\n");
+ codemap[(int) p->code] = 1;
+ switch_code = p->code;
+ }
+
+ /* Now that most mode and code tests have been done, we can write out
+ a label for an inner node, if we haven't already. */
+ if (p->label_needed)
+ printf ("%sL%d:\n", indents[indent - 2], p->number);
+
+ inner_indent = indent;
+
+ /* The only way we can have to do a mode or code test here is if
+ this node needs such a test but is the only node to be tested.
+ In that case, we won't have started a switch. Note that this is
+ the only way the switch and test modes can disagree. */
+
+ if ((mode != switch_mode && ! p->ignore_mode)
+ || (p->code != switch_code && p->code != UNKNOWN && ! p->ignore_code)
+ || p->test_elt_zero_int || p->test_elt_one_int
+ || p->test_elt_zero_wide || p->veclen
+ || p->dupno >= 0 || p->tests || p->num_clobbers_to_add)
+ {
+ printf ("%sif (", indents[indent]);
+
+ if (mode != switch_mode && ! p->ignore_mode)
+ printf ("GET_MODE (x%d) == %smode && ",
+ depth, GET_MODE_NAME (mode));
+ if (p->code != switch_code && p->code != UNKNOWN && ! p->ignore_code)
+ {
+ printf ("GET_CODE (x%d) == ", depth);
+ print_code (p->code);
+ printf (" && ");
+ }
+
+ if (p->test_elt_zero_int)
+ printf ("XINT (x%d, 0) == %d && ", depth, p->elt_zero_int);
+ if (p->test_elt_one_int)
+ printf ("XINT (x%d, 1) == %d && ", depth, p->elt_one_int);
+ if (p->test_elt_zero_wide)
+ {
+ /* Set offset to 1 iff the number might get propagated to
+ unsigned long by ANSI C rules, else 0.
+ Prospective hosts are required to have at least 32 bit
+ ints, and integer constants in machine descriptions
+ must fit in 32 bit, thus it suffices to check only
+ for 1 << 31 . */
+ HOST_WIDE_INT offset = p->elt_zero_wide == -2147483647 - 1;
+ printf (
+#if HOST_BITS_PER_WIDE_INT == HOST_BITS_PER_INT
+ "XWINT (x%d, 0) == %d%s && ",
+#else
+ "XWINT (x%d, 0) == %ld%s && ",
+#endif
+ depth, p->elt_zero_wide + offset, offset ? "-1" : "");
+ }
+ if (p->veclen)
+ printf ("XVECLEN (x%d, 0) == %d && ", depth, p->veclen);
+ if (p->dupno >= 0)
+ printf ("rtx_equal_p (x%d, ro[%d]) && ", depth, p->dupno);
+ if (p->num_clobbers_to_add)
+ printf ("pnum_clobbers != 0 && ");
+ if (p->tests)
+ printf ("%s (x%d, %smode)", p->tests, depth,
+ GET_MODE_NAME (p->mode));
+ else
+ printf ("1");
+
+ printf (")\n");
+ inner_indent += 2;
+ }
+ else
+ uncond = 1;
+
+ need_bracket = ! uncond;
+
+ if (p->opno >= 0)
+ {
+ if (need_bracket)
+ {
+ printf ("%s{\n", indents[inner_indent]);
+ inner_indent += 2;
+ wrote_bracket = 1;
+ need_bracket = 0;
+ }
+
+ printf ("%sro[%d] = x%d;\n", indents[inner_indent], p->opno, depth);
+ }
+
+ if (p->c_test)
+ {
+ printf ("%sif (%s)\n", indents[inner_indent], p->c_test);
+ inner_indent += 2;
+ uncond = 0;
+ need_bracket = 1;
+ }
+
+ if (p->insn_code_number >= 0)
+ {
+ if (type == SPLIT)
+ printf ("%sreturn gen_split_%d (operands);\n",
+ indents[inner_indent], p->insn_code_number);
+ else
+ {
+ if (p->num_clobbers_to_add)
+ {
+ if (need_bracket)
+ {
+ printf ("%s{\n", indents[inner_indent]);
+ inner_indent += 2;
+ }
+
+ printf ("%s*pnum_clobbers = %d;\n",
+ indents[inner_indent], p->num_clobbers_to_add);
+ printf ("%sreturn %d;\n",
+ indents[inner_indent], p->insn_code_number);
+
+ if (need_bracket)
+ {
+ inner_indent -= 2;
+ printf ("%s}\n", indents[inner_indent]);
+ }
+ }
+ else
+ printf ("%sreturn %d;\n",
+ indents[inner_indent], p->insn_code_number);
+ }
+ }
+ else
+ printf ("%sgoto L%d;\n", indents[inner_indent],
+ p->success.first->number);
+
+ if (wrote_bracket)
+ printf ("%s}\n", indents[inner_indent - 2]);
+ }
+
+ /* We have now tested all alternatives. End any switches we have open
+ and branch to the alternative node unless we know that we can't fall
+ through to the branch. */
+
+ if (switch_code != UNKNOWN)
+ {
+ printf ("%s}\n", indents[indent - 2]);
+ indent -= 4;
+ uncond = 0;
+ }
+
+ if (switch_mode != VOIDmode)
+ {
+ printf ("%s}\n", indents[indent - 2]);
+ indent -= 4;
+ uncond = 0;
+ }
+
+ if (indent != 2)
+ abort ();
+
+ if (uncond)
+ return;
+
+ if (afterward)
+ {
+ change_state (prevpos, afterward->position, 2);
+ printf (" goto L%d;\n", afterward->number);
+ }
+ else
+ printf (" goto ret0;\n");
+}
+
+static void
+print_code (code)
+ enum rtx_code code;
+{
+ register char *p1;
+ for (p1 = GET_RTX_NAME (code); *p1; p1++)
+ {
+ if (*p1 >= 'a' && *p1 <= 'z')
+ putchar (*p1 + 'A' - 'a');
+ else
+ putchar (*p1);
+ }
+}
+
+static int
+same_codes (p, code)
+ register struct decision *p;
+ register enum rtx_code code;
+{
+ for (; p; p = p->next)
+ if (p->code != code)
+ return 0;
+
+ return 1;
+}
+
+static void
+clear_codes (p)
+ register struct decision *p;
+{
+ for (; p; p = p->next)
+ p->ignore_code = 1;
+}
+
+static int
+same_modes (p, mode)
+ register struct decision *p;
+ register enum machine_mode mode;
+{
+ for (; p; p = p->next)
+ if ((p->enforce_mode ? p->mode : VOIDmode) != mode)
+ return 0;
+
+ return 1;
+}
+
+static void
+clear_modes (p)
+ register struct decision *p;
+{
+ for (; p; p = p->next)
+ p->enforce_mode = 0;
+}
+
+/* Write out the decision tree starting at TREE for a subroutine of type TYPE.
+
+ PREVPOS is the position at the node that branched to this node.
+
+ INITIAL is nonzero if this is the first node we are writing in a subroutine.
+
+ If all nodes are false, branch to the node AFTERWARD. */
+
+static void
+write_tree (tree, prevpos, afterward, initial, type)
+ struct decision *tree;
+ char *prevpos;
+ struct decision *afterward;
+ int initial;
+ enum routine_type type;
+{
+ register struct decision *p;
+ char *name_prefix = (type == SPLIT ? "split" : "recog");
+ char *call_suffix = (type == SPLIT ? "" : ", pnum_clobbers");
+
+ if (! initial && tree->subroutine_number > 0)
+ {
+ printf (" L%d:\n", tree->number);
+
+ if (afterward)
+ {
+ printf (" tem = %s_%d (x0, insn%s);\n",
+ name_prefix, tree->subroutine_number, call_suffix);
+ if (type == SPLIT)
+ printf (" if (tem != 0) return tem;\n");
+ else
+ printf (" if (tem >= 0) return tem;\n");
+ change_state (tree->position, afterward->position, 2);
+ printf (" goto L%d;\n", afterward->number);
+ }
+ else
+ printf (" return %s_%d (x0, insn%s);\n",
+ name_prefix, tree->subroutine_number, call_suffix);
+ return;
+ }
+
+ write_tree_1 (tree, prevpos, afterward, type);
+
+ for (p = tree; p; p = p->next)
+ if (p->success.first)
+ write_tree (p->success.first, p->position,
+ p->afterward ? p->afterward : afterward, 0, type);
+}
+
+
+/* Assuming that the state of argument is denoted by OLDPOS, take whatever
+ actions are necessary to move to NEWPOS.
+
+ INDENT says how many blanks to place at the front of lines. */
+
+static void
+change_state (oldpos, newpos, indent)
+ char *oldpos;
+ char *newpos;
+ int indent;
+{
+ int odepth = strlen (oldpos);
+ int depth = odepth;
+ int ndepth = strlen (newpos);
+
+ /* Pop up as many levels as necessary. */
+
+ while (strncmp (oldpos, newpos, depth))
+ --depth;
+
+ /* Go down to desired level. */
+
+ while (depth < ndepth)
+ {
+ if (newpos[depth] >= 'a' && newpos[depth] <= 'z')
+ printf ("%sx%d = XVECEXP (x%d, 0, %d);\n",
+ indents[indent], depth + 1, depth, newpos[depth] - 'a');
+ else
+ printf ("%sx%d = XEXP (x%d, %c);\n",
+ indents[indent], depth + 1, depth, newpos[depth]);
+ ++depth;
+ }
+}
+
+static char *
+copystr (s1)
+ char *s1;
+{
+ register char *tem;
+
+ if (s1 == 0)
+ return 0;
+
+ tem = (char *) xmalloc (strlen (s1) + 1);
+ strcpy (tem, s1);
+
+ return tem;
+}
+
+static void
+mybzero (b, length)
+ register char *b;
+ register unsigned length;
+{
+ while (length-- > 0)
+ *b++ = 0;
+}
+
+static void
+mybcopy (in, out, length)
+ register char *in, *out;
+ register unsigned length;
+{
+ while (length-- > 0)
+ *out++ = *in++;
+}
+
+static char *
+concat (s1, s2)
+ char *s1, *s2;
+{
+ register char *tem;
+
+ if (s1 == 0)
+ return s2;
+ if (s2 == 0)
+ return s1;
+
+ tem = (char *) xmalloc (strlen (s1) + strlen (s2) + 2);
+ strcpy (tem, s1);
+ strcat (tem, " ");
+ strcat (tem, s2);
+
+ return tem;
+}
+
+char *
+xrealloc (ptr, size)
+ char *ptr;
+ unsigned size;
+{
+ char *result = (char *) realloc (ptr, size);
+ if (!result)
+ fatal ("virtual memory exhausted");
+ return result;
+}
+
+char *
+xmalloc (size)
+ unsigned size;
+{
+ register char *val = (char *) malloc (size);
+
+ if (val == 0)
+ fatal ("virtual memory exhausted");
+ return val;
+}
+
+static void
+fatal (s)
+ char *s;
+{
+ fprintf (stderr, "genrecog: ");
+ fprintf (stderr, s);
+ fprintf (stderr, "\n");
+ fprintf (stderr, "after %d definitions\n", next_index);
+ exit (FATAL_EXIT_CODE);
+}
+
+/* More 'friendly' abort that prints the line and file.
+ config.h can #define abort fancy_abort if you like that sort of thing. */
+
+void
+fancy_abort ()
+{
+ fatal ("Internal gcc abort.");
+}
+
+int
+main (argc, argv)
+ int argc;
+ char **argv;
+{
+ rtx desc;
+ struct decision_head recog_tree;
+ struct decision_head split_tree;
+ FILE *infile;
+ register int c;
+
+ obstack_init (rtl_obstack);
+ recog_tree.first = recog_tree.last = split_tree.first = split_tree.last = 0;
+
+ if (argc <= 1)
+ fatal ("No input file name.");
+
+ infile = fopen (argv[1], "r");
+ if (infile == 0)
+ {
+ perror (argv[1]);
+ exit (FATAL_EXIT_CODE);
+ }
+
+ init_rtl ();
+ next_insn_code = 0;
+ next_index = 0;
+
+ printf ("/* Generated automatically by the program `genrecog'\n\
+from the machine description file `md'. */\n\n");
+
+ printf ("#include \"config.h\"\n");
+ printf ("#include \"rtl.h\"\n");
+ printf ("#include \"insn-config.h\"\n");
+ printf ("#include \"recog.h\"\n");
+ printf ("#include \"real.h\"\n");
+ printf ("#include \"output.h\"\n");
+ printf ("#include \"flags.h\"\n");
+ printf ("\n");
+
+ /* Read the machine description. */
+
+ while (1)
+ {
+ c = read_skip_spaces (infile);
+ if (c == EOF)
+ break;
+ ungetc (c, infile);
+
+ desc = read_rtx (infile);
+ if (GET_CODE (desc) == DEFINE_INSN)
+ recog_tree = merge_trees (recog_tree,
+ make_insn_sequence (desc, RECOG));
+ else if (GET_CODE (desc) == DEFINE_SPLIT)
+ split_tree = merge_trees (split_tree,
+ make_insn_sequence (desc, SPLIT));
+ if (GET_CODE (desc) == DEFINE_PEEPHOLE
+ || GET_CODE (desc) == DEFINE_EXPAND)
+ next_insn_code++;
+ next_index++;
+ }
+
+ printf ("\n\
+/* `recog' contains a decision tree\n\
+ that recognizes whether the rtx X0 is a valid instruction.\n\
+\n\
+ recog returns -1 if the rtx is not valid.\n\
+ If the rtx is valid, recog returns a nonnegative number\n\
+ which is the insn code number for the pattern that matched.\n");
+ printf (" This is the same as the order in the machine description of\n\
+ the entry that matched. This number can be used as an index into\n\
+ entry that matched. This number can be used as an index into various\n\
+ insn_* tables, such as insn_templates, insn_outfun, and insn_n_operands\n\
+ (found in insn-output.c).\n\n");
+ printf (" The third argument to recog is an optional pointer to an int.\n\
+ If present, recog will accept a pattern if it matches except for\n\
+ missing CLOBBER expressions at the end. In that case, the value\n\
+ pointed to by the optional pointer will be set to the number of\n\
+ CLOBBERs that need to be added (it should be initialized to zero by\n\
+ the caller). If it is set nonzero, the caller should allocate a\n\
+ PARALLEL of the appropriate size, copy the initial entries, and call\n\
+ add_clobbers (found in insn-emit.c) to fill in the CLOBBERs.");
+
+ if (split_tree.first)
+ printf ("\n\n The function split_insns returns 0 if the rtl could not\n\
+ be split or the split rtl in a SEQUENCE if it can be.");
+
+ printf ("*/\n\n");
+
+ printf ("rtx recog_operand[MAX_RECOG_OPERANDS];\n\n");
+ printf ("rtx *recog_operand_loc[MAX_RECOG_OPERANDS];\n\n");
+ printf ("rtx *recog_dup_loc[MAX_DUP_OPERANDS];\n\n");
+ printf ("char recog_dup_num[MAX_DUP_OPERANDS];\n\n");
+ printf ("#define operands recog_operand\n\n");
+
+ next_subroutine_number = 0;
+ break_out_subroutines (recog_tree, RECOG, 1);
+ write_subroutine (recog_tree.first, RECOG);
+
+ next_subroutine_number = 0;
+ break_out_subroutines (split_tree, SPLIT, 1);
+ write_subroutine (split_tree.first, SPLIT);
+
+ fflush (stdout);
+ exit (ferror (stdout) != 0 ? FATAL_EXIT_CODE : SUCCESS_EXIT_CODE);
+ /* NOTREACHED */
+ return 0;
+}
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