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authorobrien <obrien@FreeBSD.org>2002-02-01 18:16:02 +0000
committerobrien <obrien@FreeBSD.org>2002-02-01 18:16:02 +0000
commitc9ab9ae440a8066b2c2b85b157b1fdadcf09916a (patch)
tree086d9d6c8fbd4fc8fe4495059332f66bc0f8d12b /contrib/gcc/cfgcleanup.c
parent2ecfd8bd04b63f335c1ec6295740a4bfd97a4fa6 (diff)
downloadFreeBSD-src-c9ab9ae440a8066b2c2b85b157b1fdadcf09916a.zip
FreeBSD-src-c9ab9ae440a8066b2c2b85b157b1fdadcf09916a.tar.gz
Enlist the FreeBSD-CURRENT users as testers of what is to become Gcc 3.1.0.
These bits are taken from the FSF anoncvs repo on 1-Feb-2002 08:20 PST.
Diffstat (limited to 'contrib/gcc/cfgcleanup.c')
-rw-r--r--contrib/gcc/cfgcleanup.c1753
1 files changed, 1753 insertions, 0 deletions
diff --git a/contrib/gcc/cfgcleanup.c b/contrib/gcc/cfgcleanup.c
new file mode 100644
index 0000000..13c5a8e
--- /dev/null
+++ b/contrib/gcc/cfgcleanup.c
@@ -0,0 +1,1753 @@
+/* Control flow optimization code for GNU compiler.
+ Copyright (C) 1987, 1988, 1992, 1993, 1994, 1995, 1996, 1997, 1998,
+ 1999, 2000, 2001 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 2, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING. If not, write to the Free
+Software Foundation, 59 Temple Place - Suite 330, Boston, MA
+02111-1307, USA. */
+
+/* This file contains optimizer of the control flow. The main entrypoint is
+ cleanup_cfg. Following optimizations are performed:
+
+ - Unreachable blocks removal
+ - Edge forwarding (edge to the forwarder block is forwarded to it's
+ successor. Simplification of the branch instruction is performed by
+ underlying infrastructure so branch can be converted to simplejump or
+ eliminated).
+ - Cross jumping (tail merging)
+ - Conditional jump-around-simplejump simplification
+ - Basic block merging. */
+
+#include "config.h"
+#include "system.h"
+#include "rtl.h"
+#include "hard-reg-set.h"
+#include "basic-block.h"
+#include "timevar.h"
+#include "output.h"
+#include "insn-config.h"
+#include "flags.h"
+#include "recog.h"
+#include "toplev.h"
+#include "cselib.h"
+#include "tm_p.h"
+
+#include "obstack.h"
+
+/* cleanup_cfg maintains following flags for each basic block. */
+
+enum bb_flags
+{
+ /* Set if life info needs to be recomputed for given BB. */
+ BB_UPDATE_LIFE = 1,
+ /* Set if BB is the forwarder block to avoid too many
+ forwarder_block_p calls. */
+ BB_FORWARDER_BLOCK = 2
+};
+
+#define BB_FLAGS(BB) (enum bb_flags) (BB)->aux
+#define BB_SET_FLAG(BB, FLAG) \
+ (BB)->aux = (void *) (long) ((enum bb_flags) (BB)->aux | (FLAG))
+#define BB_CLEAR_FLAG(BB, FLAG) \
+ (BB)->aux = (void *) (long) ((enum bb_flags) (BB)->aux & ~(FLAG))
+
+#define FORWARDER_BLOCK_P(BB) (BB_FLAGS (BB) & BB_FORWARDER_BLOCK)
+
+static bool try_crossjump_to_edge PARAMS ((int, edge, edge));
+static bool try_crossjump_bb PARAMS ((int, basic_block));
+static bool outgoing_edges_match PARAMS ((int,
+ basic_block, basic_block));
+static int flow_find_cross_jump PARAMS ((int, basic_block, basic_block,
+ rtx *, rtx *));
+static bool insns_match_p PARAMS ((int, rtx, rtx));
+
+static bool delete_unreachable_blocks PARAMS ((void));
+static bool label_is_jump_target_p PARAMS ((rtx, rtx));
+static bool tail_recursion_label_p PARAMS ((rtx));
+static void merge_blocks_move_predecessor_nojumps PARAMS ((basic_block,
+ basic_block));
+static void merge_blocks_move_successor_nojumps PARAMS ((basic_block,
+ basic_block));
+static bool merge_blocks PARAMS ((edge,basic_block,basic_block,
+ int));
+static bool try_optimize_cfg PARAMS ((int));
+static bool try_simplify_condjump PARAMS ((basic_block));
+static bool try_forward_edges PARAMS ((int, basic_block));
+static edge thread_jump PARAMS ((int, edge, basic_block));
+static bool mark_effect PARAMS ((rtx, bitmap));
+static void notice_new_block PARAMS ((basic_block));
+static void update_forwarder_flag PARAMS ((basic_block));
+
+/* Set flags for newly created block. */
+
+static void
+notice_new_block (bb)
+ basic_block bb;
+{
+ if (!bb)
+ return;
+
+ BB_SET_FLAG (bb, BB_UPDATE_LIFE);
+ if (forwarder_block_p (bb))
+ BB_SET_FLAG (bb, BB_FORWARDER_BLOCK);
+}
+
+/* Recompute forwarder flag after block has been modified. */
+
+static void
+update_forwarder_flag (bb)
+ basic_block bb;
+{
+ if (forwarder_block_p (bb))
+ BB_SET_FLAG (bb, BB_FORWARDER_BLOCK);
+ else
+ BB_CLEAR_FLAG (bb, BB_FORWARDER_BLOCK);
+}
+
+/* Simplify a conditional jump around an unconditional jump.
+ Return true if something changed. */
+
+static bool
+try_simplify_condjump (cbranch_block)
+ basic_block cbranch_block;
+{
+ basic_block jump_block, jump_dest_block, cbranch_dest_block;
+ edge cbranch_jump_edge, cbranch_fallthru_edge;
+ rtx cbranch_insn;
+
+ /* Verify that there are exactly two successors. */
+ if (!cbranch_block->succ
+ || !cbranch_block->succ->succ_next
+ || cbranch_block->succ->succ_next->succ_next)
+ return false;
+
+ /* Verify that we've got a normal conditional branch at the end
+ of the block. */
+ cbranch_insn = cbranch_block->end;
+ if (!any_condjump_p (cbranch_insn))
+ return false;
+
+ cbranch_fallthru_edge = FALLTHRU_EDGE (cbranch_block);
+ cbranch_jump_edge = BRANCH_EDGE (cbranch_block);
+
+ /* The next block must not have multiple predecessors, must not
+ be the last block in the function, and must contain just the
+ unconditional jump. */
+ jump_block = cbranch_fallthru_edge->dest;
+ if (jump_block->pred->pred_next
+ || jump_block->index == n_basic_blocks - 1
+ || !FORWARDER_BLOCK_P (jump_block))
+ return false;
+ jump_dest_block = jump_block->succ->dest;
+
+ /* The conditional branch must target the block after the
+ unconditional branch. */
+ cbranch_dest_block = cbranch_jump_edge->dest;
+
+ if (!can_fallthru (jump_block, cbranch_dest_block))
+ return false;
+
+ /* Invert the conditional branch. */
+ if (!invert_jump (cbranch_insn, block_label (jump_dest_block), 0))
+ return false;
+
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "Simplifying condjump %i around jump %i\n",
+ INSN_UID (cbranch_insn), INSN_UID (jump_block->end));
+
+ /* Success. Update the CFG to match. Note that after this point
+ the edge variable names appear backwards; the redirection is done
+ this way to preserve edge profile data. */
+ cbranch_jump_edge = redirect_edge_succ_nodup (cbranch_jump_edge,
+ cbranch_dest_block);
+ cbranch_fallthru_edge = redirect_edge_succ_nodup (cbranch_fallthru_edge,
+ jump_dest_block);
+ cbranch_jump_edge->flags |= EDGE_FALLTHRU;
+ cbranch_fallthru_edge->flags &= ~EDGE_FALLTHRU;
+ update_br_prob_note (cbranch_block);
+
+ /* Delete the block with the unconditional jump, and clean up the mess. */
+ flow_delete_block (jump_block);
+ tidy_fallthru_edge (cbranch_jump_edge, cbranch_block, cbranch_dest_block);
+
+ return true;
+}
+
+/* Attempt to prove that operation is NOOP using CSElib or mark the effect
+ on register. Used by jump threading. */
+
+static bool
+mark_effect (exp, nonequal)
+ rtx exp;
+ regset nonequal;
+{
+ int regno;
+ rtx dest;
+ switch (GET_CODE (exp))
+ {
+ /* In case we do clobber the register, mark it as equal, as we know the
+ value is dead so it don't have to match. */
+ case CLOBBER:
+ if (REG_P (XEXP (exp, 0)))
+ {
+ dest = XEXP (exp, 0);
+ regno = REGNO (dest);
+ CLEAR_REGNO_REG_SET (nonequal, regno);
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int n = HARD_REGNO_NREGS (regno, GET_MODE (dest));
+ while (--n > 0)
+ CLEAR_REGNO_REG_SET (nonequal, regno + n);
+ }
+ }
+ return false;
+
+ case SET:
+ if (rtx_equal_for_cselib_p (SET_DEST (exp), SET_SRC (exp)))
+ return false;
+ dest = SET_DEST (exp);
+ if (dest == pc_rtx)
+ return false;
+ if (!REG_P (dest))
+ return true;
+ regno = REGNO (dest);
+ SET_REGNO_REG_SET (nonequal, regno);
+ if (regno < FIRST_PSEUDO_REGISTER)
+ {
+ int n = HARD_REGNO_NREGS (regno, GET_MODE (dest));
+ while (--n > 0)
+ SET_REGNO_REG_SET (nonequal, regno + n);
+ }
+ return false;
+
+ default:
+ return false;
+ }
+}
+/* Attempt to prove that the basic block B will have no side effects and
+ allways continues in the same edge if reached via E. Return the edge
+ if exist, NULL otherwise. */
+
+static edge
+thread_jump (mode, e, b)
+ int mode;
+ edge e;
+ basic_block b;
+{
+ rtx set1, set2, cond1, cond2, insn;
+ enum rtx_code code1, code2, reversed_code2;
+ bool reverse1 = false;
+ int i;
+ regset nonequal;
+ bool failed = false;
+
+ /* At the moment, we do handle only conditional jumps, but later we may
+ want to extend this code to tablejumps and others. */
+ if (!e->src->succ->succ_next || e->src->succ->succ_next->succ_next)
+ return NULL;
+ if (!b->succ || !b->succ->succ_next || b->succ->succ_next->succ_next)
+ return NULL;
+
+ /* Second branch must end with onlyjump, as we will eliminate the jump. */
+ if (!any_condjump_p (e->src->end) || !any_condjump_p (b->end)
+ || !onlyjump_p (b->end))
+ return NULL;
+
+ set1 = pc_set (e->src->end);
+ set2 = pc_set (b->end);
+ if (((e->flags & EDGE_FALLTHRU) != 0)
+ != (XEXP (SET_SRC (set1), 1) == pc_rtx))
+ reverse1 = true;
+
+ cond1 = XEXP (SET_SRC (set1), 0);
+ cond2 = XEXP (SET_SRC (set2), 0);
+ if (reverse1)
+ code1 = reversed_comparison_code (cond1, e->src->end);
+ else
+ code1 = GET_CODE (cond1);
+
+ code2 = GET_CODE (cond2);
+ reversed_code2 = reversed_comparison_code (cond2, b->end);
+
+ if (!comparison_dominates_p (code1, code2)
+ && !comparison_dominates_p (code1, reversed_code2))
+ return NULL;
+
+ /* Ensure that the comparison operators are equivalent.
+ ??? This is far too pesimistic. We should allow swapped operands,
+ different CCmodes, or for example comparisons for interval, that
+ dominate even when operands are not equivalent. */
+ if (!rtx_equal_p (XEXP (cond1, 0), XEXP (cond2, 0))
+ || !rtx_equal_p (XEXP (cond1, 1), XEXP (cond2, 1)))
+ return NULL;
+
+ /* Short circuit cases where block B contains some side effects, as we can't
+ safely bypass it. */
+ for (insn = NEXT_INSN (b->head); insn != NEXT_INSN (b->end);
+ insn = NEXT_INSN (insn))
+ if (INSN_P (insn) && side_effects_p (PATTERN (insn)))
+ return NULL;
+
+ cselib_init ();
+
+ /* First process all values computed in the source basic block. */
+ for (insn = NEXT_INSN (e->src->head); insn != NEXT_INSN (e->src->end);
+ insn = NEXT_INSN (insn))
+ if (INSN_P (insn))
+ cselib_process_insn (insn);
+
+ nonequal = BITMAP_XMALLOC();
+ CLEAR_REG_SET (nonequal);
+
+ /* Now assume that we've continued by the edge E to B and continue
+ processing as if it were same basic block.
+ Our goal is to prove that whole block is an NOOP. */
+
+ for (insn = NEXT_INSN (b->head); insn != NEXT_INSN (b->end) && !failed;
+ insn = NEXT_INSN (insn))
+ {
+ if (INSN_P (insn))
+ {
+ rtx pat = PATTERN (insn);
+
+ if (GET_CODE (pat) == PARALLEL)
+ {
+ for (i = 0; i < XVECLEN (pat, 0); i++)
+ failed |= mark_effect (XVECEXP (pat, 0, i), nonequal);
+ }
+ else
+ failed |= mark_effect (pat, nonequal);
+ }
+
+ cselib_process_insn (insn);
+ }
+
+ /* Later we should clear nonequal of dead registers. So far we don't
+ have life information in cfg_cleanup. */
+ if (failed)
+ goto failed_exit;
+
+ /* In case liveness information is available, we need to prove equivalence
+ only of the live values. */
+ if (mode & CLEANUP_UPDATE_LIFE)
+ AND_REG_SET (nonequal, b->global_live_at_end);
+
+ EXECUTE_IF_SET_IN_REG_SET (nonequal, 0, i, goto failed_exit;);
+
+ BITMAP_XFREE (nonequal);
+ cselib_finish ();
+ if ((comparison_dominates_p (code1, code2) != 0)
+ != (XEXP (SET_SRC (set2), 1) == pc_rtx))
+ return BRANCH_EDGE (b);
+ else
+ return FALLTHRU_EDGE (b);
+
+failed_exit:
+ BITMAP_XFREE (nonequal);
+ cselib_finish ();
+ return NULL;
+}
+
+/* Attempt to forward edges leaving basic block B.
+ Return true if successful. */
+
+static bool
+try_forward_edges (mode, b)
+ basic_block b;
+ int mode;
+{
+ bool changed = false;
+ edge e, next, *threaded_edges = NULL;
+
+ for (e = b->succ; e; e = next)
+ {
+ basic_block target, first;
+ int counter;
+ bool threaded = false;
+ int nthreaded_edges = 0;
+
+ next = e->succ_next;
+
+ /* Skip complex edges because we don't know how to update them.
+
+ Still handle fallthru edges, as we can succeed to forward fallthru
+ edge to the same place as the branch edge of conditional branch
+ and turn conditional branch to an unconditional branch. */
+ if (e->flags & EDGE_COMPLEX)
+ continue;
+
+ target = first = e->dest;
+ counter = 0;
+
+ while (counter < n_basic_blocks)
+ {
+ basic_block new_target = NULL;
+ bool new_target_threaded = false;
+
+ if (FORWARDER_BLOCK_P (target)
+ && target->succ->dest != EXIT_BLOCK_PTR)
+ {
+ /* Bypass trivial infinite loops. */
+ if (target == target->succ->dest)
+ counter = n_basic_blocks;
+ new_target = target->succ->dest;
+ }
+
+ /* Allow to thread only over one edge at time to simplify updating
+ of probabilities. */
+ else if (mode & CLEANUP_THREADING)
+ {
+ edge t = thread_jump (mode, e, target);
+ if (t)
+ {
+ if (!threaded_edges)
+ threaded_edges = xmalloc (sizeof (*threaded_edges)
+ * n_basic_blocks);
+ else
+ {
+ int i;
+
+ /* Detect an infinite loop across blocks not
+ including the start block. */
+ for (i = 0; i < nthreaded_edges; ++i)
+ if (threaded_edges[i] == t)
+ break;
+ if (i < nthreaded_edges)
+ {
+ counter = n_basic_blocks;
+ break;
+ }
+ }
+
+ /* Detect an infinite loop across the start block. */
+ if (t->dest == b)
+ break;
+
+ if (nthreaded_edges >= n_basic_blocks)
+ abort ();
+ threaded_edges[nthreaded_edges++] = t;
+
+ new_target = t->dest;
+ new_target_threaded = true;
+ }
+ }
+
+ if (!new_target)
+ break;
+
+ /* Avoid killing of loop pre-headers, as it is the place loop
+ optimizer wants to hoist code to.
+
+ For fallthru forwarders, the LOOP_BEG note must appear between
+ the header of block and CODE_LABEL of the loop, for non forwarders
+ it must appear before the JUMP_INSN. */
+ if (mode & CLEANUP_PRE_LOOP)
+ {
+ rtx insn = (target->succ->flags & EDGE_FALLTHRU
+ ? target->head : prev_nonnote_insn (target->end));
+
+ if (GET_CODE (insn) != NOTE)
+ insn = NEXT_INSN (insn);
+
+ for (; insn && GET_CODE (insn) != CODE_LABEL && !INSN_P (insn);
+ insn = NEXT_INSN (insn))
+ if (GET_CODE (insn) == NOTE
+ && NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_BEG)
+ break;
+
+ if (GET_CODE (insn) == NOTE)
+ break;
+ }
+
+ counter++;
+ target = new_target;
+ threaded |= new_target_threaded;
+ }
+
+ if (counter >= n_basic_blocks)
+ {
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "Infinite loop in BB %i.\n",
+ target->index);
+ }
+ else if (target == first)
+ ; /* We didn't do anything. */
+ else
+ {
+ /* Save the values now, as the edge may get removed. */
+ gcov_type edge_count = e->count;
+ int edge_probability = e->probability;
+ int edge_frequency;
+ int n = 0;
+
+ /* Don't force if target is exit block. */
+ if (threaded && target != EXIT_BLOCK_PTR)
+ {
+ notice_new_block (redirect_edge_and_branch_force (e, target));
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "Conditionals threaded.\n");
+ }
+ else if (!redirect_edge_and_branch (e, target))
+ {
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file,
+ "Forwarding edge %i->%i to %i failed.\n",
+ b->index, e->dest->index, target->index);
+ continue;
+ }
+
+ /* We successfully forwarded the edge. Now update profile
+ data: for each edge we traversed in the chain, remove
+ the original edge's execution count. */
+ edge_frequency = ((edge_probability * b->frequency
+ + REG_BR_PROB_BASE / 2)
+ / REG_BR_PROB_BASE);
+
+ if (!FORWARDER_BLOCK_P (b) && forwarder_block_p (b))
+ BB_SET_FLAG (b, BB_FORWARDER_BLOCK);
+ BB_SET_FLAG (b, BB_UPDATE_LIFE);
+
+ do
+ {
+ edge t;
+
+ first->count -= edge_count;
+ if (first->count < 0)
+ first->count = 0;
+ first->frequency -= edge_frequency;
+ if (first->frequency < 0)
+ first->frequency = 0;
+ if (first->succ->succ_next)
+ {
+ edge e;
+ int prob;
+ if (n >= nthreaded_edges)
+ abort ();
+ t = threaded_edges [n++];
+ if (t->src != first)
+ abort ();
+ if (first->frequency)
+ prob = edge_frequency * REG_BR_PROB_BASE / first->frequency;
+ else
+ prob = 0;
+ if (prob > t->probability)
+ prob = t->probability;
+ t->probability -= prob;
+ prob = REG_BR_PROB_BASE - prob;
+ if (prob <= 0)
+ {
+ first->succ->probability = REG_BR_PROB_BASE;
+ first->succ->succ_next->probability = 0;
+ }
+ else
+ for (e = first->succ; e; e = e->succ_next)
+ e->probability = ((e->probability * REG_BR_PROB_BASE)
+ / (double) prob);
+ update_br_prob_note (first);
+ }
+ else
+ {
+ /* It is possible that as the result of
+ threading we've removed edge as it is
+ threaded to the fallthru edge. Avoid
+ getting out of sync. */
+ if (n < nthreaded_edges
+ && first == threaded_edges [n]->src)
+ n++;
+ t = first->succ;
+ }
+
+ t->count -= edge_count;
+ if (t->count < 0)
+ t->count = 0;
+ first = t->dest;
+ }
+ while (first != target);
+
+ changed = true;
+ }
+ }
+
+ if (threaded_edges)
+ free (threaded_edges);
+ return changed;
+}
+
+/* Return true if LABEL is a target of JUMP_INSN. This applies only
+ to non-complex jumps. That is, direct unconditional, conditional,
+ and tablejumps, but not computed jumps or returns. It also does
+ not apply to the fallthru case of a conditional jump. */
+
+static bool
+label_is_jump_target_p (label, jump_insn)
+ rtx label, jump_insn;
+{
+ rtx tmp = JUMP_LABEL (jump_insn);
+
+ if (label == tmp)
+ return true;
+
+ if (tmp != NULL_RTX
+ && (tmp = NEXT_INSN (tmp)) != NULL_RTX
+ && GET_CODE (tmp) == JUMP_INSN
+ && (tmp = PATTERN (tmp),
+ GET_CODE (tmp) == ADDR_VEC
+ || GET_CODE (tmp) == ADDR_DIFF_VEC))
+ {
+ rtvec vec = XVEC (tmp, GET_CODE (tmp) == ADDR_DIFF_VEC);
+ int i, veclen = GET_NUM_ELEM (vec);
+
+ for (i = 0; i < veclen; ++i)
+ if (XEXP (RTVEC_ELT (vec, i), 0) == label)
+ return true;
+ }
+
+ return false;
+}
+
+/* Return true if LABEL is used for tail recursion. */
+
+static bool
+tail_recursion_label_p (label)
+ rtx label;
+{
+ rtx x;
+
+ for (x = tail_recursion_label_list; x; x = XEXP (x, 1))
+ if (label == XEXP (x, 0))
+ return true;
+
+ return false;
+}
+
+/* Blocks A and B are to be merged into a single block. A has no incoming
+ fallthru edge, so it can be moved before B without adding or modifying
+ any jumps (aside from the jump from A to B). */
+
+static void
+merge_blocks_move_predecessor_nojumps (a, b)
+ basic_block a, b;
+{
+ rtx barrier;
+ int index;
+
+ barrier = next_nonnote_insn (a->end);
+ if (GET_CODE (barrier) != BARRIER)
+ abort ();
+ delete_insn (barrier);
+
+ /* Move block and loop notes out of the chain so that we do not
+ disturb their order.
+
+ ??? A better solution would be to squeeze out all the non-nested notes
+ and adjust the block trees appropriately. Even better would be to have
+ a tighter connection between block trees and rtl so that this is not
+ necessary. */
+ if (squeeze_notes (&a->head, &a->end))
+ abort ();
+
+ /* Scramble the insn chain. */
+ if (a->end != PREV_INSN (b->head))
+ reorder_insns_nobb (a->head, a->end, PREV_INSN (b->head));
+ BB_SET_FLAG (a, BB_UPDATE_LIFE);
+
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "Moved block %d before %d and merged.\n",
+ a->index, b->index);
+
+ /* Swap the records for the two blocks around. Although we are deleting B,
+ A is now where B was and we want to compact the BB array from where
+ A used to be. */
+ BASIC_BLOCK (a->index) = b;
+ BASIC_BLOCK (b->index) = a;
+ index = a->index;
+ a->index = b->index;
+ b->index = index;
+
+ /* Now blocks A and B are contiguous. Merge them. */
+ merge_blocks_nomove (a, b);
+}
+
+/* Blocks A and B are to be merged into a single block. B has no outgoing
+ fallthru edge, so it can be moved after A without adding or modifying
+ any jumps (aside from the jump from A to B). */
+
+static void
+merge_blocks_move_successor_nojumps (a, b)
+ basic_block a, b;
+{
+ rtx barrier, real_b_end;
+
+ real_b_end = b->end;
+ barrier = NEXT_INSN (b->end);
+
+ /* Recognize a jump table following block B. */
+ if (barrier
+ && GET_CODE (barrier) == CODE_LABEL
+ && NEXT_INSN (barrier)
+ && GET_CODE (NEXT_INSN (barrier)) == JUMP_INSN
+ && (GET_CODE (PATTERN (NEXT_INSN (barrier))) == ADDR_VEC
+ || GET_CODE (PATTERN (NEXT_INSN (barrier))) == ADDR_DIFF_VEC))
+ {
+ /* Temporarily add the table jump insn to b, so that it will also
+ be moved to the correct location. */
+ b->end = NEXT_INSN (barrier);
+ barrier = NEXT_INSN (b->end);
+ }
+
+ /* There had better have been a barrier there. Delete it. */
+ if (barrier && GET_CODE (barrier) == BARRIER)
+ delete_insn (barrier);
+
+ /* Move block and loop notes out of the chain so that we do not
+ disturb their order.
+
+ ??? A better solution would be to squeeze out all the non-nested notes
+ and adjust the block trees appropriately. Even better would be to have
+ a tighter connection between block trees and rtl so that this is not
+ necessary. */
+ if (squeeze_notes (&b->head, &b->end))
+ abort ();
+
+ /* Scramble the insn chain. */
+ reorder_insns_nobb (b->head, b->end, a->end);
+
+ /* Restore the real end of b. */
+ b->end = real_b_end;
+
+ /* Now blocks A and B are contiguous. Merge them. */
+ merge_blocks_nomove (a, b);
+ BB_SET_FLAG (a, BB_UPDATE_LIFE);
+
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "Moved block %d after %d and merged.\n",
+ b->index, a->index);
+}
+
+/* Attempt to merge basic blocks that are potentially non-adjacent.
+ Return true iff the attempt succeeded. */
+
+static bool
+merge_blocks (e, b, c, mode)
+ edge e;
+ basic_block b, c;
+ int mode;
+{
+ /* If C has a tail recursion label, do not merge. There is no
+ edge recorded from the call_placeholder back to this label, as
+ that would make optimize_sibling_and_tail_recursive_calls more
+ complex for no gain. */
+ if ((mode & CLEANUP_PRE_SIBCALL)
+ && GET_CODE (c->head) == CODE_LABEL
+ && tail_recursion_label_p (c->head))
+ return false;
+
+ /* If B has a fallthru edge to C, no need to move anything. */
+ if (e->flags & EDGE_FALLTHRU)
+ {
+ int b_index = b->index, c_index = c->index;
+ /* We need to update liveness in case C already has broken liveness
+ or B ends by conditional jump to next instructions that will be
+ removed. */
+ if ((BB_FLAGS (c) & BB_UPDATE_LIFE)
+ || GET_CODE (b->end) == JUMP_INSN)
+ BB_SET_FLAG (b, BB_UPDATE_LIFE);
+ merge_blocks_nomove (b, c);
+ update_forwarder_flag (b);
+
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "Merged %d and %d without moving.\n",
+ b_index, c_index);
+
+ return true;
+ }
+
+ /* Otherwise we will need to move code around. Do that only if expensive
+ transformations are allowed. */
+ else if (mode & CLEANUP_EXPENSIVE)
+ {
+ edge tmp_edge, b_fallthru_edge;
+ bool c_has_outgoing_fallthru;
+ bool b_has_incoming_fallthru;
+
+ /* Avoid overactive code motion, as the forwarder blocks should be
+ eliminated by edge redirection instead. One exception might have
+ been if B is a forwarder block and C has no fallthru edge, but
+ that should be cleaned up by bb-reorder instead. */
+ if (FORWARDER_BLOCK_P (b) || FORWARDER_BLOCK_P (c))
+ return false;
+
+ /* We must make sure to not munge nesting of lexical blocks,
+ and loop notes. This is done by squeezing out all the notes
+ and leaving them there to lie. Not ideal, but functional. */
+
+ for (tmp_edge = c->succ; tmp_edge; tmp_edge = tmp_edge->succ_next)
+ if (tmp_edge->flags & EDGE_FALLTHRU)
+ break;
+
+ c_has_outgoing_fallthru = (tmp_edge != NULL);
+
+ for (tmp_edge = b->pred; tmp_edge; tmp_edge = tmp_edge->pred_next)
+ if (tmp_edge->flags & EDGE_FALLTHRU)
+ break;
+
+ b_has_incoming_fallthru = (tmp_edge != NULL);
+ b_fallthru_edge = tmp_edge;
+
+ /* Otherwise, we're going to try to move C after B. If C does
+ not have an outgoing fallthru, then it can be moved
+ immediately after B without introducing or modifying jumps. */
+ if (! c_has_outgoing_fallthru)
+ {
+ merge_blocks_move_successor_nojumps (b, c);
+ return true;
+ }
+
+ /* If B does not have an incoming fallthru, then it can be moved
+ immediately before C without introducing or modifying jumps.
+ C cannot be the first block, so we do not have to worry about
+ accessing a non-existent block. */
+
+ if (b_has_incoming_fallthru)
+ {
+ basic_block bb;
+
+ if (b_fallthru_edge->src == ENTRY_BLOCK_PTR)
+ return false;
+ bb = force_nonfallthru (b_fallthru_edge);
+ if (bb)
+ notice_new_block (bb);
+ else
+ BB_SET_FLAG (b_fallthru_edge->src, BB_UPDATE_LIFE);
+ }
+
+ merge_blocks_move_predecessor_nojumps (b, c);
+ return true;
+ }
+
+ return false;
+}
+
+
+/* Return true if I1 and I2 are equivalent and thus can be crossjumped. */
+
+static bool
+insns_match_p (mode, i1, i2)
+ int mode ATTRIBUTE_UNUSED;
+ rtx i1, i2;
+{
+ rtx p1, p2;
+
+ /* Verify that I1 and I2 are equivalent. */
+ if (GET_CODE (i1) != GET_CODE (i2))
+ return false;
+
+ p1 = PATTERN (i1);
+ p2 = PATTERN (i2);
+
+ if (GET_CODE (p1) != GET_CODE (p2))
+ return false;
+
+ /* If this is a CALL_INSN, compare register usage information.
+ If we don't check this on stack register machines, the two
+ CALL_INSNs might be merged leaving reg-stack.c with mismatching
+ numbers of stack registers in the same basic block.
+ If we don't check this on machines with delay slots, a delay slot may
+ be filled that clobbers a parameter expected by the subroutine.
+
+ ??? We take the simple route for now and assume that if they're
+ equal, they were constructed identically. */
+
+ if (GET_CODE (i1) == CALL_INSN
+ && !rtx_equal_p (CALL_INSN_FUNCTION_USAGE (i1),
+ CALL_INSN_FUNCTION_USAGE (i2)))
+ return false;
+
+#ifdef STACK_REGS
+ /* If cross_jump_death_matters is not 0, the insn's mode
+ indicates whether or not the insn contains any stack-like
+ regs. */
+
+ if ((mode & CLEANUP_POST_REGSTACK) && stack_regs_mentioned (i1))
+ {
+ /* If register stack conversion has already been done, then
+ death notes must also be compared before it is certain that
+ the two instruction streams match. */
+
+ rtx note;
+ HARD_REG_SET i1_regset, i2_regset;
+
+ CLEAR_HARD_REG_SET (i1_regset);
+ CLEAR_HARD_REG_SET (i2_regset);
+
+ for (note = REG_NOTES (i1); note; note = XEXP (note, 1))
+ if (REG_NOTE_KIND (note) == REG_DEAD && STACK_REG_P (XEXP (note, 0)))
+ SET_HARD_REG_BIT (i1_regset, REGNO (XEXP (note, 0)));
+
+ for (note = REG_NOTES (i2); note; note = XEXP (note, 1))
+ if (REG_NOTE_KIND (note) == REG_DEAD && STACK_REG_P (XEXP (note, 0)))
+ SET_HARD_REG_BIT (i2_regset, REGNO (XEXP (note, 0)));
+
+ GO_IF_HARD_REG_EQUAL (i1_regset, i2_regset, done);
+
+ return false;
+
+ done:
+ ;
+ }
+#endif
+
+ if (reload_completed
+ ? ! rtx_renumbered_equal_p (p1, p2) : ! rtx_equal_p (p1, p2))
+ {
+ /* The following code helps take care of G++ cleanups. */
+ rtx equiv1 = find_reg_equal_equiv_note (i1);
+ rtx equiv2 = find_reg_equal_equiv_note (i2);
+
+ if (equiv1 && equiv2
+ /* If the equivalences are not to a constant, they may
+ reference pseudos that no longer exist, so we can't
+ use them. */
+ && (! reload_completed
+ || (CONSTANT_P (XEXP (equiv1, 0))
+ && rtx_equal_p (XEXP (equiv1, 0), XEXP (equiv2, 0)))))
+ {
+ rtx s1 = single_set (i1);
+ rtx s2 = single_set (i2);
+ if (s1 != 0 && s2 != 0
+ && rtx_renumbered_equal_p (SET_DEST (s1), SET_DEST (s2)))
+ {
+ validate_change (i1, &SET_SRC (s1), XEXP (equiv1, 0), 1);
+ validate_change (i2, &SET_SRC (s2), XEXP (equiv2, 0), 1);
+ if (! rtx_renumbered_equal_p (p1, p2))
+ cancel_changes (0);
+ else if (apply_change_group ())
+ return true;
+ }
+ }
+
+ return false;
+ }
+
+ return true;
+}
+
+/* Look through the insns at the end of BB1 and BB2 and find the longest
+ sequence that are equivalent. Store the first insns for that sequence
+ in *F1 and *F2 and return the sequence length.
+
+ To simplify callers of this function, if the blocks match exactly,
+ store the head of the blocks in *F1 and *F2. */
+
+static int
+flow_find_cross_jump (mode, bb1, bb2, f1, f2)
+ int mode ATTRIBUTE_UNUSED;
+ basic_block bb1, bb2;
+ rtx *f1, *f2;
+{
+ rtx i1, i2, last1, last2, afterlast1, afterlast2;
+ int ninsns = 0;
+
+ /* Skip simple jumps at the end of the blocks. Complex jumps still
+ need to be compared for equivalence, which we'll do below. */
+
+ i1 = bb1->end;
+ last1 = afterlast1 = last2 = afterlast2 = NULL_RTX;
+ if (onlyjump_p (i1)
+ || (returnjump_p (i1) && !side_effects_p (PATTERN (i1))))
+ {
+ last1 = i1;
+ i1 = PREV_INSN (i1);
+ }
+
+ i2 = bb2->end;
+ if (onlyjump_p (i2)
+ || (returnjump_p (i2) && !side_effects_p (PATTERN (i2))))
+ {
+ last2 = i2;
+ /* Count everything except for unconditional jump as insn. */
+ if (!simplejump_p (i2) && !returnjump_p (i2) && last1)
+ ninsns++;
+ i2 = PREV_INSN (i2);
+ }
+
+ while (true)
+ {
+ /* Ignore notes. */
+ while (!active_insn_p (i1) && i1 != bb1->head)
+ i1 = PREV_INSN (i1);
+
+ while (!active_insn_p (i2) && i2 != bb2->head)
+ i2 = PREV_INSN (i2);
+
+ if (i1 == bb1->head || i2 == bb2->head)
+ break;
+
+ if (!insns_match_p (mode, i1, i2))
+ break;
+
+ /* Don't begin a cross-jump with a USE or CLOBBER insn. */
+ if (active_insn_p (i1))
+ {
+ /* If the merged insns have different REG_EQUAL notes, then
+ remove them. */
+ rtx equiv1 = find_reg_equal_equiv_note (i1);
+ rtx equiv2 = find_reg_equal_equiv_note (i2);
+
+ if (equiv1 && !equiv2)
+ remove_note (i1, equiv1);
+ else if (!equiv1 && equiv2)
+ remove_note (i2, equiv2);
+ else if (equiv1 && equiv2
+ && !rtx_equal_p (XEXP (equiv1, 0), XEXP (equiv2, 0)))
+ {
+ remove_note (i1, equiv1);
+ remove_note (i2, equiv2);
+ }
+
+ afterlast1 = last1, afterlast2 = last2;
+ last1 = i1, last2 = i2;
+ ninsns++;
+ }
+
+ i1 = PREV_INSN (i1);
+ i2 = PREV_INSN (i2);
+ }
+
+#ifdef HAVE_cc0
+ /* Don't allow the insn after a compare to be shared by
+ cross-jumping unless the compare is also shared. */
+ if (ninsns && reg_mentioned_p (cc0_rtx, last1) && ! sets_cc0_p (last1))
+ last1 = afterlast1, last2 = afterlast2, ninsns--;
+#endif
+
+ /* Include preceding notes and labels in the cross-jump. One,
+ this may bring us to the head of the blocks as requested above.
+ Two, it keeps line number notes as matched as may be. */
+ if (ninsns)
+ {
+ while (last1 != bb1->head && !active_insn_p (PREV_INSN (last1)))
+ last1 = PREV_INSN (last1);
+
+ if (last1 != bb1->head && GET_CODE (PREV_INSN (last1)) == CODE_LABEL)
+ last1 = PREV_INSN (last1);
+
+ while (last2 != bb2->head && !active_insn_p (PREV_INSN (last2)))
+ last2 = PREV_INSN (last2);
+
+ if (last2 != bb2->head && GET_CODE (PREV_INSN (last2)) == CODE_LABEL)
+ last2 = PREV_INSN (last2);
+
+ *f1 = last1;
+ *f2 = last2;
+ }
+
+ return ninsns;
+}
+
+/* Return true iff outgoing edges of BB1 and BB2 match, together with
+ the branch instruction. This means that if we commonize the control
+ flow before end of the basic block, the semantic remains unchanged.
+
+ We may assume that there exists one edge with a common destination. */
+
+static bool
+outgoing_edges_match (mode, bb1, bb2)
+ int mode;
+ basic_block bb1;
+ basic_block bb2;
+{
+ int nehedges1 = 0, nehedges2 = 0;
+ edge fallthru1 = 0, fallthru2 = 0;
+ edge e1, e2;
+
+ /* If BB1 has only one successor, we may be looking at either an
+ unconditional jump, or a fake edge to exit. */
+ if (bb1->succ && !bb1->succ->succ_next
+ && !(bb1->succ->flags & (EDGE_COMPLEX | EDGE_FAKE)))
+ return (bb2->succ && !bb2->succ->succ_next
+ && (bb2->succ->flags & (EDGE_COMPLEX | EDGE_FAKE)) == 0);
+
+ /* Match conditional jumps - this may get tricky when fallthru and branch
+ edges are crossed. */
+ if (bb1->succ
+ && bb1->succ->succ_next
+ && !bb1->succ->succ_next->succ_next
+ && any_condjump_p (bb1->end)
+ && onlyjump_p (bb1->end))
+ {
+ edge b1, f1, b2, f2;
+ bool reverse, match;
+ rtx set1, set2, cond1, cond2;
+ enum rtx_code code1, code2;
+
+ if (!bb2->succ
+ || !bb2->succ->succ_next
+ || bb1->succ->succ_next->succ_next
+ || !any_condjump_p (bb2->end)
+ || !onlyjump_p (bb1->end))
+ return false;
+
+ b1 = BRANCH_EDGE (bb1);
+ b2 = BRANCH_EDGE (bb2);
+ f1 = FALLTHRU_EDGE (bb1);
+ f2 = FALLTHRU_EDGE (bb2);
+
+ /* Get around possible forwarders on fallthru edges. Other cases
+ should be optimized out already. */
+ if (FORWARDER_BLOCK_P (f1->dest))
+ f1 = f1->dest->succ;
+
+ if (FORWARDER_BLOCK_P (f2->dest))
+ f2 = f2->dest->succ;
+
+ /* To simplify use of this function, return false if there are
+ unneeded forwarder blocks. These will get eliminated later
+ during cleanup_cfg. */
+ if (FORWARDER_BLOCK_P (f1->dest)
+ || FORWARDER_BLOCK_P (f2->dest)
+ || FORWARDER_BLOCK_P (b1->dest)
+ || FORWARDER_BLOCK_P (b2->dest))
+ return false;
+
+ if (f1->dest == f2->dest && b1->dest == b2->dest)
+ reverse = false;
+ else if (f1->dest == b2->dest && b1->dest == f2->dest)
+ reverse = true;
+ else
+ return false;
+
+ set1 = pc_set (bb1->end);
+ set2 = pc_set (bb2->end);
+ if ((XEXP (SET_SRC (set1), 1) == pc_rtx)
+ != (XEXP (SET_SRC (set2), 1) == pc_rtx))
+ reverse = !reverse;
+
+ cond1 = XEXP (SET_SRC (set1), 0);
+ cond2 = XEXP (SET_SRC (set2), 0);
+ code1 = GET_CODE (cond1);
+ if (reverse)
+ code2 = reversed_comparison_code (cond2, bb2->end);
+ else
+ code2 = GET_CODE (cond2);
+
+ if (code2 == UNKNOWN)
+ return false;
+
+ /* Verify codes and operands match. */
+ match = ((code1 == code2
+ && rtx_renumbered_equal_p (XEXP (cond1, 0), XEXP (cond2, 0))
+ && rtx_renumbered_equal_p (XEXP (cond1, 1), XEXP (cond2, 1)))
+ || (code1 == swap_condition (code2)
+ && rtx_renumbered_equal_p (XEXP (cond1, 1),
+ XEXP (cond2, 0))
+ && rtx_renumbered_equal_p (XEXP (cond1, 0),
+ XEXP (cond2, 1))));
+
+ /* If we return true, we will join the blocks. Which means that
+ we will only have one branch prediction bit to work with. Thus
+ we require the existing branches to have probabilities that are
+ roughly similar. */
+ if (match
+ && !optimize_size
+ && bb1->frequency > BB_FREQ_MAX / 1000
+ && bb2->frequency > BB_FREQ_MAX / 1000)
+ {
+ int prob2;
+
+ if (b1->dest == b2->dest)
+ prob2 = b2->probability;
+ else
+ /* Do not use f2 probability as f2 may be forwarded. */
+ prob2 = REG_BR_PROB_BASE - b2->probability;
+
+ /* Fail if the difference in probabilities is
+ greater than 5%. */
+ if (abs (b1->probability - prob2) > REG_BR_PROB_BASE / 20)
+ {
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file,
+ "Outcomes of branch in bb %i and %i differs to much (%i %i)\n",
+ bb1->index, bb2->index, b1->probability, prob2);
+
+ return false;
+ }
+ }
+
+ if (rtl_dump_file && match)
+ fprintf (rtl_dump_file, "Conditionals in bb %i and %i match.\n",
+ bb1->index, bb2->index);
+
+ return match;
+ }
+
+ /* Generic case - we are seeing an computed jump, table jump or trapping
+ instruction. */
+
+ /* First ensure that the instructions match. There may be many outgoing
+ edges so this test is generally cheaper.
+ ??? Currently the tablejumps will never match, as they do have
+ different tables. */
+ if (!insns_match_p (mode, bb1->end, bb2->end))
+ return false;
+
+ /* Search the outgoing edges, ensure that the counts do match, find possible
+ fallthru and exception handling edges since these needs more
+ validation. */
+ for (e1 = bb1->succ, e2 = bb2->succ; e1 && e2;
+ e1 = e1->succ_next, e2 = e2->succ_next)
+ {
+ if (e1->flags & EDGE_EH)
+ nehedges1++;
+
+ if (e2->flags & EDGE_EH)
+ nehedges2++;
+
+ if (e1->flags & EDGE_FALLTHRU)
+ fallthru1 = e1;
+ if (e2->flags & EDGE_FALLTHRU)
+ fallthru2 = e2;
+ }
+
+ /* If number of edges of various types does not match, fail. */
+ if (e1 || e2
+ || nehedges1 != nehedges2
+ || (fallthru1 != 0) != (fallthru2 != 0))
+ return false;
+
+ /* fallthru edges must be forwarded to the same destination. */
+ if (fallthru1)
+ {
+ basic_block d1 = (forwarder_block_p (fallthru1->dest)
+ ? fallthru1->dest->succ->dest: fallthru1->dest);
+ basic_block d2 = (forwarder_block_p (fallthru2->dest)
+ ? fallthru2->dest->succ->dest: fallthru2->dest);
+
+ if (d1 != d2)
+ return false;
+ }
+
+ /* In case we do have EH edges, ensure we are in the same region. */
+ if (nehedges1)
+ {
+ rtx n1 = find_reg_note (bb1->end, REG_EH_REGION, 0);
+ rtx n2 = find_reg_note (bb2->end, REG_EH_REGION, 0);
+
+ if (XEXP (n1, 0) != XEXP (n2, 0))
+ return false;
+ }
+
+ /* We don't need to match the rest of edges as above checks should be enought
+ to ensure that they are equivalent. */
+ return true;
+}
+
+/* E1 and E2 are edges with the same destination block. Search their
+ predecessors for common code. If found, redirect control flow from
+ (maybe the middle of) E1->SRC to (maybe the middle of) E2->SRC. */
+
+static bool
+try_crossjump_to_edge (mode, e1, e2)
+ int mode;
+ edge e1, e2;
+{
+ int nmatch;
+ basic_block src1 = e1->src, src2 = e2->src;
+ basic_block redirect_to;
+ rtx newpos1, newpos2;
+ edge s;
+ rtx last;
+ rtx label;
+
+ /* Search backward through forwarder blocks. We don't need to worry
+ about multiple entry or chained forwarders, as they will be optimized
+ away. We do this to look past the unconditional jump following a
+ conditional jump that is required due to the current CFG shape. */
+ if (src1->pred
+ && !src1->pred->pred_next
+ && FORWARDER_BLOCK_P (src1))
+ e1 = src1->pred, src1 = e1->src;
+
+ if (src2->pred
+ && !src2->pred->pred_next
+ && FORWARDER_BLOCK_P (src2))
+ e2 = src2->pred, src2 = e2->src;
+
+ /* Nothing to do if we reach ENTRY, or a common source block. */
+ if (src1 == ENTRY_BLOCK_PTR || src2 == ENTRY_BLOCK_PTR)
+ return false;
+ if (src1 == src2)
+ return false;
+
+ /* Seeing more than 1 forwarder blocks would confuse us later... */
+ if (FORWARDER_BLOCK_P (e1->dest)
+ && FORWARDER_BLOCK_P (e1->dest->succ->dest))
+ return false;
+
+ if (FORWARDER_BLOCK_P (e2->dest)
+ && FORWARDER_BLOCK_P (e2->dest->succ->dest))
+ return false;
+
+ /* Likewise with dead code (possibly newly created by the other optimizations
+ of cfg_cleanup). */
+ if (!src1->pred || !src2->pred)
+ return false;
+
+ /* Look for the common insn sequence, part the first ... */
+ if (!outgoing_edges_match (mode, src1, src2))
+ return false;
+
+ /* ... and part the second. */
+ nmatch = flow_find_cross_jump (mode, src1, src2, &newpos1, &newpos2);
+ if (!nmatch)
+ return false;
+
+ /* Avoid splitting if possible. */
+ if (newpos2 == src2->head)
+ redirect_to = src2;
+ else
+ {
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "Splitting bb %i before %i insns\n",
+ src2->index, nmatch);
+ redirect_to = split_block (src2, PREV_INSN (newpos2))->dest;
+ }
+
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file,
+ "Cross jumping from bb %i to bb %i; %i common insns\n",
+ src1->index, src2->index, nmatch);
+
+ redirect_to->count += src1->count;
+ redirect_to->frequency += src1->frequency;
+
+ /* Recompute the frequencies and counts of outgoing edges. */
+ for (s = redirect_to->succ; s; s = s->succ_next)
+ {
+ edge s2;
+ basic_block d = s->dest;
+
+ if (FORWARDER_BLOCK_P (d))
+ d = d->succ->dest;
+
+ for (s2 = src1->succ; ; s2 = s2->succ_next)
+ {
+ basic_block d2 = s2->dest;
+ if (FORWARDER_BLOCK_P (d2))
+ d2 = d2->succ->dest;
+ if (d == d2)
+ break;
+ }
+
+ s->count += s2->count;
+
+ /* Take care to update possible forwarder blocks. We verified
+ that there is no more than one in the chain, so we can't run
+ into infinite loop. */
+ if (FORWARDER_BLOCK_P (s->dest))
+ {
+ s->dest->succ->count += s2->count;
+ s->dest->count += s2->count;
+ s->dest->frequency += EDGE_FREQUENCY (s);
+ }
+
+ if (FORWARDER_BLOCK_P (s2->dest))
+ {
+ s2->dest->succ->count -= s2->count;
+ if (s2->dest->succ->count < 0)
+ s2->dest->succ->count = 0;
+ s2->dest->count -= s2->count;
+ s2->dest->frequency -= EDGE_FREQUENCY (s);
+ if (s2->dest->frequency < 0)
+ s2->dest->frequency = 0;
+ if (s2->dest->count < 0)
+ s2->dest->count = 0;
+ }
+
+ if (!redirect_to->frequency && !src1->frequency)
+ s->probability = (s->probability + s2->probability) / 2;
+ else
+ s->probability
+ = ((s->probability * redirect_to->frequency +
+ s2->probability * src1->frequency)
+ / (redirect_to->frequency + src1->frequency));
+ }
+
+ update_br_prob_note (redirect_to);
+
+ /* Edit SRC1 to go to REDIRECT_TO at NEWPOS1. */
+
+ /* Skip possible basic block header. */
+ if (GET_CODE (newpos1) == CODE_LABEL)
+ newpos1 = NEXT_INSN (newpos1);
+
+ if (GET_CODE (newpos1) == NOTE)
+ newpos1 = NEXT_INSN (newpos1);
+ last = src1->end;
+
+ /* Emit the jump insn. */
+ label = block_label (redirect_to);
+ emit_jump_insn_after (gen_jump (label), src1->end);
+ JUMP_LABEL (src1->end) = label;
+ LABEL_NUSES (label)++;
+
+ /* Delete the now unreachable instructions. */
+ delete_insn_chain (newpos1, last);
+
+ /* Make sure there is a barrier after the new jump. */
+ last = next_nonnote_insn (src1->end);
+ if (!last || GET_CODE (last) != BARRIER)
+ emit_barrier_after (src1->end);
+
+ /* Update CFG. */
+ while (src1->succ)
+ remove_edge (src1->succ);
+ make_single_succ_edge (src1, redirect_to, 0);
+
+ BB_SET_FLAG (src1, BB_UPDATE_LIFE);
+ update_forwarder_flag (src1);
+
+ return true;
+}
+
+/* Search the predecessors of BB for common insn sequences. When found,
+ share code between them by redirecting control flow. Return true if
+ any changes made. */
+
+static bool
+try_crossjump_bb (mode, bb)
+ int mode;
+ basic_block bb;
+{
+ edge e, e2, nexte2, nexte, fallthru;
+ bool changed;
+
+ /* Nothing to do if there is not at least two incoming edges. */
+ if (!bb->pred || !bb->pred->pred_next)
+ return false;
+
+ /* It is always cheapest to redirect a block that ends in a branch to
+ a block that falls through into BB, as that adds no branches to the
+ program. We'll try that combination first. */
+ for (fallthru = bb->pred; fallthru; fallthru = fallthru->pred_next)
+ if (fallthru->flags & EDGE_FALLTHRU)
+ break;
+
+ changed = false;
+ for (e = bb->pred; e; e = nexte)
+ {
+ nexte = e->pred_next;
+
+ /* As noted above, first try with the fallthru predecessor. */
+ if (fallthru)
+ {
+ /* Don't combine the fallthru edge into anything else.
+ If there is a match, we'll do it the other way around. */
+ if (e == fallthru)
+ continue;
+
+ if (try_crossjump_to_edge (mode, e, fallthru))
+ {
+ changed = true;
+ nexte = bb->pred;
+ continue;
+ }
+ }
+
+ /* Non-obvious work limiting check: Recognize that we're going
+ to call try_crossjump_bb on every basic block. So if we have
+ two blocks with lots of outgoing edges (a switch) and they
+ share lots of common destinations, then we would do the
+ cross-jump check once for each common destination.
+
+ Now, if the blocks actually are cross-jump candidates, then
+ all of their destinations will be shared. Which means that
+ we only need check them for cross-jump candidacy once. We
+ can eliminate redundant checks of crossjump(A,B) by arbitrarily
+ choosing to do the check from the block for which the edge
+ in question is the first successor of A. */
+ if (e->src->succ != e)
+ continue;
+
+ for (e2 = bb->pred; e2; e2 = nexte2)
+ {
+ nexte2 = e2->pred_next;
+
+ if (e2 == e)
+ continue;
+
+ /* We've already checked the fallthru edge above. */
+ if (e2 == fallthru)
+ continue;
+
+ /* The "first successor" check above only prevents multiple
+ checks of crossjump(A,B). In order to prevent redundant
+ checks of crossjump(B,A), require that A be the block
+ with the lowest index. */
+ if (e->src->index > e2->src->index)
+ continue;
+
+ if (try_crossjump_to_edge (mode, e, e2))
+ {
+ changed = true;
+ nexte = bb->pred;
+ break;
+ }
+ }
+ }
+
+ return changed;
+}
+
+/* Do simple CFG optimizations - basic block merging, simplifying of jump
+ instructions etc. Return nonzero if changes were made. */
+
+static bool
+try_optimize_cfg (mode)
+ int mode;
+{
+ int i;
+ bool changed_overall = false;
+ bool changed;
+ int iterations = 0;
+ sbitmap blocks;
+
+ if (mode & CLEANUP_CROSSJUMP)
+ add_noreturn_fake_exit_edges ();
+
+ for (i = 0; i < n_basic_blocks; i++)
+ update_forwarder_flag (BASIC_BLOCK (i));
+
+ /* Attempt to merge blocks as made possible by edge removal. If a block
+ has only one successor, and the successor has only one predecessor,
+ they may be combined. */
+ do
+ {
+ changed = false;
+ iterations++;
+
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "\n\ntry_optimize_cfg iteration %i\n\n",
+ iterations);
+
+ for (i = 0; i < n_basic_blocks;)
+ {
+ basic_block c, b = BASIC_BLOCK (i);
+ edge s;
+ bool changed_here = false;
+
+ /* Delete trivially dead basic blocks. */
+ while (b->pred == NULL)
+ {
+ c = BASIC_BLOCK (b->index - 1);
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "Deleting block %i.\n", b->index);
+
+ flow_delete_block (b);
+ changed = true;
+ b = c;
+ }
+
+ /* Remove code labels no longer used. Don't do this before
+ CALL_PLACEHOLDER is removed, as some branches may be hidden
+ within. */
+ if (b->pred->pred_next == NULL
+ && (b->pred->flags & EDGE_FALLTHRU)
+ && !(b->pred->flags & EDGE_COMPLEX)
+ && GET_CODE (b->head) == CODE_LABEL
+ && (!(mode & CLEANUP_PRE_SIBCALL)
+ || !tail_recursion_label_p (b->head))
+ /* If the previous block ends with a branch to this block,
+ we can't delete the label. Normally this is a condjump
+ that is yet to be simplified, but if CASE_DROPS_THRU,
+ this can be a tablejump with some element going to the
+ same place as the default (fallthru). */
+ && (b->pred->src == ENTRY_BLOCK_PTR
+ || GET_CODE (b->pred->src->end) != JUMP_INSN
+ || ! label_is_jump_target_p (b->head, b->pred->src->end)))
+ {
+ rtx label = b->head;
+
+ b->head = NEXT_INSN (b->head);
+ delete_insn_chain (label, label);
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "Deleted label in block %i.\n",
+ b->index);
+ }
+
+ /* If we fall through an empty block, we can remove it. */
+ if (b->pred->pred_next == NULL
+ && (b->pred->flags & EDGE_FALLTHRU)
+ && GET_CODE (b->head) != CODE_LABEL
+ && FORWARDER_BLOCK_P (b)
+ /* Note that forwarder_block_p true ensures that there
+ is a successor for this block. */
+ && (b->succ->flags & EDGE_FALLTHRU)
+ && n_basic_blocks > 1)
+ {
+ if (rtl_dump_file)
+ fprintf (rtl_dump_file, "Deleting fallthru block %i.\n",
+ b->index);
+
+ c = BASIC_BLOCK (b->index ? b->index - 1 : 1);
+ redirect_edge_succ_nodup (b->pred, b->succ->dest);
+ flow_delete_block (b);
+ changed = true;
+ b = c;
+ }
+
+ /* Merge blocks. Loop because chains of blocks might be
+ combineable. */
+ while ((s = b->succ) != NULL
+ && s->succ_next == NULL
+ && !(s->flags & EDGE_COMPLEX)
+ && (c = s->dest) != EXIT_BLOCK_PTR
+ && c->pred->pred_next == NULL
+ /* If the jump insn has side effects,
+ we can't kill the edge. */
+ && (GET_CODE (b->end) != JUMP_INSN
+ || onlyjump_p (b->end))
+ && merge_blocks (s, b, c, mode))
+ changed_here = true;
+
+ /* Simplify branch over branch. */
+ if ((mode & CLEANUP_EXPENSIVE) && try_simplify_condjump (b))
+ {
+ BB_SET_FLAG (b, BB_UPDATE_LIFE);
+ changed_here = true;
+ }
+
+ /* If B has a single outgoing edge, but uses a non-trivial jump
+ instruction without side-effects, we can either delete the
+ jump entirely, or replace it with a simple unconditional jump.
+ Use redirect_edge_and_branch to do the dirty work. */
+ if (b->succ
+ && ! b->succ->succ_next
+ && b->succ->dest != EXIT_BLOCK_PTR
+ && onlyjump_p (b->end)
+ && redirect_edge_and_branch (b->succ, b->succ->dest))
+ {
+ BB_SET_FLAG (b, BB_UPDATE_LIFE);
+ update_forwarder_flag (b);
+ changed_here = true;
+ }
+
+ /* Simplify branch to branch. */
+ if (try_forward_edges (mode, b))
+ changed_here = true;
+
+ /* Look for shared code between blocks. */
+ if ((mode & CLEANUP_CROSSJUMP)
+ && try_crossjump_bb (mode, b))
+ changed_here = true;
+
+ /* Don't get confused by the index shift caused by deleting
+ blocks. */
+ if (!changed_here)
+ i = b->index + 1;
+ else
+ changed = true;
+ }
+
+ if ((mode & CLEANUP_CROSSJUMP)
+ && try_crossjump_bb (mode, EXIT_BLOCK_PTR))
+ changed = true;
+
+#ifdef ENABLE_CHECKING
+ if (changed)
+ verify_flow_info ();
+#endif
+
+ changed_overall |= changed;
+ }
+ while (changed);
+
+ if (mode & CLEANUP_CROSSJUMP)
+ remove_fake_edges ();
+
+ if ((mode & CLEANUP_UPDATE_LIFE) && changed_overall)
+ {
+ bool found = 0;
+
+ blocks = sbitmap_alloc (n_basic_blocks);
+ sbitmap_zero (blocks);
+ for (i = 0; i < n_basic_blocks; i++)
+ if (BB_FLAGS (BASIC_BLOCK (i)) & BB_UPDATE_LIFE)
+ {
+ found = 1;
+ SET_BIT (blocks, i);
+ }
+
+ if (found)
+ update_life_info (blocks, UPDATE_LIFE_GLOBAL,
+ PROP_DEATH_NOTES | PROP_SCAN_DEAD_CODE
+ | PROP_KILL_DEAD_CODE);
+ sbitmap_free (blocks);
+ }
+
+ for (i = 0; i < n_basic_blocks; i++)
+ BASIC_BLOCK (i)->aux = NULL;
+
+ return changed_overall;
+}
+
+/* Delete all unreachable basic blocks. */
+
+static bool
+delete_unreachable_blocks ()
+{
+ int i;
+ bool changed = false;
+
+ find_unreachable_blocks ();
+
+ /* Delete all unreachable basic blocks. Count down so that we
+ don't interfere with the block renumbering that happens in
+ flow_delete_block. */
+
+ for (i = n_basic_blocks - 1; i >= 0; --i)
+ {
+ basic_block b = BASIC_BLOCK (i);
+
+ if (!(b->flags & BB_REACHABLE))
+ flow_delete_block (b), changed = true;
+ }
+
+ if (changed)
+ tidy_fallthru_edges ();
+ return changed;
+}
+
+/* Tidy the CFG by deleting unreachable code and whatnot. */
+
+bool
+cleanup_cfg (mode)
+ int mode;
+{
+ bool changed = false;
+
+ timevar_push (TV_CLEANUP_CFG);
+ changed = delete_unreachable_blocks ();
+ if (try_optimize_cfg (mode))
+ delete_unreachable_blocks (), changed = true;
+
+ /* Kill the data we won't maintain. */
+ free_EXPR_LIST_list (&label_value_list);
+ free_EXPR_LIST_list (&tail_recursion_label_list);
+ timevar_pop (TV_CLEANUP_CFG);
+
+ return changed;
+}
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