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authorobrien <obrien@FreeBSD.org>2009-01-01 05:39:43 +0000
committerobrien <obrien@FreeBSD.org>2009-01-01 05:39:43 +0000
commit87d6fde760865f6a73395e6a7a56b3a608ea99b1 (patch)
tree642b6c9d31fbc0f98b1a7fac09aa341daf3ddb15 /contrib/file/Magdir/iff
parent99e8b7f6d178e1403522ce383957e9c576b7c3ad (diff)
downloadFreeBSD-src-87d6fde760865f6a73395e6a7a56b3a608ea99b1.zip
FreeBSD-src-87d6fde760865f6a73395e6a7a56b3a608ea99b1.tar.gz
Flatten the file vendor area.
Remove the svn:keywords property from the vendor files.
Diffstat (limited to 'contrib/file/Magdir/iff')
-rw-r--r--contrib/file/Magdir/iff60
1 files changed, 0 insertions, 60 deletions
diff --git a/contrib/file/Magdir/iff b/contrib/file/Magdir/iff
deleted file mode 100644
index 3c88f90..0000000
--- a/contrib/file/Magdir/iff
+++ /dev/null
@@ -1,60 +0,0 @@
-
-#------------------------------------------------------------------------------
-# iff: file(1) magic for Interchange File Format (see also "audio" & "images")
-#
-# Daniel Quinlan (quinlan@yggdrasil.com) -- IFF was designed by Electronic
-# Arts for file interchange. It has also been used by Apple, SGI, and
-# especially Commodore-Amiga.
-#
-# IFF files begin with an 8 byte FORM header, followed by a 4 character
-# FORM type, which is followed by the first chunk in the FORM.
-
-0 string FORM IFF data
-#>4 belong x \b, FORM is %d bytes long
-# audio formats
->8 string AIFF \b, AIFF audio
->8 string AIFC \b, AIFF-C compressed audio
->8 string 8SVX \b, 8SVX 8-bit sampled sound voice
->8 string 16SV \b, 16SV 16-bit sampled sound voice
->8 string SAMP \b, SAMP sampled audio
->8 string MAUD \b, MAUD MacroSystem audio
->8 string SMUS \b, SMUS simple music
->8 string CMUS \b, CMUS complex music
-# image formats
->8 string ILBMBMHD \b, ILBM interleaved image
->>20 beshort x \b, %d x
->>22 beshort x %d
->8 string RGBN \b, RGBN 12-bit RGB image
->8 string RGB8 \b, RGB8 24-bit RGB image
->8 string DEEP \b, DEEP TVPaint/XiPaint image
->8 string DR2D \b, DR2D 2-D object
->8 string TDDD \b, TDDD 3-D rendering
->8 string LWOB \b, LWOB 3-D object
->8 string LWO2 \b, LWO2 3-D object, v2
->8 string LWLO \b, LWLO 3-D layered object
->8 string REAL \b, REAL Real3D rendering
->8 string MC4D \b, MC4D MaxonCinema4D rendering
->8 string ANIM \b, ANIM animation
->8 string YAFA \b, YAFA animation
->8 string SSA\ \b, SSA super smooth animation
->8 string ACBM \b, ACBM continuous image
->8 string FAXX \b, FAXX fax image
-# other formats
->8 string FTXT \b, FTXT formatted text
->8 string CTLG \b, CTLG message catalog
->8 string PREF \b, PREF preferences
->8 string DTYP \b, DTYP datatype description
->8 string PTCH \b, PTCH binary patch
->8 string AMFF \b, AMFF AmigaMetaFile format
->8 string WZRD \b, WZRD StormWIZARD resource
->8 string DOC\ \b, DOC desktop publishing document
-
-# These go at the end of the iff rules
-#
-# I don't see why these might collide with anything else.
-#
-# Interactive Fiction related formats
-#
->8 string IFRS \b, Blorb Interactive Fiction
->>24 string Exec with executable chunk
->8 string IFZS \b, Z-machine or Glulx saved game file (Quetzal)
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