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authorobrien <obrien@FreeBSD.org>2004-08-09 08:45:41 +0000
committerobrien <obrien@FreeBSD.org>2004-08-09 08:45:41 +0000
commitbda6cdf5897e5ebed7279aca3ea3387bddcb19b0 (patch)
treefa3b953aed2a4bff370cfcd813015e532403552e /contrib/file/Magdir/games
parentf35360c37203a2efe4238a8ec8dd5c45cde0820b (diff)
downloadFreeBSD-src-bda6cdf5897e5ebed7279aca3ea3387bddcb19b0.zip
FreeBSD-src-bda6cdf5897e5ebed7279aca3ea3387bddcb19b0.tar.gz
Virgin import of Christos Zoulas's FILE 4.10.
*- file is now broken into a library containing and processing the magic and a consumer binary.
Diffstat (limited to 'contrib/file/Magdir/games')
-rw-r--r--contrib/file/Magdir/games157
1 files changed, 157 insertions, 0 deletions
diff --git a/contrib/file/Magdir/games b/contrib/file/Magdir/games
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+#------------------------------------------------------------------------------
+# games: file(1) for games
+
+# Thomas M. Ott (ThMO)
+1 string =WAD DOOM data,
+>0 string =I main wad
+>0 string =P patch wad
+>0 byte x unknown junk
+
+# Fabio Bonelli <fabiobonelli@libero.it>
+# Quake II - III data files
+0 string IDP2 Quake II 3D Model file,
+>20 long x %lu skin(s),
+>8 long x (%lu x
+>12 long x %lu),
+>40 long x %lu frame(s),
+>16 long x Frame size %lu bytes,
+>24 long x %lu vertices/frame,
+>28 long x %lu texture coordinates,
+>32 long x %lu triangles/frame
+
+0 string IBSP Quake
+>4 long 0x26 II Map file (BSP)
+>4 long 0x2E III Map file (BSP)
+
+0 string IDS2 Quake II SP2 sprite file
+
+#---------------------------------------------------------------------------
+# Doom and Quake
+# submitted by Nicolas Patrois
+
+# DOOM
+
+0 string IWAD DOOM or DOOM ][ world
+0 string PWAD DOOM or DOOM ][ extension world
+
+0 string \xcb\x1dBoom\xe6\xff\x03\x01 Boom or linuxdoom demo
+# some doom lmp files don't match, I've got one beginning with \x6d\x02\x01\x01
+
+24 string LxD\ 203 Linuxdoom save
+>0 string x , name=%s
+>44 string x , world=%s
+
+# Quake
+
+0 string PACK Quake I or II world or extension
+
+#0 string -1\x0a Quake I demo
+#>30 string x version %.4s
+#>61 string x level %s
+
+#0 string 5\x0a Quake I save
+
+# The levels
+
+# Quake 1
+
+0 string 5\x0aIntroduction Quake I save: start Introduction
+0 string 5\x0athe_Slipgate_Complex Quake I save: e1m1 The slipgate complex
+0 string 5\x0aCastle_of_the_Damned Quake I save: e1m2 Castle of the damned
+0 string 5\x0athe_Necropolis Quake I save: e1m3 The necropolis
+0 string 5\x0athe_Grisly_Grotto Quake I save: e1m4 The grisly grotto
+0 string 5\x0aZiggurat_Vertigo Quake I save: e1m8 Ziggurat vertigo (secret)
+0 string 5\x0aGloom_Keep Quake I save: e1m5 Gloom keep
+0 string 5\x0aThe_Door_To_Chthon Quake I save: e1m6 The door to Chthon
+0 string 5\x0aThe_House_of_Chthon Quake I save: e1m7 The house of Chthon
+0 string 5\x0athe_Installation Quake I save: e2m1 The installation
+0 string 5\x0athe_Ogre_Citadel Quake I save: e2m2 The ogre citadel
+0 string 5\x0athe_Crypt_of_Decay Quake I save: e2m3 The crypt of decay (dopefish lives!)
+0 string 5\x0aUnderearth Quake I save: e2m7 Underearth (secret)
+0 string 5\x0athe_Ebon_Fortress Quake I save: e2m4 The ebon fortress
+0 string 5\x0athe_Wizard's_Manse Quake I save: e2m5 The wizard's manse
+0 string 5\x0athe_Dismal_Oubliette Quake I save: e2m6 The dismal oubliette
+0 string 5\x0aTermination_Central Quake I save: e3m1 Termination central
+0 string 5\x0aVaults_of_Zin Quake I save: e3m2 Vaults of Zin
+0 string 5\x0athe_Tomb_of_Terror Quake I save: e3m3 The tomb of terror
+0 string 5\x0aSatan's_Dark_Delight Quake I save: e3m4 Satan's dark delight
+0 string 5\x0athe_Haunted_Halls Quake I save: e3m7 The haunted halls (secret)
+0 string 5\x0aWind_Tunnels Quake I save: e3m5 Wind tunnels
+0 string 5\x0aChambers_of_Torment Quake I save: e3m6 Chambers of torment
+0 string 5\x0athe_Sewage_System Quake I save: e4m1 The sewage system
+0 string 5\x0aThe_Tower_of_Despair Quake I save: e4m2 The tower of despair
+0 string 5\x0aThe_Elder_God_Shrine Quake I save: e4m3 The elder god shrine
+0 string 5\x0athe_Palace_of_Hate Quake I save: e4m4 The palace of hate
+0 string 5\x0aHell's_Atrium Quake I save: e4m5 Hell's atrium
+0 string 5\x0athe_Nameless_City Quake I save: e4m8 The nameless city (secret)
+0 string 5\x0aThe_Pain_Maze Quake I save: e4m6 The pain maze
+0 string 5\x0aAzure_Agony Quake I save: e4m7 Azure agony
+0 string 5\x0aShub-Niggurath's_Pit Quake I save: end Shub-Niggurath's pit
+
+# Quake DeathMatch levels
+
+0 string 5\x0aPlace_of_Two_Deaths Quake I save: dm1 Place of two deaths
+0 string 5\x0aClaustrophobopolis Quake I save: dm2 Claustrophobopolis
+0 string 5\x0aThe_Abandoned_Base Quake I save: dm3 The abandoned base
+0 string 5\x0aThe_Bad_Place Quake I save: dm4 The bad place
+0 string 5\x0aThe_Cistern Quake I save: dm5 The cistern
+0 string 5\x0aThe_Dark_Zone Quake I save: dm6 The dark zone
+
+# Scourge of Armagon
+
+0 string 5\x0aCommand_HQ Quake I save: start Command HQ
+0 string 5\x0aThe_Pumping_Station Quake I save: hip1m1 The pumping station
+0 string 5\x0aStorage_Facility Quake I save: hip1m2 Storage facility
+0 string 5\x0aMilitary_Complex Quake I save: hip1m5 Military complex (secret)
+0 string 5\x0athe_Lost_Mine Quake I save: hip1m3 The lost mine
+0 string 5\x0aResearch_Facility Quake I save: hip1m4 Research facility
+0 string 5\x0aAncient_Realms Quake I save: hip2m1 Ancient realms
+0 string 5\x0aThe_Gremlin's_Domain Quake I save: hip2m6 The gremlin's domain (secret)
+0 string 5\x0aThe_Black_Cathedral Quake I save: hip2m2 The black cathedral
+0 string 5\x0aThe_Catacombs Quake I save: hip2m3 The catacombs
+0 string 5\x0athe_Crypt__ Quake I save: hip2m4 The crypt
+0 string 5\x0aMortum's_Keep Quake I save: hip2m5 Mortum's keep
+0 string 5\x0aTur_Torment Quake I save: hip3m1 Tur torment
+0 string 5\x0aPandemonium Quake I save: hip3m2 Pandemonium
+0 string 5\x0aLimbo Quake I save: hip3m3 Limbo
+0 string 5\x0athe_Edge_of_Oblivion Quake I save: hipdm1 The edge of oblivion (secret)
+0 string 5\x0aThe_Gauntlet Quake I save: hip3m4 The gauntlet
+0 string 5\x0aArmagon's_Lair Quake I save: hipend Armagon's lair
+
+# Malice
+
+0 string 5\x0aThe_Academy Quake I save: start The academy
+0 string 5\x0aThe_Lab Quake I save: d1 The lab
+0 string 5\x0aArea_33 Quake I save: d1b Area 33
+0 string 5\x0aSECRET_MISSIONS Quake I save: d3b Secret missions
+0 string 5\x0aThe_Hospital Quake I save: d10 The hospital (secret)
+0 string 5\x0aThe_Genetics_Lab Quake I save: d11 The genetics lab (secret)
+0 string 5\x0aBACK_2_MALICE Quake I save: d4b Back to Malice
+0 string 5\x0aArea44 Quake I save: d1c Area 44
+0 string 5\x0aTakahiro_Towers Quake I save: d2 Takahiro towers
+0 string 5\x0aA_Rat's_Life Quake I save: d3 A rat's life
+0 string 5\x0aInto_The_Flood Quake I save: d4 Into the flood
+0 string 5\x0aThe_Flood Quake I save: d5 The flood
+0 string 5\x0aNuclear_Plant Quake I save: d6 Nuclear plant
+0 string 5\x0aThe_Incinerator_Plant Quake I save: d7 The incinerator plant
+0 string 5\x0aThe_Foundry Quake I save: d7b The foundry
+0 string 5\x0aThe_Underwater_Base Quake I save: d8 The underwater base
+0 string 5\x0aTakahiro_Base Quake I save: d9 Takahiro base
+0 string 5\x0aTakahiro_Laboratories Quake I save: d12 Takahiro laboratories
+0 string 5\x0aStayin'_Alive Quake I save: d13 Stayin' alive
+0 string 5\x0aB.O.S.S._HQ Quake I save: d14 B.O.S.S. HQ
+0 string 5\x0aSHOWDOWN! Quake I save: d15 Showdown!
+
+# Malice DeathMatch levels
+
+0 string 5\x0aThe_Seventh_Precinct Quake I save: ddm1 The seventh precinct
+0 string 5\x0aSub_Station Quake I save: ddm2 Sub station
+0 string 5\x0aCrazy_Eights! Quake I save: ddm3 Crazy eights!
+0 string 5\x0aEast_Side_Invertationa Quake I save: ddm4 East side invertationa
+0 string 5\x0aSlaughterhouse Quake I save: ddm5 Slaughterhouse
+0 string 5\x0aDOMINO Quake I save: ddm6 Domino
+0 string 5\x0aSANDRA'S_LADDER Quake I save: ddm7 Sandra's ladder
+
+
+0 string MComprHD MAME CHD compressed hard disk image,
+>12 belong x version %lu
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