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authorobrien <obrien@FreeBSD.org>2009-01-01 05:39:43 +0000
committerobrien <obrien@FreeBSD.org>2009-01-01 05:39:43 +0000
commit87d6fde760865f6a73395e6a7a56b3a608ea99b1 (patch)
tree642b6c9d31fbc0f98b1a7fac09aa341daf3ddb15 /contrib/file/Magdir/console
parent99e8b7f6d178e1403522ce383957e9c576b7c3ad (diff)
downloadFreeBSD-src-87d6fde760865f6a73395e6a7a56b3a608ea99b1.zip
FreeBSD-src-87d6fde760865f6a73395e6a7a56b3a608ea99b1.tar.gz
Flatten the file vendor area.
Remove the svn:keywords property from the vendor files.
Diffstat (limited to 'contrib/file/Magdir/console')
-rw-r--r--contrib/file/Magdir/console254
1 files changed, 0 insertions, 254 deletions
diff --git a/contrib/file/Magdir/console b/contrib/file/Magdir/console
deleted file mode 100644
index 775472d..0000000
--- a/contrib/file/Magdir/console
+++ /dev/null
@@ -1,254 +0,0 @@
-#------------------------------------------------------------------------------
-# Console game magic
-# Toby Deshane <hac@shoelace.digivill.net>
-# ines: file(1) magic for Marat's iNES Nintendo Entertainment System
-# ROM dump format
-
-0 string NES\032 iNES ROM dump,
->4 byte x %dx16k PRG
->5 byte x \b, %dx8k CHR
->6 byte&0x01 =0x1 \b, [Vert.]
->6 byte&0x01 =0x0 \b, [Horiz.]
->6 byte&0x02 =0x2 \b, [SRAM]
->6 byte&0x04 =0x4 \b, [Trainer]
->6 byte&0x04 =0x8 \b, [4-Scr]
-
-#------------------------------------------------------------------------------
-# gameboy: file(1) magic for the Nintendo (Color) Gameboy raw ROM format
-#
-0x104 belong 0xCEED6666 Gameboy ROM:
->0x134 string >\0 "%.16s"
->0x146 byte 0x03 \b,[SGB]
->0x147 byte 0x00 \b, [ROM ONLY]
->0x147 byte 0x01 \b, [ROM+MBC1]
->0x147 byte 0x02 \b, [ROM+MBC1+RAM]
->0x147 byte 0x03 \b, [ROM+MBC1+RAM+BATT]
->0x147 byte 0x05 \b, [ROM+MBC2]
->0x147 byte 0x06 \b, [ROM+MBC2+BATTERY]
->0x147 byte 0x08 \b, [ROM+RAM]
->0x147 byte 0x09 \b, [ROM+RAM+BATTERY]
->0x147 byte 0x0B \b, [ROM+MMM01]
->0x147 byte 0x0C \b, [ROM+MMM01+SRAM]
->0x147 byte 0x0D \b, [ROM+MMM01+SRAM+BATT]
->0x147 byte 0x0F \b, [ROM+MBC3+TIMER+BATT]
->0x147 byte 0x10 \b, [ROM+MBC3+TIMER+RAM+BATT]
->0x147 byte 0x11 \b, [ROM+MBC3]
->0x147 byte 0x12 \b, [ROM+MBC3+RAM]
->0x147 byte 0x13 \b, [ROM+MBC3+RAM+BATT]
->0x147 byte 0x19 \b, [ROM+MBC5]
->0x147 byte 0x1A \b, [ROM+MBC5+RAM]
->0x147 byte 0x1B \b, [ROM+MBC5+RAM+BATT]
->0x147 byte 0x1C \b, [ROM+MBC5+RUMBLE]
->0x147 byte 0x1D \b, [ROM+MBC5+RUMBLE+SRAM]
->0x147 byte 0x1E \b, [ROM+MBC5+RUMBLE+SRAM+BATT]
->0x147 byte 0x1F \b, [Pocket Camera]
->0x147 byte 0xFD \b, [Bandai TAMA5]
->0x147 byte 0xFE \b, [Hudson HuC-3]
->0x147 byte 0xFF \b, [Hudson HuC-1]
-
->0x148 byte 0 \b, ROM: 256Kbit
->0x148 byte 1 \b, ROM: 512Kbit
->0x148 byte 2 \b, ROM: 1Mbit
->0x148 byte 3 \b, ROM: 2Mbit
->0x148 byte 4 \b, ROM: 4Mbit
->0x148 byte 5 \b, ROM: 8Mbit
->0x148 byte 6 \b, ROM: 16Mbit
->0x148 byte 0x52 \b, ROM: 9Mbit
->0x148 byte 0x53 \b, ROM: 10Mbit
->0x148 byte 0x54 \b, ROM: 12Mbit
-
->0x149 byte 1 \b, RAM: 16Kbit
->0x149 byte 2 \b, RAM: 64Kbit
->0x149 byte 3 \b, RAM: 128Kbit
->0x149 byte 4 \b, RAM: 1Mbit
-
-#>0x14e long x \b, CRC: %x
-
-#------------------------------------------------------------------------------
-# genesis: file(1) magic for the Sega MegaDrive/Genesis raw ROM format
-#
-0x100 string SEGA Sega MegaDrive/Genesis raw ROM dump
->0x120 string >\0 Name: "%.16s"
->0x110 string >\0 %.16s
->0x1B0 string RA with SRAM
-
-#------------------------------------------------------------------------------
-# genesis: file(1) magic for the Super MegaDrive ROM dump format
-#
-0x280 string EAGN Super MagicDrive ROM dump
->0 byte x %dx16k blocks
->2 byte 0 \b, last in series or standalone
->2 byte >0 \b, split ROM
->8 byte 0xAA
->9 byte 0xBB
-
-#------------------------------------------------------------------------------
-# genesis: file(1) alternate magic for the Super MegaDrive ROM dump format
-#
-0x280 string EAMG Super MagicDrive ROM dump
->0 byte x %dx16k blocks
->2 byte x \b, last in series or standalone
->8 byte 0xAA
->9 byte 0xBB
-
-#------------------------------------------------------------------------------
-# smsgg: file(1) magic for Sega Master System and Game Gear ROM dumps
-#
-# Does not detect all images. Very preliminary guesswork. Need more data
-# on format.
-#
-# FIXME: need a little more info...;P
-#
-#0 byte 0xF3
-#>1 byte 0xED Sega Master System/Game Gear ROM dump
-#>1 byte 0x31 Sega Master System/Game Gear ROM dump
-#>1 byte 0xDB Sega Master System/Game Gear ROM dump
-#>1 byte 0xAF Sega Master System/Game Gear ROM dump
-#>1 byte 0xC3 Sega Master System/Game Gear ROM dump
-
-#------------------------------------------------------------------------------
-# dreamcast: file(1) uncertain magic for the Sega Dreamcast VMU image format
-#
-0 belong 0x21068028 Sega Dreamcast VMU game image
-0 string LCDi Dream Animator file
-
-#------------------------------------------------------------------------------
-# v64: file(1) uncertain magic for the V64 format N64 ROM dumps
-#
-0 belong 0x37804012 V64 Nintendo 64 ROM dump
-
-#------------------------------------------------------------------------------
-# msx: file(1) magic for MSX game cartridge dumps
-# Too simple - MPi
-#0 beshort 0x4142 MSX game cartridge dump
-
-#------------------------------------------------------------------------------
-# Sony Playstation executables (Adam Sjoegren <asjo@diku.dk>) :
-0 string PS-X\ EXE Sony Playstation executable
-# Area:
->113 string x (%s)
-
-#------------------------------------------------------------------------------
-# Microsoft Xbox executables .xbe (Esa Hyytiä <ehyytia@cc.hut.fi>)
-0 string XBEH XBE, Microsoft Xbox executable
-# probabilistic checks whether signed or not
->0x0004 ulelong =0x0
->>&2 ulelong =0x0
->>>&2 ulelong =0x0 \b, not signed
->0x0004 ulelong >0
->>&2 ulelong >0
->>>&2 ulelong >0 \b, signed
-# expect base address of 0x10000
->0x0104 ulelong =0x10000
->>(0x0118-0x0FF60) ulelong&0x80000007 0x80000007 \b, all regions
->>(0x0118-0x0FF60) ulelong&0x80000007 !0x80000007
->>>(0x0118-0x0FF60) ulelong >0 (regions:
->>>>(0x0118-0x0FF60) ulelong &0x00000001 NA
->>>>(0x0118-0x0FF60) ulelong &0x00000002 Japan
->>>>(0x0118-0x0FF60) ulelong &0x00000004 Rest_of_World
->>>>(0x0118-0x0FF60) ulelong &0x80000000 Manufacturer
->>>(0x0118-0x0FF60) ulelong >0 \b)
-
-# --------------------------------
-# Microsoft Xbox data file formats
-0 string XIP0 XIP, Microsoft Xbox data
-0 string XTF0 XTF, Microsoft Xbox data
-
-# Atari Lynx cartridge dump (EXE/BLL header)
-# From: "Stefan A. Haubenthal" <polluks@web.de>
-
-0 beshort 0x8008 Lynx cartridge,
->2 beshort x RAM start $%04x
->6 string BS93
-
-# Opera file system that is used on the 3DO console
-# From: Serge van den Boom <svdb@stack.nl>
-0 string \x01ZZZZZ\x01 3DO "Opera" file system
-
-# From Gürkan Sengün <gurkan@linuks.mine.nu>, www.linuks.mine.nu
-0 string GBS Nintendo Gameboy Music/Audio Data
-12 string GameBoy\ Music\ Module Nintendo Gameboy Music Module
-
-# Playstations Patch Files from: From: Thomas Klausner <tk@giga.or.at>
-0 string PPF30 Playstation Patch File version 3.0
->5 byte 0 \b, PPF 1.0 patch
->5 byte 1 \b, PPF 2.0 patch
->5 byte 2 \b, PPF 3.0 patch
->>56 byte 0 \b, Imagetype BIN (any)
->>56 byte 1 \b, Imagetype GI (PrimoDVD)
->>57 byte 0 \b, Blockcheck disabled
->>57 byte 1 \b, Blockcheck enabled
->>58 byte 0 \b, Undo data not available
->>58 byte 1 \b, Undo data available
->6 string x \b, description: %s
-
-0 string PPF20 Playstation Patch File version 2.0
->5 byte 0 \b, PPF 1.0 patch
->5 byte 1 \b, PPF 2.0 patch
->>56 lelong >0 \b, size of file to patch %d
->6 string x \b, description: %s
-
-0 string PPF10 Playstation Patch File version 1.0
->5 byte 0 \b, Simple Encoding
->6 string x \b, description: %s
-
-# From: Daniel Dawson <ddawson@icehouse.net>
-# SNES9x .smv "movie" file format.
-0 string SMV\x1A SNES9x input recording
->0x4 lelong x \b, version %d
-# version 4 is latest so far
->0x4 lelong <5
->>0x8 ledate x \b, recorded at %s
->>0xc lelong >0 \b, rerecorded %d times
->>0x10 lelong x \b, %d frames long
->>0x14 byte >0 \b, data for controller(s):
->>>0x14 byte &0x1 #1
->>>0x14 byte &0x2 #2
->>>0x14 byte &0x4 #3
->>>0x14 byte &0x8 #4
->>>0x14 byte &0x10 #5
->>0x15 byte ^0x1 \b, begins from snapshot
->>0x15 byte &0x1 \b, begins from reset
->>0x15 byte ^0x2 \b, NTSC standard
->>0x15 byte &0x2 \b, PAL standard
->>0x17 byte &0x1 \b, settings:
-# WIP1Timing not used as of version 4
->>>0x4 lelong <4
->>>>0x17 byte &0x2 WIP1Timing
->>>0x17 byte &0x4 Left+Right
->>>0x17 byte &0x8 VolumeEnvX
->>>0x17 byte &0x10 FakeMute
->>>0x17 byte &0x20 SyncSound
-# New flag as of version 4
->>>0x4 lelong >3
->>>>0x17 byte &0x80 NoCPUShutdown
->>0x4 lelong <4
->>>0x18 lelong >0x23
->>>>0x20 leshort !0
->>>>>0x20 lestring16 x \b, metadata: "%s"
->>0x4 lelong >3
->>>0x24 byte >0 \b, port 1:
->>>>0x24 byte 1 joypad
->>>>0x24 byte 2 mouse
->>>>0x24 byte 3 SuperScope
->>>>0x24 byte 4 Justifier
->>>>0x24 byte 5 multitap
->>>0x24 byte >0 \b, port 2:
->>>>0x25 byte 1 joypad
->>>>0x25 byte 2 mouse
->>>>0x25 byte 3 SuperScope
->>>>0x25 byte 4 Justifier
->>>>0x25 byte 5 multitap
->>>0x18 lelong >0x43
->>>>0x40 leshort !0
->>>>>0x40 lestring16 x \b, metadata: "%s"
->>0x17 byte &0x40 \b, ROM:
->>>(0x18.l-26) lelong x CRC32 0x%08x
->>>(0x18.l-23) string x "%s"
-
-# From: "Nelson A. de Oliveira" <naoliv@gmail.com>
-# .w3g
-0 string Warcraft\ III\ recorded\ game %s
-# .w3m
-0 string HM3W Warcraft III map file
-
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