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authorobrien <obrien@FreeBSD.org>2000-05-12 23:15:20 +0000
committerobrien <obrien@FreeBSD.org>2000-05-12 23:15:20 +0000
commit2a9ea95d682586d2b0c31da28d82a73d786c7c0a (patch)
tree9d4ce42d357c391a11d77254b770908c02ecf672 /contrib/binutils/gas/struc-symbol.h
parentbffe850874e72664f78cf171ab1c4339b9b63cab (diff)
downloadFreeBSD-src-2a9ea95d682586d2b0c31da28d82a73d786c7c0a.zip
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Import of Binutils 2.10 snapshot.
Diffstat (limited to 'contrib/binutils/gas/struc-symbol.h')
-rw-r--r--contrib/binutils/gas/struc-symbol.h126
1 files changed, 55 insertions, 71 deletions
diff --git a/contrib/binutils/gas/struc-symbol.h b/contrib/binutils/gas/struc-symbol.h
index 0e60cb1..7573566 100644
--- a/contrib/binutils/gas/struc-symbol.h
+++ b/contrib/binutils/gas/struc-symbol.h
@@ -1,5 +1,5 @@
/* struct_symbol.h - Internal symbol structure
- Copyright (C) 1987, 1992, 1993, 1994 Free Software Foundation, Inc.
+ Copyright (C) 1987, 92, 93, 94, 95, 98, 1999 Free Software Foundation, Inc.
This file is part of GAS, the GNU Assembler.
@@ -14,22 +14,23 @@
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
- along with GAS; see the file COPYING. If not, write to
- the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+ along with GAS; see the file COPYING. If not, write to the Free
+ Software Foundation, 59 Temple Place - Suite 330, Boston, MA
+ 02111-1307, USA. */
#ifndef __struc_symbol_h__
#define __struc_symbol_h__
-#ifdef BFD_ASSEMBLER
-/* The BFD code wants to walk the list in both directions. */
-#undef SYMBOLS_NEED_BACKPOINTERS
-#define SYMBOLS_NEED_BACKPOINTERS
-#endif
+/* The information we keep for a symbol. Note that the symbol table
+ holds pointers both to this and to local_symbol structures. See
+ below. */
-/* our version of an nlist node */
struct symbol
{
-#ifndef BFD_ASSEMBLER
+#ifdef BFD_ASSEMBLER
+ /* BFD symbol */
+ asymbol *bsym;
+#else
/* The (4-origin) position of sy_name in the symbol table of the object
file. This will be 0 for (nameless) .stabd symbols.
@@ -41,9 +42,6 @@ struct symbol
/* The 24 bit symbol number. Symbol numbers start at 0 and are unsigned. */
long sy_number;
-#else
- /* BFD symbol */
- asymbol *bsym;
#endif
/* The value of the symbol. */
@@ -90,72 +88,58 @@ struct symbol
#ifdef TC_SYMFIELD_TYPE
TC_SYMFIELD_TYPE sy_tc;
#endif
-
-#ifdef TARGET_SYMBOL_FIELDS
- TARGET_SYMBOL_FIELDS
-#endif
};
-typedef struct symbol symbolS;
-
-#ifndef WORKING_DOT_WORD
-struct broken_word
- {
- /* Linked list -- one of these structures per ".word x-y+C"
- expression. */
- struct broken_word *next_broken_word;
- /* Which frag is this broken word in? */
- fragS *frag;
- /* Where in the frag is it? */
- char *word_goes_here;
- /* Where to add the break. */
- fragS *dispfrag; /* where to add the break */
- /* Operands of expression. */
- symbolS *add;
- symbolS *sub;
- offsetT addnum;
-
- int added; /* nasty thing happend yet? */
- /* 1: added and has a long-jump */
- /* 2: added but uses someone elses long-jump */
-
- /* Pointer to broken_word with a similar long-jump. */
- struct broken_word *use_jump;
- };
-extern struct broken_word *broken_words;
-#endif /* ndef WORKING_DOT_WORD */
-
-/*
- * Current means for getting from symbols to segments and vice verse.
- * This will change for infinite-segments support (e.g. COFF).
- */
-extern const segT N_TYPE_seg[]; /* subseg.c */
-
-#define SEGMENT_TO_SYMBOL_TYPE(seg) ( seg_N_TYPE [(int) (seg)] )
-extern const short seg_N_TYPE[];/* subseg.c */
-
-#define N_REGISTER 30 /* Fake N_TYPE value for SEG_REGISTER */
-
-void symbol_clear_list_pointers PARAMS ((symbolS * symbolP));
-
-#ifdef SYMBOLS_NEED_BACKPOINTERS
+#ifdef BFD_ASSEMBLER
-void symbol_insert PARAMS ((symbolS * addme, symbolS * target,
- symbolS ** rootP, symbolS ** lastP));
-void symbol_remove PARAMS ((symbolS * symbolP, symbolS ** rootP,
- symbolS ** lastP));
+/* A pointer in the symbol may point to either a complete symbol
+ (struct symbol above) or to a local symbol (struct local_symbol
+ defined here). The symbol code can detect the case by examining
+ the first field. It is always NULL for a local symbol.
-#define symbol_previous(s) ((s)->sy_previous)
+ We do this because we ordinarily only need a small amount of
+ information for a local symbol. The symbol table takes up a lot of
+ space, and storing less information for a local symbol can make a
+ big difference in assembler memory usage when assembling a large
+ file. */
-#endif /* SYMBOLS_NEED_BACKPOINTERS */
+struct local_symbol
+{
+ /* This pointer is always NULL to indicate that this is a local
+ symbol. */
+ asymbol *lsy_marker;
+
+ /* The symbol section. This also serves as a flag. If this is
+ reg_section, then this symbol has been converted into a regular
+ symbol, and sy_sym points to it. */
+ segT lsy_section;
+
+ /* The symbol name. */
+ const char *lsy_name;
+
+ /* The symbol frag or the real symbol, depending upon the value in
+ sy_section. If the symbol has been fully resolved, lsy_frag is
+ set to NULL. */
+ union
+ {
+ fragS *lsy_frag;
+ symbolS *lsy_sym;
+ } u;
-void verify_symbol_chain PARAMS ((symbolS * rootP, symbolS * lastP));
-void verify_symbol_chain_2 PARAMS ((symbolS * symP));
+ /* The offset within the frag. */
+ valueT lsy_offset;
+};
-void symbol_append PARAMS ((symbolS * addme, symbolS * target,
- symbolS ** rootP, symbolS ** lastP));
+#define local_symbol_converted_p(l) ((l)->lsy_section == reg_section)
+#define local_symbol_mark_converted(l) ((l)->lsy_section = reg_section)
+#define local_symbol_resolved_p(l) ((l)->u.lsy_frag == NULL)
+#define local_symbol_mark_resolved(l) ((l)->u.lsy_frag = NULL)
+#define local_symbol_get_frag(l) ((l)->u.lsy_frag)
+#define local_symbol_set_frag(l, f) ((l)->u.lsy_frag = (f))
+#define local_symbol_get_real_symbol(l) ((l)->u.lsy_sym)
+#define local_symbol_set_real_symbol(l, s) ((l)->u.lsy_sym = (s))
-#define symbol_next(s) ((s)->sy_next)
+#endif /* BFD_ASSEMBLER */
#endif /* __struc_symbol_h__ */
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