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authormarcel <marcel@FreeBSD.org>2003-09-06 05:15:36 +0000
committermarcel <marcel@FreeBSD.org>2003-09-06 05:15:36 +0000
commitee8ad8e3cf0b63ea248a6010114bcedead865f10 (patch)
tree3a73ade9b3b06b65136dcdf753daa119ca833e45
parent0960ba26a2cc7682d7ddee7f3238ae4a1c24bd52 (diff)
downloadFreeBSD-src-ee8ad8e3cf0b63ea248a6010114bcedead865f10.zip
FreeBSD-src-ee8ad8e3cf0b63ea248a6010114bcedead865f10.tar.gz
Load the kernel at a 64M instead of 5M. The advantage of this is that
we can switch to 64M-sized identity mappings and not having to map the first 64M. This is especially important because the first 1M contains the VGA frame buffer and is otherwise a legacy memory range. Best to make as little assumptions about it as possible. Switching to 64M-sized mappings is important to avoid creating overlapping translations, which have the side-effect of triggering machine checks. This is currently what's preventing us to boot on an Intel Tiger 4. Note that since we currently use 256M-sized identity mappings, we would reduce the size of the mappings and consequently increase the TLB pressure. The performance implications of this are minimal if measurable at all because identify mappings are not our primary means for memory management. Also note that there's no guarantee that physical memory exists at 64M. Then again, we didn't had the guarantee when we were loading at 5M. We'll deal with this when it's a problem. Discussed with: arun@
-rw-r--r--sys/conf/ldscript.ia642
1 files changed, 1 insertions, 1 deletions
diff --git a/sys/conf/ldscript.ia64 b/sys/conf/ldscript.ia64
index 7b6e2f6..a06798b 100644
--- a/sys/conf/ldscript.ia64
+++ b/sys/conf/ldscript.ia64
@@ -3,7 +3,7 @@ OUTPUT_FORMAT("elf64-ia64-little", "elf64-ia64-little", "elf64-ia64-little")
OUTPUT_ARCH(ia64)
ENTRY(__start)
SEARCH_DIR(/usr/lib);
-kernel_text = 0xe000000000500000;
+kernel_text = 0xe000000004000000;
SECTIONS
{
/* Read-only sections, merged into text segment: */
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