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author | delphij <delphij@FreeBSD.org> | 2014-05-09 07:17:29 +0000 |
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committer | delphij <delphij@FreeBSD.org> | 2014-05-09 07:17:29 +0000 |
commit | 90e164441d532281e6df118813fa9d713e1b8971 (patch) | |
tree | d69af355f0d40322c0b3d4082557d8756bed1637 | |
parent | 7cb0f49ed2f136dd32fc5ce108ef3e244742098c (diff) | |
download | FreeBSD-src-90e164441d532281e6df118813fa9d713e1b8971.zip FreeBSD-src-90e164441d532281e6df118813fa9d713e1b8971.tar.gz |
MFC r264836 (MFV r264830):
4745 fix AVL code misspellings
-rw-r--r-- | sys/cddl/contrib/opensolaris/common/avl/avl.c | 11 | ||||
-rw-r--r-- | sys/cddl/contrib/opensolaris/uts/common/sys/avl.h | 4 |
2 files changed, 8 insertions, 7 deletions
diff --git a/sys/cddl/contrib/opensolaris/common/avl/avl.c b/sys/cddl/contrib/opensolaris/common/avl/avl.c index 6106ef1..7f54c33 100644 --- a/sys/cddl/contrib/opensolaris/common/avl/avl.c +++ b/sys/cddl/contrib/opensolaris/common/avl/avl.c @@ -37,7 +37,7 @@ * insertion and deletion relatively efficiently. Searching the tree is * still a fast operation, roughly O(log(N)). * - * The key to insertion and deletion is a set of tree maniuplations called + * The key to insertion and deletion is a set of tree manipulations called * rotations, which bring unbalanced subtrees back into the semi-balanced state. * * This implementation of AVL trees has the following peculiarities: @@ -45,7 +45,7 @@ * - The AVL specific data structures are physically embedded as fields * in the "using" data structures. To maintain generality the code * must constantly translate between "avl_node_t *" and containing - * data structure "void *"s by adding/subracting the avl_offset. + * data structure "void *"s by adding/subtracting the avl_offset. * * - Since the AVL data is always embedded in other structures, there is * no locking or memory allocation in the AVL routines. This must be @@ -94,7 +94,7 @@ #include <sys/avl.h> /* - * Small arrays to translate between balance (or diff) values and child indeces. + * Small arrays to translate between balance (or diff) values and child indices. * * Code that deals with binary tree data structures will randomly use * left and right children when examining a tree. C "if()" statements @@ -114,7 +114,8 @@ static const int avl_balance2child[] = {0, 0, 1}; * * - If there is a left child, go to it, then to it's rightmost descendant. * - * - otherwise we return thru parent nodes until we've come from a right child. + * - otherwise we return through parent nodes until we've come from a right + * child. * * Return Value: * NULL - if at the end of the nodes @@ -919,7 +920,7 @@ avl_is_empty(avl_tree_t *tree) /* * Post-order tree walk used to visit all tree nodes and destroy the tree - * in post order. This is used for destroying a tree w/o paying any cost + * in post order. This is used for destroying a tree without paying any cost * for rebalancing it. * * example: diff --git a/sys/cddl/contrib/opensolaris/uts/common/sys/avl.h b/sys/cddl/contrib/opensolaris/uts/common/sys/avl.h index ba305c9..eea9c55 100644 --- a/sys/cddl/contrib/opensolaris/uts/common/sys/avl.h +++ b/sys/cddl/contrib/opensolaris/uts/common/sys/avl.h @@ -39,7 +39,7 @@ extern "C" { #include <sys/avl_impl.h> /* - * This is a generic implemenatation of AVL trees for use in the Solaris kernel. + * This is a generic implementation of AVL trees for use in the Solaris kernel. * The interfaces provide an efficient way of implementing an ordered set of * data structures. * @@ -175,7 +175,7 @@ extern void avl_insert(avl_tree_t *tree, void *node, avl_index_t where); * Insert "new_data" in "tree" in the given "direction" either after * or before the data "here". * - * This might be usefull for avl clients caching recently accessed + * This might be useful for avl clients caching recently accessed * data to avoid doing avl_find() again for insertion. * * new_data - new data to insert |