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# Created by: Dan Pelleg <daniel+boodler@pelleg.org>
# $FreeBSD$
PORTNAME= boodler
PORTVERSION= 1.5.3
PORTREVISION= 5
CATEGORIES= audio
MASTER_SITES= http://www.eblong.com/zarf/boodler/
DISTFILES= boodler-153.tar.gz boodler-snd-021902.tar.gz
MAINTAINER= ports@FreeBSD.org
COMMENT= Programmable soundscape tool
LICENSE= LGPL20 # Main program only, sounds have various copyrights
RESTRICTED= Not for commercial use
RESTRICTED_FILES= boodler-snd-021902.tar.gz
USES= python:2 shebangfix
HAS_CONFIGURE= yes
CONFIGURE_SCRIPT= configure.py
CONFIGURE_ARGS= --include ${LOCALBASE}/include --lib ${LOCALBASE}/lib
WRKSRC= ${WRKDIR}/${PORTNAME}
SHEBANG_FILES= ${CONFIGURE_SCRIPT} boodler.py
python_CMD= ${PYTHON_CMD}
SUB_FILES= boodler-wrapper
SUB_LIST= PYTHON_CMD=${PYTHON_CMD}
OPTIONS_DEFINE= DOCS
OPTIONS_SINGLE= AUDIO
OPTIONS_SINGLE_AUDIO= ESOUND FILE OSS
OPTIONS_DEFAULT= OSS
AUDIO_DESC= Audio backend
ESOUND_LIB_DEPENDS= libesd.so:${PORTSDIR}/audio/esound
ESOUND_CONFIGURE_ON= --driver esd
FILE_DESC= Write raw PCM data to a file
FILE_CONFIGURE_ON= --driver file
OSS_CONFIGURE_ON= --driver oss
.include <bsd.port.pre.mk>
.if ${ARCH} == "amd64" || ${ARCH} == "ia64" || ${ARCH} == "powerpc" || ${ARCH} == "sparc64"
CONFIGURE_ARGS+= --PIC
.endif
post-patch:
${REINPLACE_CMD} -e "s|python|${PYTHON_CMD}|" \
-e "s|make |${MAKE_CMD} |g" ${WRKSRC}/Makefile
${RMDIR} ${WRKDIR}/boodler-snd/string
post-build:
${PYTHON_CMD} ${PYTHON_LIBDIR}/compileall.py ${WRKSRC}/effects ${WRKSRC}/boodle
${PYTHON_CMD} -O ${PYTHON_LIBDIR}/compileall.py ${WRKSRC}/effects ${WRKSRC}/boodle
do-install:
(cd ${WRKDIR} && ${COPYTREE_SHARE} boodler-snd ${STAGEDIR}${DATADIR})
(cd ${WRKSRC} && ${COPYTREE_SHARE} "boodle effects" ${STAGEDIR}${DATADIR})
${INSTALL_SCRIPT} ${WRKDIR}/boodler-wrapper ${STAGEDIR}${PREFIX}/bin/boodler
${INSTALL_SCRIPT} ${WRKSRC}/boodler.py ${STAGEDIR}${DATADIR}
${RM} ${STAGEDIR}${DATADIR}/boodle/cboodle.so
${INSTALL_PROGRAM} ${WRKSRC}/boodle/cboodle.so ${STAGEDIR}${DATADIR}/boodle/cboodle.so
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/doc/*.html ${STAGEDIR}${DOCSDIR}
.include <bsd.port.post.mk>
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