# Created by: Kyle Evans # $FreeBSD$ PORTNAME= zdoom PORTVERSION= 2.8.1 PORTREVISION= 2 CATEGORIES= games MAINTAINER= kevans@FreeBSD.org COMMENT= Source port for Doom-engine games LICENSE= DOOM LICENSE_NAME= Limited Use Software License Agreement LICENSE_FILE= ${WRKSRC}/docs/doomlic.txt LICENSE_PERMS= dist-mirror pkg-mirror auto-accept BUILD_DEPENDS= zip:archivers/zip LIB_DEPENDS= libfontconfig.so:x11-fonts/fontconfig \ libfreetype.so:print/freetype2 \ libsndfile.so:audio/libsndfile NOT_FOR_ARCHS= powerpc64 NOT_FOR_ARCHS_REASON= fails to compile: invokes x86 assembly USE_GITHUB= yes GH_ACCOUNT= rheit PORTSCOUT= limit:^.+\.[1-9]{1,3}[1-8]?$$ DATADIR= ${DMDIR}/${PORTNAME} USES= cmake:outsource gettext jpeg openal pkgconfig USE_GNOME= atk cairo gdkpixbuf2 gtk20 pango USE_SDL= sdl2 CMAKE_ARGS= -DNO_FMOD:BOOL=ON CXXFLAGS+= -DSHARE_DIR=\\\"${DATADIR}\\\" DESKTOP_ENTRIES= "ZDoom" "" "${PORTNAME}" "${PORTNAME}" "Game;Shooter;" "" PLIST_FILES= bin/${PORTNAME} \ ${DATADIR}/${PORTNAME}.pk3 \ share/pixmaps/${PORTNAME}.xpm OPTIONS_DEFINE= FLUIDSYNTH OPTIONS_DEFAULT=FLUIDSYNTH FLUIDSYNTH_DESC= FluidSynth sound library support FLUIDSYNTH_LIB_DEPENDS= libfluidsynth.so:audio/fluidsynth FLUIDSYNTH_CMAKE_BOOL= WITH_FLUIDSYNTH .include "${.CURDIR}/../doom-data/Makefile.include" do-install: @${MKDIR} ${STAGEDIR}${DATADIR} ${INSTALL_PROGRAM} ${CONFIGURE_WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin ${INSTALL_DATA} ${CONFIGURE_WRKSRC}/${PORTNAME}.pk3 ${STAGEDIR}${DATADIR} ${INSTALL_DATA} ${FILESDIR}/${PORTNAME}.xpm ${STAGEDIR}${PREFIX}/share/pixmaps .include