This is xbattle by Greg Lesher, based on the original by Steve Lehar released in 1991, and including enhancements, modifications, and bug fixes by contributers from all over the world. It is a concurrent multi-player game which combines elements of strategy with arcade-like action to capture a wide range of military scenarios. The game is based on X Windows. Opponents play from separate displays, with commands being executed concurrently--the players do not take "turns", but rather they all issue their commands simultaneously. There can be any number of players, with each player assigned to a specific team, indicated by marker colors. The game board is a matrix of cells (square, hexes, etc.) that can be occupied by colored troops, with the goal of the game being to eliminate the enemy from the board by attacking cells occupied by enemy troops. A wide variety of command line options (and previously configured game files) provide an abundance of different scenarios and gaming environments. If you have never used xbattle before, read the introduction on the xbattle Web site. To get the feel of the game, you can run the "tutorial1" and "tutorial2" scripts supplied with the game. These start a series of small example games that you can play around with to learn the various options available with the game. - Gregory W. Lesher lesher@cns.bu.edu