--- nubot.c.orig +++ nubot.c @@ -1,4 +1,6 @@ #include +#include +#include #include #include "struct.h" @@ -172,7 +174,7 @@ list_moves(player, board, movel); - if (movel[0].ox==(-1)) return; /* there are no legal moves */ + if (movel[0].ox==(-1)) return(0); /* there are no legal moves */ if (botlevel==0) { for (ix=0; movel[ix].ox!=(-1); ix++); @@ -180,7 +182,7 @@ best = &(movel[ix]); move_piece(best->ox,best->oy,best->nx,best->ny,player); - return; + return(0); }; for (ix=0; movel[ix].ox!=(-1); ix++) {