# Created by: Dmitry Marakasov # $FreeBSD$ PORTNAME= steelstorm DISTVERSION= beta-r1591 CATEGORIES= games MASTER_SITES= http://mirror.amdmi3.ru/distfiles/ MAINTAINER= amdmi3@FreeBSD.org COMMENT= Old school top down arcade shooter LICENSE= GPLv2 CCbyNCSA3 EULA LICENSE_COMB= multi LICENSE_FILE_GPLv2= ${WRKSRC}/gpl-2.txt LICENSE_NAME_CCbyNCSA3= Attribution-NonCommercial-ShareAlike 3.0 Unported LICENSE_PERMS_CCbyNCSA3=dist-mirror pkg-mirror auto-accept LICENSE_FILE_CCbyNCSA3= ${WRKSRC}/cc-by-nc-sa-3.txt LICENSE_NAME_EULA= Steel storm episode 1 limited user software license agreement LICENSE_PERMS_EULA= # none LICENSE_FILE_EULA= ${WRKSRC}/license.txt MANUAL_PACKAGE_BUILD= needs interactive license confirmation USE_GL= gl WRKSRC= ${WRKDIR}/${PORTNAME} BUILD_WRKSRC= ${WRKSRC}/engine_source MAKEFILE= BSDmakefile MAKE_ENV= STRIP="${STRIP_CMD}" ALL_TARGET= # empty PORTDOCS= README.txt OPTIONS_DEFINE= OPTIMIZED_CFLAGS OPTIONS_MULTI= FLAVOR OPTIONS_MULTI_FLAVOR= CLIENT DEDICATED CLIENT_DESC= Build client DEDICATED_DESC= Dedicated server FLAVOR_DESC= Executable Selection OPTIONS_DEFAULT= OPTIMIZED_CFLAGS CLIENT DEDICATED PLIST_FILES= %%DATADIR%%/ssgamedata000001.pk3 PLIST_DIRS= %%DATADIR%% NO_STAGE= yes .include .if ${PORT_OPTIONS:MCLIENT} ALL_TARGET+= cl-release USE_XORG+= x11 xpm xext xxf86dga xxf86vm PLIST_FILES+= bin/steelstorm .endif .if ${PORT_OPTIONS:MDEDICATED} ALL_TARGET+= sv-release PLIST_FILES+= bin/steelstorm-dedicated .endif post-patch: @${REINPLACE_CMD} -e 's|/usr/X11R6|${LOCALBASE}|g' \ ${BUILD_WRKSRC}/BSDmakefile ${BUILD_WRKSRC}/makefile.inc .if ! ${PORT_OPTIONS:MOPTIMIZED_CFLAGS} @${REINPLACE_CMD} -e '/^OPTIM_RELEASE=/ d' \ ${BUILD_WRKSRC}/makefile.inc .endif @${REINPLACE_CMD} -e 's|"gamedata"|"${DATADIR}"|' \ ${BUILD_WRKSRC}/common.c do-install: .if ${PORT_OPTIONS:MCLIENT} ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/darkplaces-glx ${PREFIX}/bin/steelstorm .endif .if ${PORT_OPTIONS:MDEDICATED} ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/darkplaces-dedicated ${PREFIX}/bin/steelstorm-dedicated .endif ${MKDIR} ${DATADIR} ${INSTALL_DATA} ${WRKSRC}/gamedata/ssgamedata000001.pk3 ${DATADIR}/ .if ${PORT_OPTIONS:MDOCS} ${MKDIR} ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/README.txt ${DOCSDIR}/ .endif .include