# New ports collection makefile for: prboom # Date created: 10 June 2001 # Whom: Jordan DeLong # # $FreeBSD$ # PORTNAME= prboom PORTVERSION= 2.2.2 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} MASTER_SITE_SUBDIR= ${PORTNAME} MAINTAINER= fracture@allusion.net COMMENT= A multiplayer-capable and modified version of ID's classic doom game LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \ smpeg.1:${PORTSDIR}/graphics/smpeg \ SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \ SDL_net.0:${PORTSDIR}/net/sdl_net SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config USE_GMAKE= yes GNU_CONFIGURE= yes CONFIGURE_ENV= SDL_CONFIG="${SDL_CONFIG}" \ CFLAGS+="-I${LOCALBASE}/include" \ LDFLAGS="-L${LOCALBASE}/lib" MAN5= boom.cfg.5 MAN6= prboom.6 prboom-game-server.6 post-install: .if !defined(NOPORTDOCS) ${MKDIR} ${PREFIX}/share/doc/prboom ${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/prboom ${INSTALL_DATA} ${WRKSRC}/doc/README.compat ${PREFIX}/share/doc/prboom ${INSTALL_DATA} ${WRKSRC}/doc/README.demos ${PREFIX}/share/doc/prboom ${INSTALL_DATA} ${WRKSRC}/doc/boom.txt ${PREFIX}/share/doc/prboom .endif .include