--- server/Game.c.orig Sun Aug 22 16:35:40 2004 +++ server/Game.c Sun Aug 22 16:35:50 2004 @@ -226,7 +226,7 @@ case PLAYER_DESTROY : /* Destroy 状態の Player を削除する */ current = ObjList_DeleteObjToPrev(game->player_list, current); break; - default : + default : break; } }