# Created by: Rusmir Dusko # $FreeBSD$ PORTNAME= duckmaze DISTVERSION= 0.3r34 PORTREVISION= 3 CATEGORIES= games python MASTER_SITES= SF/nemysisfreebsdp/games/${PORTNAME}/ DISTFILES= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX} \ ${PORTNAME}.png DIST_SUBDIR= python EXTRACT_ONLY= ${PORTNAME}-${DISTVERSION}${EXTRACT_SUFX} MAINTAINER= ports@FreeBSD.org COMMENT= Game about a duck that is in a maze LICENSE= GPLv2+ LICENSE_FILE= ${WRKSRC}/doc/COPYING.txt RUN_DEPENDS= ${PYGAME} WRKSRC= ${WRKDIR}/${PORTNAME}/trunk USES= python shebangfix SHEBANG_FILES= *.py mopelib/mopelib.py PORTDOCS= index.html style.css OPTIONS_DEFINE= DOCS SUB_FILES= ${PORTNAME}.sh DESKTOP_ENTRIES="duckmaze" "" "${PORTNAME}" \ "${PORTNAME}" "Game;ArcadeGame;" "" post-extract: ${MV} ${WRKSRC}/doc/*.png ${WRKSRC}/images/ do-build: @${PYTHON_CMD} -m compileall ${WRKSRC} @${PYTHON_CMD} -O -m compileall ${WRKSRC} do-install: @${REINPLACE_CMD} -e 's|%%PYTHON_CMD%%|${PYTHON_CMD}|' \ ${WRKDIR}/${PORTNAME}.sh ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME}.sh \ ${STAGEDIR}${PREFIX}/bin/${PORTNAME} .for d in images levels mopelib music sounds @(cd ${WRKSRC} && ${COPYTREE_SHARE} ${d} ${STAGEDIR}${DATADIR}) .endfor .for f in *.py *.pyc *.pyo ${INSTALL_SCRIPT} ${WRKSRC}/${f} ${STAGEDIR}${DATADIR} .endfor .for f in duckmazerc.txt version ${INSTALL_DATA} ${WRKSRC}/${f} ${STAGEDIR}${DATADIR} .endfor ${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png \ ${STAGEDIR}${PREFIX}/share/pixmaps/ @${MKDIR} ${STAGEDIR}${DOCSDIR} ${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/doc/|} ${STAGEDIR}${DOCSDIR} .include