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PR: ports/105010
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
Sponsored by: FreeBSD Bug-a-thon #2
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PR: ports/105009
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
Sponsored by: FreeBSD Bug-a-thon #2
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PR: ports/105007
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer
Sponsored by: FreeBSD Bug-a-thon #2
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PR: ports/98458
Submitted by: miwi@
Sponsored by: FreeBSD Bug-a-thon #2
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Submitted by: maintainer
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Submitted by: maintainer
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Approved by: Loren M. Lang (maintainer)
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The well-known minesweeper game.
Left-click to uncover, right-click to mark.
The look is inspired by the KDE minesweeper program.
WWW: http://www.gnustep.it/marko/GMines/index.html
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PR: ports/105044
Submitted by: Lars Engels <lars.engels@0x20.net> (maintainer)
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PR: ports/104750
ports/104749
ports/104748
Submitted by: Conrad J. Sabatier <conrads@cox.net>
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- Remove pkg-install scripts
- See the full changelog at:
http://louhi.kempele.fi/~skyostil/uv/fretsonfire/fretsonfire-1-0-263.blog/
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PR: ports/104803
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu> (maintainer)
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- Remove USE_X_PREFIX
- Add games/dangerdeep-data dependency
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The Danger From the Deep data files
WWW: http://www.dangerdeep.net
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SLIGE map generator.
Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps.
In particular, Slump only places monsters that the FreeDoom artists have drawn
in to maps; this way one can play FreeDoom without feeling that the game is
incomplete.
WWW: http://www.samiam.org/slump.html
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(compilable also for DOS and Linux) that produces brand-new levels for DOOM or
DOOM II. If you're tired of the levels and PWADs that you have, you can use
SLIGE to generate dozens or hundreds or thousands more. Some of them will
probably be pretty good, too (he said modestly).
WWW: http://www.doomworld.com/slige/
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bugs from the last version, specially in single player games).
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- Grammar fix
[1]:
PR: ports/104632
Submitted by: alepulver
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- Grammar fix
[1]:
PR: ports/104630
Submitted by: alepulver
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PR: ports/104630
Submitted by: alepulver
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- Bump PORTREVISION.
- Rename directories and scripts adding the "linux-" prefix
(IdSoftware always releases the source code of their engines).
- Add IDSOFTWARE to MASTER_SITES.
- Remove unneeded libraries (included in linux_base-fc4).
- Use NO_CDROM instead of RESTRICTED since redistribution is allowed
in electronic form (see games/linux-quake4, games/linux-quake4-demo
and games/linux-doom3).
Also:
- Add amd64 to ONLY_FOR_ARCHS
- Move to LOCALBASE
- Grammar fix
[1]:
PR: ports/102916
Submitted by: alepulver
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PR: ports/104728
Submitted by: Peter Thoenen <peter.thoenen@yahoo.com> (maintainer)
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You need a medium-sized TIFF file to play this game.
Left-click and drag to move a piece or cluster.
Ctrl-left-click and drag to connect knobs to slots.
Right-click to disassemble a cluster.
Ctrl-right-click to extract a piece from a cluster.
WWW: http://www.gnustep.it/marko/GPuzzle2/
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Drag-and-drop colors from the palette or from the board itself. The
object is to determine the hidden combination of four colors. The game
may be played in two modes: with replacement, which means that colors
may repeat, and without replacement, which means that colors are
unique. The user selects a choice of four colors and "commits" them.
The program replies with an evaluation -- a black peg for a color that
is placed correctly, and a white peg for a color that is in the wrong
position. The user may make a total of eight queries.
WWW: http://www.gnustep.it/marko/GMastermind/
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the opposing team's victories count doubly against the player and vice
versa. Play it and find out!
WWW: http://www.nongnu.org/gap/lapispuzzle/
PR: 104388
Submitted by: Gürkan Sengün
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with malloc debugging enabled.
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PR: ports/104272
Submitted by: UMENO Takashi <umeno at rr.iij4u.or.jp> (maintainer)
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anymore.
Reported by: kris
Approved by: portmgr (erwin)
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first one is only for native binaries).
Reported by: gabor
Approved by: portmgr (erwin)
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PR: ports/104629
Submitted by: alepulver (myself)
Approved by: portmgr (erwin)
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Approved by: portmgr (erwin)
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Approved by: portmgr (self)
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Approved by: portmgr (self)
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Approved by: portmgr (erwin)
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was committed on 2006/09/15, to fix the build.
Hat: portmgr
Pointy hat: linimon
Approved by: portmgr (implicit)
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new freetype2 where needed.
Submitted by: mezz, ahze, pav, and many others
Approved by: portmgr (implicit, kris)
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amount of work by the FreeBSD GNOME Team and our testers.
On top of the usual GNOME update, we have taken this opportunity to move
GNOME from X11BASE to LOCALBASE. This means roughly 600 ports NOT part of
the GNOME Desktop also need to be changed. The bulk of the move was carried
out by ahze, mezz, and pav, but it would not have been possible without
cooperation from the FreeBSD KDE team who worked with us to make sure
GNOME and KDE can still coexist happily. We would also like to send a
shout out to kris and pointyhat for putting up with multiple test runs
until we got something that was solid.
Back to GNOME 2.16. This release brings a huge amount of new functionality
to FreeBSD. The standard release notes can be read at
http://www.gnome.org/start/2.16/ . But on top of what you will read there,
jylefort and marcus have completed work on a port of HAL to FreeBSD. This
will allow FreeBSD to take advantage of closer hardware interaction such
as auto-mounting CD-ROMs, USB drives, and music players; auto-playing
audio CDs; and managing laptop power consumption.
But where would this all be without our loyal testers and contributors?
Therefore, the FreeBSD GNOME team would like to thank the following users:
Phillip Neumann <pneumann@gmail.com>
tmclaugh
mux
Yuri Pankov <yuri.pankov@gmail.com>
chinsan
Thomas <freebsdlists@bsdunix.ch>
Brian Gruber <knightbg@yahoo.com>
Franz Klammer <klammer@webonaut.com>
Dominique Goncalves <dominique.goncalves@gmail.com>
Pascal Hofstee <caelian@gmail.com>
Yasuda Keisuke <kysd@po.harenet.ne.jp>
backyard <backyard1454-bsd@yahoo.com>
Andris Raugulis <endrju@null.lv> <endrju@null.lv>
Eric L. Chen <d9364104@mail.nchu.edu.tw>
Pawel Worach <pawel.worach@gmail.com>
QuiRK on #freebsd-gnome
Shane Bell <decept0@gmail.com>
luigi
sajd on #freebsd-gnome
sat
Chris Coleman <chrisc@vmunix.com>
kaeru on #freebsd-gnome
crsd_ via irc.freenode.org/#FreeBSD-GNOME
Joel Diaz <joeldiaz@mac.com>
Enjoy!
Approved by: portmgr (implicit, kris)
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Approved by: portmgr (marcus)
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- Replace self-checksum with ports distinfo.
- Update "System Requirements" list in pkg-descr.
PR: ports/103829
Submitted by: Kevin Brunelle <kruptos@mlinux.org>
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PR: ports/104173
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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PR: ports/104172
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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