| Commit message (Collapse) | Author | Age | Files | Lines |
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- Please portlint by quoting NO_PACKAGE and RESTRICTED
- Add SHA256 checksum
Reported by: fenner distfiles survey [1]
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This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports:
games/doom
games/linux-quake3
games/linux-quake4
games/qcc
games/quake-data
games/quake-source
games/quake2-data
games/quake2-source
games/quake2forge
games/quake2lnx
games/quake3
games/quake3-data
games/rtcw
PR: ports/93546
Submitted by: Alejandro Pulver <alejandro@varnet.biz>
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Approved by: mnag (mentor)
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PR: ports/95312
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
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maintainer timeouts.
Hat: portmgr
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Notified by: kris
Obtained from: debian
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- Fix a comparison typo
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PR: ports/95250
Submitted by: Andrew Pantyukhin <infofarmer@gmail.com>
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Blob and Conquer is a mission and objective based 3D action game.
This is episode 2 of the Blob Wars saga (see /usr/ports/games/blobwars).
With the apparent defeat of Galdov and the reclaiming of the Fire,
Time, Space and Reality Crystals the Blobs' battle was only just
beginning. Bob had rescued many Blobs and fought many battles, but
now he had an ever bigger task ahead of him. The Blobs' homeworld
is still littered with the alien forces and Bob once again makes
it his task to lead the counter attack. But even without Galdov the
aliens are still extremely well organised...
WWW: http://www.parallelrealities.co.uk/blobAndConquer.php
PR: ports/95240
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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-Remove USE_REINPLACE.
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-portlint:
-Remove USE_REINPLACE.
-Use DATADIR in plist.
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- Utilize DATADIR macro in pkg-plist
- Prefer ${INSTALL_DATA} over ${CP}
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PR: 95110
Submitted by: Ports Fury
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PR: 95109
Submitted by: Ports Fury (with some modifications)
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Reported by: pointyhat via kris
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PR: 94972
Submitted by: "Frank W. Josellis" <frank@dynamical-systems.org>
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- Install into X11BASE
- Cleanup
- Take over maintainership
PR: ports/92383
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by: Andrew Pantyukhin <infofarmer@gmail.com> (maintainer)
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PR: ports/94943
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp> (maintainer)
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WWW: http://www.planetquake.com/relay/
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Hat: portmgr
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- Mute extraction of mission packs sources
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- Rework the way we handle BASEDIR/LIBDIR, keeping ability to set basedir
from command line. Only ref_*.so files path left hardcoded
- Tiny fix for dedicated server build (Makefile typo)
- Most importantly, help Quake II always find libGL.so (no more LD_PRELOAD
magic). Bump PORTREVISION for that [*]
- Restore my nifty comments in pkg-plist
References: http://utah-glx.sourceforge.net/faq.html#AEN262 [*]
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longer restricted to analog joysticks.
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- Add ${ARCH} != i386 check for SVGA renderer
- Restore some cosmetic comments of mine
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* Fix installation path (typo)
* Extend comment
PR: ports/91841
Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
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Approved by: Jamie Jones <jamie@bishopston.net> (maintainer)
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PR: 93619
Submitted by: Jamie Jones <jamie@bishopston.net>
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source code.
CleanQ3 is a Quake III Arena engine project intended to clean up the
original source code, and eliminate bugs. You won't find revolutionary
features, just a "better" Quake III.
WWW: http://tremor.quakedev.com/cleanq3.html
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- Minor Makefile cleanups
Reported by: krismail [*]
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PR: ports/94709
Submitted by: maintainer
Reported by: krismail
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PR: ports/94708
Submitted by: maintainer
Reported by: krismail
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2006-03-18 games/duke3d
2006-03-20 sysutils/stat
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PR: ports/93114
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Approved by: Anton Yudin <toha@toha.org.ua> (maintainer)
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from Delphine Software. This program is designed as a cross-platform
replacement for the original executable and uses the SDL library.
It allows you to rediscover and play it on modern machines using
the original datafiles.
WWW: http://membres.lycos.fr/cyxdown/reminiscence/
PR: ports/93168
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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games Sokoban and Kula-World.
WWW: http://kiki.sourceforge.net/
PR: ports/94563
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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sometimes! Your goal is to make groups of colored puyos to make
them explode and send bad ghost Puyos to your oponent. You win the
game if your oponent reaches the top of the board. You can play
against computer or an other human.
PR: ports/94520
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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Changelog at
<http://globulation2.org/wiki/Changes#0.8.19_.28released_20060312.29>.
eported by: pointyhat via Kris
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PR: 94624
Submitted by: Lars Engels <lars.engels@0x20.net>
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PR: ports/94579
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
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include DOOM, DOOM II, Heretic, Hexen, Duke Nukem 3D, QuakeWorld, Quake II,
Quake III Arena, and more.
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