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* Mass-conversion to the USE_AUTOTOOLS New World Order. The code presentade2005-11-151-1/+1
| | | | | | | | | | | | | | | | | in bsd.autotools.mk essentially makes this a no-op given that all the old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in exactly the same way as USE_AUTOTOOLS itself. Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME team -- all GNOME 2.12.x ports use it. Preliminary documentation can be found at: http://people.FreeBSD.org/~ade/autotools.txt which is in the process of being SGMLized before introduction into the Porters Handbook. Light blue touch-paper. Run.
* Bump PORTREVISION to chase the glib20 shared library update.marcus2005-11-051-1/+1
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* switch from tar.bz2 to tar.gz which got freshly released. The taroliver2005-10-292-4/+4
| | | | | format got changed from tar-pax (POSIX 1003.1-2001) to ustar for supporting long filenames on FreeBSD 4
* remove not needed patch fileoliver2005-10-291-196/+0
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* update to 0.3.4oliver2005-10-294-108/+33
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* update to 0.3.3oliver2005-10-125-197/+41
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* another fix to get it to run - still won't start upoliver2005-10-052-2/+7
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* depend on wfut since it is needed to run ember (right now)oliver2005-10-052-4/+12
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* Ember is a WorldForge 3d client using the OGRE 3d library. It's a fork from theoliver2005-10-048-0/+653
Dime code base. The main differences between Dime and Ember is the latters focus on using third party libraries instead of in house development, and its commitment to OGRE. Some of the features are: * Full 3d world with dynamic terrain generation * Easy to use GUI system * Context menus for in game interaction * Support for experimental graphical features such as dynamically generated trees, realistic water and ground cover WWW: http://www.worldforge.org/dev/eng/clients/ember
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