| Commit message (Collapse) | Author | Age | Files | Lines |
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PR: 58643
Submitted by: Rudolf Polzer <freebsd-dr@durchnull.de>
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- Sharp 800x600 graphics
- 50 diverse and challenging levels (more to come...)
- A cool 6-minute ambient soundtrack by an award-winning musician
And it reminds me my old favourite game Marble Drop.
PR: ports/59031
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
Approved by: adamw (mentor)
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game for DOS and Amiga. Runs under scummvm emulator.
PR: ports/56338
Submitted by: Alex Trull <alexander@trull.com>
Approved by: marcus (backup mentor)
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PR: 59284
Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
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A 3D tabletennis game
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the caves of monsters.
Submitted by: Koop Mast <einekoai@chello.nl>
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PR: ports/58720
Submitted by: smazanek@steffen-mazanek.de
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Neverputt is a 3D mini golf game for 1-4 players based on the Neverball code.
PR: ports/58604
Submitted by: Jeremy Messenger <mezz7@cox.net>
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Tilt the floor to roll a ball through an obstacle course within the given time.
If the ball falls or time expires, a ball is lost. Collect 100 coins to save
your progress and earn an extra ball. Red coins are worth 5. Blue coins are
worth 10.
Neverball runs under Linux, Win2K/XP, and hopefully anywhere else SDL is
supported. Hardware accellerated OpenGL support with multitexture (OpenGL 1.2.1
or greater) is required. Neverball has been tested on Intel machines as slow as
1GHz with GeForce2. Minimum system requirements may be lower.
PR: ports/58603
Submitted by: Jeremy Messenger <mezz7@cox.net>
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based on:
PR: 47098
Submitted by: Tim Martin <tmartin@andrew.cmu.edu>
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This port installs emacs-chess, a library which connects
emacs with e.g. gnuchess by providing a nice board for the
latter.
PR: ports/49080
Submitted by: Steffen Mazanek <steffen.mazanek@unibw-muenchen.de>
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The GGZ Gaming Zone - Console (Text) Frontend
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The GGZ Gaming Zone - Core Client Libraries
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The GGZ Gaming Zone - Base Library
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GTK2 Puzzle Bobble clone. With monkeys. Frozen Bubble, but
with monkeys. It's like a game, except SO MUCH MORE, because
it has monkeys.
Note that the game seems to want a couple hundred megs of
memory to start, but once the UI comes up, it only consumes
about 25MB. We're working on it, but the game plays fine.
Tested by: anholt, marcus, and others
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Typespeed gives your fingers' cps (total and correct),
typoratio and some points to compare with your friends.
Typespeed's idea is ripped from ztspeed (a dos game made
by Zorlim). Idea of the game should be clear to anyone,
just type and type it fast, or be a lewser.
PR: ports/57342
Submitted by: Suleiman Souhlal <refugee@vt.edu>
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Classic console client for the Wolfpack Empire game
PR: ports/48934
Submitted by: Johan van Selst <johans@stack.nl>
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This is a port for a "nine men's morris" implementation for
the GNOME Desktop. It is supposed to be GNOMENG conform.
PR: ports/47220
Submitted by: Simon Barner <barner@in.tum.de>
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This is the Neverwinter Nights Linux based client. It runs
under FreeBSD using the Linux emulation mode.
WWW: http://nwn.bioware.com/
PR: ports/53914
Submitted by: Erik Olson <erikolson@olsonexpress.com>
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This is the Neverwinter Nights data used by the Linux client.
It runs under FreeBSD using the Linux emulation mode. In
order to play this game, you will need the game resources,
along with a license key from the retail version of this
game.
WWW: http://nwn.bioware.com/
Note: I have disabled the automatic fetching for this port since
it is 1.2Gb in size.
PR: ports/53915
Submitted by: Erik Olson <erikolson@olsonexpress.com>
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Ur-Quan Masters is a port of the original Star Control 2
for 3DO Consoles.
WWW: http://sc2.sourceforge.net
PR: ports/56763
Submitted by: Benjamin Lutz <benlutz@datacomm.ch>
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Freedroid is a clone of the classic game "Paradroid" on
Commodore 64 with some improvements and extensions to the
classic version.
In this game, you control a robot, depicted by a small white
ball with a few numbers within an interstellar spaceship
consisting of several decks connected by elevators.
The aim of the game is to destroy all enemy robots, depicted
by small black balls with a few numbers, by either shooting
them or seizing control over them by creating connections
in a short subgame of electric circuits.
WWW: http://freedroid.sourceforge.net
PR: ports/56887
Submitted by: Benjamin Lutz <benlutz@datacomm.ch>
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An enhanced version of games/xpilot. The two ports won't
conflict, as I made this one use the -ng suffix.
PR: ports/56690
Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
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convert QuakeWorld demos from QWD format to MVD, with quite a
few options.
PR: 57145
Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru>
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but being very playable, highly portable, well-tested, and
still being developed! It is specifically designed to be
played over terminal lines. Includes quite a few game-type
options, and just overall-neat piece of software.
PR: 56743
Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru>
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New port, game, a little simulation of a train dispatching station.
Can simulate real station with real schedules. Datafiles
downloadable from the home page.
PR: ports/45316
Submitted by: Guido Falsi <mad@madpilot.net>
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"LDMud started as a project to clean up and modernize Amylaar's LPMud
gamedriver. Primary goals are full documentation, a commented source
body and out-of-the-box support for the major mudlibs, of which the
commented source body has been pretty much completed. During the
course of work a lot of bug fixes and improvements found their way
into the driver - much more than originally expected, and definitely
enough to make LDMud a driver in its own right."
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games::Bingo::Print - PDF Generation Class.
PR: 55815
Submitted by: Lars Thegler <lars@thegler.dk>
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a simple class holding IRC related
methods for bingo.
PR: 55820
Submitted by: Lars Thegler <lars@thegler.dk>
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PR: 55813
Submitted by: Lars Thegler <lars@thegler.dk>
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A bicycle with traillers like "sl".
This is a joke program.
WWW: http://matsu-www.is.titech.ac.jp/~fukuchi/rooms/shortshort/index.html#quit
PR: ports/55951
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
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The game of moria is a single player dungeon simulation. A player
may choose from a number of races and classes when creating a
character, and then `run' that character over a period of days,
weeks, even months, attempting to win the game by defeating the
Balrog which lurks in the deeper levels.
The player will begin his adventure on the town level where he may
acquire supplies, weapons, armor, and magical devices by bartering
with various shop owners. After preparing for his adventure, the
player can descend into the dungeons of moria where fantastic
adventures await his coming!
WWW: http://www-math.bgsu.edu/~grabine/moria.html
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Xcheckers is a checkers simulation for X11.
PR: 47472
Submitted by: Simon Barner <barner@gmx.de>
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Submitted by: James Earl <jdearl@telus.net>
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Very famous game.
PR: 53208
Submitted by: TAKAHASHI Kaoru <kaoru@kaisei.org>
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Pointed out by: kris
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This is a Massively Multiplayer Online Roleplaying Game (MMORPG) MMORPG.
The download and first 24 hours of trial gameplay are free.
http://www.atitd.com/ for more info.
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core desktop components are being removed.
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Oh no! The fair city is under attack by a GNOME logo that drops bombs! You
must destroy the city before the logo crashes into a building!
Wait, no, that's not right. Oh no! There is a city standing in the way of
the GNOME logo you're trying to fly around. You must destroy the buildings
before they crash into your flying logo.
Either way, the game is so simple to play that your cat could potentially
earn the high score just by walking across the keyboard. GNOME Attacks!
This game also features one of the coolest splash screens ever.
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Vectoroids is an SDL Asteroids clone, with quick game-play and pretty
good graphics.
Obtained from: OpenBSD
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Don't go too fast, or you will crash.
Obtained from: OpenBSD
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a turn-based strategy engine inspired by
Panzer General.
PR: 42113
Submitted by: Filippo Natali <filippo@widestore.net>
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