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* Add pydance, a dancing simulatorarved2003-11-201-0/+1
| | | | | PR: 58643 Submitted by: Rudolf Polzer <freebsd-dr@durchnull.de>
* Pathological is an enriched clone of game Logical. Featurespav2003-11-171-0/+1
| | | | | | | | | | | | - Sharp 800x600 graphics - 50 diverse and challenging levels (more to come...) - A cool 6-minute ambient soundtrack by an award-winning musician And it reminds me my old favourite game Marble Drop. PR: ports/59031 Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu> Approved by: adamw (mentor)
* Add new port - Beneath a Steel Sky (BASS), full version of 1993 adventurepav2003-11-161-0/+1
| | | | | | | | game for DOS and Amiga. Runs under scummvm emulator. PR: ports/56338 Submitted by: Alex Trull <alexander@trull.com> Approved by: marcus (backup mentor)
* Add njam 1.00, fast paced multiplayer pac-man clone.krion2003-11-151-0/+1
| | | | | PR: 59284 Submitted by: Janos Mohacsi <janos.mohacsi@bsd.hu>
* add csmash 0.6.5ijliao2003-11-111-0/+1
| | | | A 3D tabletennis game
* As announced on Aug 7, remove the broken xpuyo portkris2003-11-081-1/+0
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* As announced on Aug 7, remove the broken rollemup portkris2003-11-081-1/+0
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* Add monster-masher 1.4, gnomemm puzzle game where you have to cleanbland2003-11-061-0/+1
| | | | | | the caves of monsters. Submitted by: Koop Mast <einekoai@chello.nl>
* Add cgoban2 2.5.3, internet Go Server client and game editor.obraun2003-11-031-0/+1
| | | | | PR: ports/58720 Submitted by: smazanek@steffen-mazanek.de
* Add neverputt.adamw2003-10-281-0/+1
| | | | | | | Neverputt is a 3D mini golf game for 1-4 players based on the Neverball code. PR: ports/58604 Submitted by: Jeremy Messenger <mezz7@cox.net>
* Add neverball.adamw2003-10-281-0/+1
| | | | | | | | | | | | | | | Tilt the floor to roll a ball through an obstacle course within the given time. If the ball falls or time expires, a ball is lost. Collect 100 coins to save your progress and earn an extra ball. Red coins are worth 5. Blue coins are worth 10. Neverball runs under Linux, Win2K/XP, and hopefully anywhere else SDL is supported. Hardware accellerated OpenGL support with multitexture (OpenGL 1.2.1 or greater) is required. Neverball has been tested on Intel machines as slow as 1GHz with GeForce2. Minimum system requirements may be lower. PR: ports/58603 Submitted by: Jeremy Messenger <mezz7@cox.net>
* Add senken, an SDL based simcity clone.arved2003-10-241-0/+1
| | | | | | based on: PR: 47098 Submitted by: Tim Martin <tmartin@andrew.cmu.edu>
* Add briquolo 0.4.1, breakout clone with an OpenGL 3D representation.krion2003-10-191-0/+1
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* Add kpictorial, a logic game for KDEarved2003-10-131-0/+1
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* New port: emacs-chess, a chessboard for emacs (>=21)edwin2003-10-101-0/+1
| | | | | | | | | This port installs emacs-chess, a library which connects emacs with e.g. gnuchess by providing a nice board for the latter. PR: ports/49080 Submitted by: Steffen Mazanek <steffen.mazanek@unibw-muenchen.de>
* add ggz-txt-client 0.0.7ijliao2003-10-091-0/+1
| | | | The GGZ Gaming Zone - Console (Text) Frontend
* add ggz-client-libs 0.0.7ijliao2003-10-091-0/+1
| | | | The GGZ Gaming Zone - Core Client Libraries
* add libggz 0.0.7ijliao2003-10-091-0/+1
| | | | The GGZ Gaming Zone - Base Library
* Add monkeybubble, a GTK2 puzzle bobble clone.adamw2003-10-071-0/+1
| | | | | | | | | | | | GTK2 Puzzle Bobble clone. With monkeys. Frozen Bubble, but with monkeys. It's like a game, except SO MUCH MORE, because it has monkeys. Note that the game seems to want a couple hundred megs of memory to start, but once the UI comes up, it only consumes about 25MB. We're working on it, but the game plays fine. Tested by: anholt, marcus, and others
* New port: games/typespeededwin2003-10-041-0/+1
| | | | | | | | | | | | Typespeed gives your fingers' cps (total and correct), typoratio and some points to compare with your friends. Typespeed's idea is ripped from ztspeed (a dos game made by Zorlim). Idea of the game should be clear to anyone, just type and type it fast, or be a lewser. PR: ports/57342 Submitted by: Suleiman Souhlal <refugee@vt.edu>
* new port: games/eif (empire text client)edwin2003-09-281-0/+1
| | | | | | | Classic console client for the Wolfpack Empire game PR: ports/48934 Submitted by: Johan van Selst <johans@stack.nl>
* New port: games/gnmm (GNOME Nine mens' morris)edwin2003-09-281-0/+1
| | | | | | | | This is a port for a "nine men's morris" implementation for the GNOME Desktop. It is supposed to be GNOMENG conform. PR: ports/47220 Submitted by: Simon Barner <barner@in.tum.de>
* [NEW PORT] games/linux_nwnclient: Neverwinter Nights Linux (x86) Clientedwin2003-09-281-0/+1
| | | | | | | | | | This is the Neverwinter Nights Linux based client. It runs under FreeBSD using the Linux emulation mode. WWW: http://nwn.bioware.com/ PR: ports/53914 Submitted by: Erik Olson <erikolson@olsonexpress.com>
* [NEW PORT] games/linux_nwndata: Neverwinter Nights Data Filesedwin2003-09-281-0/+1
| | | | | | | | | | | | | | | | This is the Neverwinter Nights data used by the Linux client. It runs under FreeBSD using the Linux emulation mode. In order to play this game, you will need the game resources, along with a license key from the retail version of this game. WWW: http://nwn.bioware.com/ Note: I have disabled the automatic fetching for this port since it is 1.2Gb in size. PR: ports/53915 Submitted by: Erik Olson <erikolson@olsonexpress.com>
* New Port: games/uqm, Ur-Quan Mastersedwin2003-09-281-0/+1
| | | | | | | | | | Ur-Quan Masters is a port of the original Star Control 2 for 3DO Consoles. WWW: http://sc2.sourceforge.net PR: ports/56763 Submitted by: Benjamin Lutz <benlutz@datacomm.ch>
* New Port: /games/freedroidedwin2003-09-281-0/+1
| | | | | | | | | | | | | | | | | | | | Freedroid is a clone of the classic game "Paradroid" on Commodore 64 with some improvements and extensions to the classic version. In this game, you control a robot, depicted by a small white ball with a few numbers within an interstellar spaceship consisting of several decks connected by elevators. The aim of the game is to destroy all enemy robots, depicted by small black balls with a few numbers, by either shooting them or seizing control over them by creating connections in a short subgame of electric circuits. WWW: http://freedroid.sourceforge.net PR: ports/56887 Submitted by: Benjamin Lutz <benlutz@datacomm.ch>
* New port: games/xpilot-ngedwin2003-09-281-0/+1
| | | | | | | | An enhanced version of games/xpilot. The two ports won't conflict, as I made this one use the -ng suffix. PR: ports/56690 Submitted by: Jean-Yves Lefort <jylefort@brutele.be>
* This is a port of QWDtools For UNIX, very useful utility tokrion2003-09-241-0/+1
| | | | | | | | convert QuakeWorld demos from QWD format to MVD, with quite a few options. PR: 57145 Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru>
* This is a new port of tetris game, written almost 15 years ago,krion2003-09-241-0/+1
| | | | | | | | | | but being very playable, highly portable, well-tested, and still being developed! It is specifically designed to be played over terminal lines. Includes quite a few game-type options, and just overall-neat piece of software. PR: 56743 Submitted by: Alexey Dokuchaev <danfe@regency.nsu.ru>
* new-port: game, train control simulationedwin2003-09-081-0/+1
| | | | | | | | | | New port, game, a little simulation of a train dispatching station. Can simulate real station with real schedules. Datafiles downloadable from the home page. PR: ports/45316 Submitted by: Guido Falsi <mad@madpilot.net>
* . Add a port of the LDMud driver (with optional 2.4.5 mudlib).glewis2003-09-051-0/+1
| | | | | | | | | | "LDMud started as a project to clean up and modernize Amylaar's LPMud gamedriver. Primary goals are full documentation, a commented source body and out-of-the-box support for the major mudlibs, of which the commented source body has been pretty much completed. During the course of work a lot of bug fixes and improvements found their way into the driver - much more than originally expected, and definitely enough to make LDMud a driver in its own right."
* Add p5-Games-Bingo-Print 0.01,mat2003-09-011-0/+1
| | | | | | | games::Bingo::Print - PDF Generation Class. PR: 55815 Submitted by: Lars Thegler <lars@thegler.dk>
* Add p5-Games-Bingo-Bot 0.01,mat2003-09-011-0/+1
| | | | | | | | a simple class holding IRC related methods for bingo. PR: 55820 Submitted by: Lars Thegler <lars@thegler.dk>
* Add p5-Games-Bingo 0.08, a bingo game Perl implementation.mat2003-09-011-0/+1
| | | | | PR: 55813 Submitted by: Lars Thegler <lars@thegler.dk>
* New Port: games/quit A bicycle with traillers like "sl".edwin2003-08-251-0/+1
| | | | | | | | | | A bicycle with traillers like "sl". This is a joke program. WWW: http://matsu-www.is.titech.ac.jp/~fukuchi/rooms/shortshort/index.html#quit PR: ports/55951 Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
* . Add a port of moria. For those too young to have played moria:glewis2003-08-071-0/+1
| | | | | | | | | | | | | | | | The game of moria is a single player dungeon simulation. A player may choose from a number of races and classes when creating a character, and then `run' that character over a period of days, weeks, even months, attempting to win the game by defeating the Balrog which lurks in the deeper levels. The player will begin his adventure on the town level where he may acquire supplies, weapons, armor, and magical devices by bartering with various shop owners. After preparing for his adventure, the player can descend into the dungeons of moria where fantastic adventures await his coming! WWW: http://www-math.bgsu.edu/~grabine/moria.html
* Import Xcheckers 2.1.naddy2003-07-311-0/+1
| | | | | | | Xcheckers is a checkers simulation for X11. PR: 47472 Submitted by: Simon Barner <barner@gmx.de>
* bnetd development was abandoned 17 months ago for legal reasons.kris2003-07-301-1/+0
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* Add xfce4-toys-3.99.2, Toys for the XFce 4 paneloliver2003-07-281-0/+1
| | | | Submitted by: James Earl <jdearl@telus.net>
* GNU Backgammon 0.13.0.maho2003-07-281-0/+1
| | | | | | | Very famous game. PR: 53208 Submitted by: TAKAHASHI Kaoru <kaoru@kaisei.org>
* finish the removal of newkindoliver2003-07-231-1/+0
| | | | Pointed out by: kris
* The Linux client for "A Tale in the Desert".mdodd2003-07-181-0/+1
| | | | | | | | This is a Massively Multiplayer Online Roleplaying Game (MMORPG) MMORPG. The download and first 24 hours of trial gameplay are free. http://www.atitd.com/ for more info.
* Begin the de-orbit burn of the GNOME 1.4 desktop. This is phase I. Allmarcus2003-07-151-1/+0
| | | | core desktop components are being removed.
* Add ktritoc, a tic-tac-toe like game for the KDE desktop.arved2003-07-061-0/+1
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* Add kwappen, a KDE board gamearved2003-07-061-0/+1
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* Add taxipilot, a spacetaxi-like game for KDEarved2003-07-031-0/+1
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* Add games/gnomeattacks.adamw2003-07-021-0/+1
| | | | | | | | | | | | | | Oh no! The fair city is under attack by a GNOME logo that drops bombs! You must destroy the city before the logo crashes into a building! Wait, no, that's not right. Oh no! There is a city standing in the way of the GNOME logo you're trying to fly around. You must destroy the buildings before they crash into your flying logo. Either way, the game is so simple to play that your cat could potentially earn the high score just by walking across the keyboard. GNOME Attacks! This game also features one of the coolest splash screens ever.
* Add vectoroids 1.1.0.kris2003-06-271-0/+1
| | | | | | Vectoroids is an SDL Asteroids clone, with quick game-play and pretty good graphics. Obtained from: OpenBSD
* Moon Lander is a 2D game of gravity. Land your ship on the landing pad.kris2003-06-271-0/+1
| | | | | | Don't go too fast, or you will crash. Obtained from: OpenBSD
* Add lgeneral-data 1.1.3,daichi2003-06-251-0/+1
| | | | | | | | a turn-based strategy engine inspired by Panzer General. PR: 42113 Submitted by: Filippo Natali <filippo@widestore.net>
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