| Commit message (Collapse) | Author | Age | Files | Lines |
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Submitted by: green
Reviewed by: steve
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unix/unix.cpp to build, especially when the Makefile does not have it
defined. Also, along with this, split the patches out into the
customary one-file-per-patch chunks.
I'm not ${MAINTAINER}, but nacai does not mind my working on the
port :)
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o Support CFLAGS/CXXFLAGS
o Make this actually build on my system (alfred had the same problem,
but, oddly enough, green didn't)
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(And the villagers rejoiced!)
Snes9X actually builds now.
(And the villagers rejoiced!)
Snes9X should actually work on the Alpha now.
(And the villagers rejoiced!)
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("Internal compiler error"...probably pgcc's fault) but at least it will
start compiling.
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PR: ports/12485
Submitted by: nakai@maple.ocn.ne.jp
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Now it comes with sound!
But disabled the joystick
PR: ports/10852
Submitted by: nakai@internetsolutions.co.jp
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bsd.port.mk rev. 1.304 for details on the change.
The fix here is one of the following.
(1) Define USE_BZIP2 instead of BUILD_DEPENDS on bzip2 and redefining
EXTRACT_* commands.
(2) Change ${EXTRACT_CMD} to ${TAR} when the command is obviously
calling the "tar" command (i.e., arguments like "-xzf" are spelled
out).
(3) If ${EXTRACT_CMD} is called directly with ${EXTRACT_BEFORE_ARGS},
add ${EXTRACT_AFTER_ARGS} to the command line as well.
(4) If any of EXTRACT_CMD, EXTRACT_BEFORE_ARGS or EXTRACT_AFTER_ARGS
is set, define the other two too.
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and BROKEN some gnome ports until I upgrade it.
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Now this can build from source code.
And can't use sound feature.
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1.227.2.41 (2.2-stable) of bsd.port.mk for this to be interpreted
correctly.
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PR: 7338
Submitted by: Seiichirou Hiraoka <flathill@flathill.gr.jp>
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Super Nintendo Entertainment System(SNES) Emulator
PR: ports/3824
Submitted by: Nakai@Mlab.t.u-tokyo.ac.jp
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