diff options
author | edwin <edwin@FreeBSD.org> | 2005-12-29 06:26:25 +0000 |
---|---|---|
committer | edwin <edwin@FreeBSD.org> | 2005-12-29 06:26:25 +0000 |
commit | 844bed637724c9f9c04574f687a8ea09f427a38e (patch) | |
tree | 98518effcf6816b7acdfc45719bb5f92748a50da /games | |
parent | 7523fdd3af45b0b9ede04259b8d4a48b34edaa14 (diff) | |
download | FreeBSD-ports-844bed637724c9f9c04574f687a8ea09f427a38e.zip FreeBSD-ports-844bed637724c9f9c04574f687a8ea09f427a38e.tar.gz |
[NEW PORT] games/glest: Free 3d real-time customizable strategy game
Glest is a project for making a free 3d real-time customizable
strategy game. Current version is fully playable, includes
single player game against CPU controlled players, two
factions with their corresponding tech trees, units, buildings
and some maps.
WWW: http://www.glest.org/
PR: ports/88306
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/glest/Makefile | 86 | ||||
-rw-r--r-- | games/glest/distinfo | 6 | ||||
-rw-r--r-- | games/glest/files/glest-wrapper.in | 7 | ||||
-rw-r--r-- | games/glest/files/patch-mk__linux__autogen.sh | 25 | ||||
-rw-r--r-- | games/glest/pkg-descr | 8 | ||||
-rw-r--r-- | games/glest/pkg-plist | 1214 |
7 files changed, 1347 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index 9b67132..99f5b57 100644 --- a/games/Makefile +++ b/games/Makefile @@ -208,6 +208,7 @@ SUBDIR += glasteroids SUBDIR += glbsp SUBDIR += glchess + SUBDIR += glest SUBDIR += gleyes SUBDIR += glife SUBDIR += glmaze diff --git a/games/glest/Makefile b/games/glest/Makefile new file mode 100644 index 0000000..bb261d9 --- /dev/null +++ b/games/glest/Makefile @@ -0,0 +1,86 @@ +# New ports collection makefile for: glest +# Date created: 2005-10-30 +# Whom: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> +# +# $FreeBSD$ +# + +PORTNAME= glest +PORTVERSION= 1.2.1.2 +CATEGORIES= games +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} +MASTER_SITE_SUBDIR= ${PORTNAME} +DISTFILES= ${PORTNAME}_source_${PORTVERSION}${EXTRACT_SUFX} \ + ${PORTNAME}_data_1.2.1${EXTRACT_SUFX} + +MAINTAINER= acardenas@bsd.org.pe +COMMENT= Free 3d real-time customizable strategy game + +LIB_DEPENDS= xerces-c.26:${PORTSDIR}/textproc/xerces-c2 \ + vorbis.3:${PORTSDIR}/audio/libvorbis \ + openal.0:${PORTSDIR}/audio/openal +BUILD_DEPENDS= jam:${PORTSDIR}/devel/jam + +USE_REINPLACE= yes +USE_X_PREFIX= yes +USE_AUTOTOOLS= automake:15:env autoconf:259:env +USE_ZIP= yes +USE_GCC= 3.2+ +USE_SDL= yes +USE_GL= yes +GNU_CONFIGURE= yes +CONFIGURE_SCRIPT= mk/linux/configure +CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL} + +WRKSRC= ${WRKDIR}/${PORTNAME}_source_${PORTVERSION} + +LDFLAGS+= -L${LOCALBASE}/lib -L${X11BASE}/lib ${PTHREAD_LIBS} +CPPFLAGS+= -I${LOCALBASE}/include -I${X11BASE}/include ${PTHREAD_CFLAGS} +MAKE_ENV= CC="${CC}" CFLAGS="${CFLAGS} ${CXX}" LDFLAGS="${LDFLAGS}" CPPFLAGS="${CPPFLAGS}" +CONFIGURE_ENV= ${MAKE_ENV} + +GLESTDIRE= ${PREFIX}/lib/${PORTNAME} + +SUB_FILES= glest-wrapper + +post-extract: + @${FIND} -E ${WRKDIR} -type f -iregex ".*\.(c|cpp|h|txt|sh|ac|sub|ini|m4|jam|guess|rpath)" \ + -print0 | ${XARGS} -0 ${REINPLACE_CMD} -e 's/[[:cntrl:]]*$$//' + +post-patch: + @${REINPLACE_CMD} -e "s|%%ACLOCAL%%|${ACLOCAL}|g" -e "s|%%AUTOCONF%%|${AUTOCONF}|g" \ + ${WRKSRC}/mk/linux/autogen.sh + @${REINPLACE_CMD} -e "s|-lpthread|${PTHREAD_LIBS}|g" \ + ${WRKSRC}/mk/linux/configure.ac ${WRKSRC}/mk/linux/mk/autoconf/binreloc.m4 + @${FIND} -E ${WRKDIR} -type f -name '*.bak' -o -name '*.orig' | ${XARGS} ${RM} + +pre-configure: + @cd ${WRKSRC}/mk/linux && ${SH} autogen.sh + +do-build: + @cd ${WRKSRC} && jam -q + +do-install: +.if !defined(NOPORTDOCS) + @${MKDIR} ${DOCSDIR} + ${INSTALL_DATA} ${WRKDIR}/${PORTNAME}_game/license.txt ${DOCSDIR}/license-data.txt + ${INSTALL_DATA} ${WRKDIR}/${PORTNAME}_game/readme.txt ${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/docs/license.txt ${DOCSDIR}/license-game.txt +.endif + @${RM} ${WRKDIR}/${PORTNAME}_game/license.txt + @${RM} ${WRKDIR}/${PORTNAME}_game/readme.txt + @${MKDIR} ${GLESTDIRE} + @cd ${WRKDIR}/${PORTNAME}_game && \ + ${INSTALL_PROGRAM} ${WRKSRC}/glest ${GLESTDIRE} && \ + ${INSTALL_DATA} ${WRKSRC}/mk/linux/glest.ini ${GLESTDIRE} && \ + ${INSTALL_SCRIPT} ${WRKDIR}/glest-wrapper ${PREFIX}/bin/glest && \ + ${FIND} * -type d -exec ${MKDIR} "${GLESTDIRE}/{}" \; && \ + ${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${GLESTDIRE}/{}" \; + +post-install: + @${CHMOD} 666 ${GLESTDIRE}/glest.log + @${ECHO_MSG} + @${ECHO_MSG} "* Configuration file ${GLESTDIRE}/glest.ini" + @${ECHO_MSG} + +.include <bsd.port.mk> diff --git a/games/glest/distinfo b/games/glest/distinfo new file mode 100644 index 0000000..fb5aac1 --- /dev/null +++ b/games/glest/distinfo @@ -0,0 +1,6 @@ +MD5 (glest_source_1.2.1.2.zip) = 7a8f3fe40bb6591b81fe6bc175f3bde3 +SHA256 (glest_source_1.2.1.2.zip) = 462961ab562ac54e6b4535cd01f12d80ebbb83e15c883d7c9d09d456d3bdd1c0 +SIZE (glest_source_1.2.1.2.zip) = 491053 +MD5 (glest_data_1.2.1.zip) = 8594fa6d77685ec09d50174ded722f71 +SHA256 (glest_data_1.2.1.zip) = fac6280d4ac7a718b1acb419d72323b5ef9f949989b62fbb56f439f5451cebae +SIZE (glest_data_1.2.1.zip) = 50989648 diff --git a/games/glest/files/glest-wrapper.in b/games/glest/files/glest-wrapper.in new file mode 100644 index 0000000..bedce48 --- /dev/null +++ b/games/glest/files/glest-wrapper.in @@ -0,0 +1,7 @@ +#!/bin/sh + +# Prevent et from resetting unsafe settings to their default value (see +# http://www.splashdamage.com/forums/viewtopic.php?t=3883&highlight=pid). + +cd %%PREFIX%%/lib/glest || exit 1 +exec ./glest "$@" diff --git a/games/glest/files/patch-mk__linux__autogen.sh b/games/glest/files/patch-mk__linux__autogen.sh new file mode 100644 index 0000000..570f404 --- /dev/null +++ b/games/glest/files/patch-mk__linux__autogen.sh @@ -0,0 +1,25 @@ +--- mk/linux/autogen.sh.orig Thu Dec 1 09:52:33 2005 ++++ mk/linux/autogen.sh Thu Dec 1 09:53:14 2005 +@@ -8,11 +8,11 @@ + + echo "aclocal..." + #autoheader +-aclocal -I mk/autoconf ++%%ACLOCAL%% -I mk/autoconf + + # generate Jamconfig.in + echo "generating Jamconfig.in ..." +-autoconf --trace=AC_SUBST \ ++%%AUTOCONF%% --trace=AC_SUBST \ + | sed -e 's/configure.ac:[0-9]*:AC_SUBST:\([^:]*\).*/\1 ?= "@\1@" ;/g' \ + > Jamconfig.in + sed -e 's/.*BACKSLASH.*//' -i~ Jamconfig.in +@@ -21,7 +21,7 @@ + echo 'JAMCONFIG_READ = yes ;' >> Jamconfig.in + + echo "autoconf" +-autoconf ++%%AUTOCONF%% + + # create symlinks to the source dirs + echo "Updating Source symlinks..." diff --git a/games/glest/pkg-descr b/games/glest/pkg-descr new file mode 100644 index 0000000..5e49afa --- /dev/null +++ b/games/glest/pkg-descr @@ -0,0 +1,8 @@ +Glest is a project for making a free 3d real-time +customizable strategy game. Current version is fully +playable, includes single player game against CPU +controlled players, two factions with their +corresponding tech trees, units, buildings and some +maps. + +WWW: http://www.glest.org/ diff --git a/games/glest/pkg-plist b/games/glest/pkg-plist new file mode 100644 index 0000000..de2bed2 --- /dev/null +++ b/games/glest/pkg-plist @@ -0,0 +1,1214 @@ +bin/glest +lib/glest/configuration.xml +lib/glest/data/core/faction_textures/faction0.tga +lib/glest/data/core/faction_textures/faction1.tga +lib/glest/data/core/faction_textures/faction2.tga +lib/glest/data/core/faction_textures/faction3.tga +lib/glest/data/core/menu/about_models/character0.g3d +lib/glest/data/core/menu/about_models/character1.g3d +lib/glest/data/core/menu/about_models/character2.g3d +lib/glest/data/core/menu/about_models/character3.g3d +lib/glest/data/core/menu/about_models/character4.g3d +lib/glest/data/core/menu/about_models/texture_archer.tga +lib/glest/data/core/menu/about_models/texture_battle_mage.tga +lib/glest/data/core/menu/about_models/texture_mage_worker.tga +lib/glest/data/core/menu/about_models/texture_mapa #1.tga +lib/glest/data/core/menu/about_models/texture_swordman.tga +lib/glest/data/core/menu/about_models/texture_worker.tga +lib/glest/data/core/menu/about_models/tree1.g3d +lib/glest/data/core/menu/main_model/menu_main.g3d +lib/glest/data/core/menu/main_model/texture_castle.tga +lib/glest/data/core/menu/main_model/texture_grass.tga +lib/glest/data/core/menu/main_model/texture_mage_tower.tga +lib/glest/data/core/menu/main_model/texture_mapa #19.tga +lib/glest/data/core/menu/main_model/texture_skull.tga +lib/glest/data/core/menu/main_model/texture_tree1.tga +lib/glest/data/core/menu/main_model/texture_tree2.tga +lib/glest/data/core/menu/music/intro_music.ogg +lib/glest/data/core/menu/music/menu_music.ogg +lib/glest/data/core/menu/sound/click_a.wav +lib/glest/data/core/menu/sound/click_b.wav +lib/glest/data/core/menu/sound/click_c.wav +lib/glest/data/core/menu/sound/click_d.wav +lib/glest/data/core/menu/textures/back.tga +lib/glest/data/core/menu/textures/button_big.tga +lib/glest/data/core/menu/textures/button_small.tga +lib/glest/data/core/menu/textures/custom_texture.tga +lib/glest/data/core/menu/textures/logo.tga +lib/glest/data/core/menu/textures/water.tga +lib/glest/data/core/menu/menu.xml +lib/glest/data/core/misc_textures/fire_particle.tga +lib/glest/data/core/misc_textures/snow_particle.tga +lib/glest/data/core/misc_textures/water_splash.tga +lib/glest/data/core/water_sounds/water0.wav +lib/glest/data/core/water_sounds/water1.wav +lib/glest/data/core/water_sounds/water2.wav +lib/glest/data/core/water_sounds/water3.wav +lib/glest/data/core/water_sounds/water4.wav +lib/glest/data/core/water_sounds/water5.wav +lib/glest/data/lang/english.lng +lib/glest/data/lang/espaņol.lng +lib/glest/data/lang/galego.lng +lib/glest/glest +lib/glest/glest.ico +lib/glest/glest.ini +lib/glest/glest.log +lib/glest/glest.url +lib/glest/maps/four_rivers.gbm +lib/glest/maps/in_the_forest.gbm +lib/glest/maps/island_siege.gbm +lib/glest/maps/one_on_one.gbm +lib/glest/maps/riverside.gbm +lib/glest/maps/the_island.gbm +lib/glest/maps/the_ruins.gbm +lib/glest/screens/screen0.tga +lib/glest/techs/magitech/factions/magic/music/music_magic.ogg +lib/glest/techs/magitech/factions/magic/units/archmage/images/archmage.bmp +lib/glest/techs/magitech/factions/magic/units/archmage/images/archmage_ice_nova.bmp +lib/glest/techs/magitech/factions/magic/units/archmage/images/archmage_particle.bmp +lib/glest/techs/magitech/factions/magic/units/archmage/images/archmage_static_fire.bmp +lib/glest/techs/magitech/factions/magic/units/archmage/images/magic_cancel.bmp +lib/glest/techs/magitech/factions/magic/units/archmage/images/magic_hold.bmp +lib/glest/techs/magitech/factions/magic/units/archmage/images/magic_move.bmp 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