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authorsobomax <sobomax@FreeBSD.org>2000-05-22 15:00:13 +0000
committersobomax <sobomax@FreeBSD.org>2000-05-22 15:00:13 +0000
commit8d6eafdaf6ed93ed7430619e66736717ba3e9f7e (patch)
tree2091f67aa0deee533eb67521ec2a218120937b0d /games/digger-vgl/pkg-descr
parent0530e7291255327e2c84aa380d50bcef18013036 (diff)
downloadFreeBSD-ports-8d6eafdaf6ed93ed7430619e66736717ba3e9f7e.zip
FreeBSD-ports-8d6eafdaf6ed93ed7430619e66736717ba3e9f7e.tar.gz
New port of Digger - a VGL version of the famous Digger game. AFAIK it is the
fist full-blown game with VGL support ;). Very suitable it you have nothing to do while your computer assembling bits of 'make buildworld' (the game uses only about 5% CPU on my P133 laptop). PR: 18112 Submitted by: me
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+FreeBSD graphics console (VGL) version of the famous Digger game.
+
+HISTORY
+-------
+Digger was originally created by Windmill software in 1983 and released as
+a copy-protected, bootable 5.25" floppy disk for the IBM PC/XT. As it
+requires a genuine CGA card, it didn't work on modern PCs. In 1998 a new
+version was created by Andrew Jenner which runs on all PCs with CGA or
+better and, whilst retaining all the atmosphere and playability of the
+original, has many new features.
+
+In 2000 it was ported to several Unix-like architectures by Maxim Sobolev.
+Currently it supports FreeBSD, using either VGL or SDL library, and Linux using
+SDL library.
+
+WWW: http://www.digger.org/
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