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authorpat <pat@FreeBSD.org>2002-12-12 04:23:10 +0000
committerpat <pat@FreeBSD.org>2002-12-12 04:23:10 +0000
commit5ed964d85e665e114f706d8e8498a131f2997995 (patch)
tree0f6783659d47d57f2937c976f0de7588707294a4 /emulators
parentc3ee4f6d101abd916d34ccd5660c97a1f271abfd (diff)
downloadFreeBSD-ports-5ed964d85e665e114f706d8e8498a131f2997995.zip
FreeBSD-ports-5ed964d85e665e114f706d8e8498a131f2997995.tar.gz
Fix build on -current
Diffstat (limited to 'emulators')
-rw-r--r--emulators/cpmemu/files/patch-ae13
1 files changed, 9 insertions, 4 deletions
diff --git a/emulators/cpmemu/files/patch-ae b/emulators/cpmemu/files/patch-ae
index 9cd4c47..01cb47a 100644
--- a/emulators/cpmemu/files/patch-ae
+++ b/emulators/cpmemu/files/patch-ae
@@ -1,13 +1,18 @@
---- low.c.orig Mon Nov 15 06:33:54 1999
-+++ low.c Mon Nov 15 06:41:26 1999
-@@ -21,7 +21,6 @@
+--- low.c.orig Wed Dec 11 22:44:43 2002
++++ low.c Wed Dec 11 22:44:56 2002
+@@ -18,11 +18,10 @@
+ * space-invaders-type game working, I think it was. :-) -rjm
+ */
+
++#include <sys/types.h>
#include "cpmemu.h"
#include <ctype.h>
#include <unistd.h>
-#include <sys/perm.h> /* needed for ioperm() -rjm */
- #include <sys/types.h>
+-#include <sys/types.h>
#include <sys/time.h>
#include <signal.h>
+ #include <sys/mman.h>
@@ -88,10 +87,8 @@
/* get access to sound port */
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