diff options
author | lioux <lioux@FreeBSD.org> | 2002-08-30 04:55:45 +0000 |
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committer | lioux <lioux@FreeBSD.org> | 2002-08-30 04:55:45 +0000 |
commit | 049c411c025c866f2229e49d4bba48e9613116f9 (patch) | |
tree | 6aed0862d98ce836ab584b1c671bd467d8b48b88 | |
parent | f760bd557425f7bd6bd9fa868e899a7e4d6f9932 (diff) | |
download | FreeBSD-ports-049c411c025c866f2229e49d4bba48e9613116f9.zip FreeBSD-ports-049c411c025c866f2229e49d4bba48e9613116f9.tar.gz |
o Depend on sdl12 port instead of sdl10 one
o This fixes an outstanding full screen mode bug
o PORTREVISION bump since port builded but did not work
PR: 41604
Submitted by: Edwin Groothuis <edwin@mavetju.org>
Approved by: maintainer
-rw-r--r-- | games/heretic/Makefile | 3 | ||||
-rw-r--r-- | games/heretic/files/patch-aa | 9 |
2 files changed, 7 insertions, 5 deletions
diff --git a/games/heretic/Makefile b/games/heretic/Makefile index 0dee74e..e71b759 100644 --- a/games/heretic/Makefile +++ b/games/heretic/Makefile @@ -7,6 +7,7 @@ PORTNAME= heretic PORTVERSION= 1.1 +PORTREVISION= 1 CATEGORIES= games MASTER_SITES= http://heretic.linuxgames.com/heretic/src/ \ http://heretic.linuxgames.com/wad/ @@ -34,7 +35,7 @@ BINARY= xaheretic ALL_TARGET= sdl BINARY= sdlheretic SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config -LIB_DEPENDS= SDL-1.0.2:${PORTSDIR}/devel/sdl10 +LIB_DEPENDS= SDL-1.1:${PORTSDIR}/devel/sdl12 MAKE_ENV+= SDL_CONFIG="${SDL_CONFIG}" CFLAGS+= `${SDL_CONFIG} --cflags` .endif diff --git a/games/heretic/files/patch-aa b/games/heretic/files/patch-aa index b4c475f..a15e20f 100644 --- a/games/heretic/files/patch-aa +++ b/games/heretic/files/patch-aa @@ -1,5 +1,5 @@ ---- Makefile.orig Tue May 2 03:57:07 2000 -+++ Makefile Thu Jan 10 19:33:45 2002 +--- Makefile.orig Mon May 1 22:56:45 2000 ++++ Makefile Fri Aug 30 01:43:32 2002 @@ -1,19 +1,19 @@ # Makefile for Linux Heretic/GLHeretic @@ -71,11 +71,12 @@ +X_LDFLAGS = -L${X11BASE}/lib X11LIBS = -lXext -lX11 - GLLIBS = -lSDL -lpthread +-GLLIBS = -lSDL -lpthread ++GLLIBS = `${SDL_CONFIG} --libs` ${PTHREAD_LIBS} GGILIBS = -lggi -lm VGALIBS = -lvga -SDLLIBS = -lSDL -lpthread -+SDLLIBS = -L${LOCALBASE}/lib -lSDL ${PTHREAD_LIBS} ++SDLLIBS = `${SDL_CONFIG} --libs` ${PTHREAD_LIBS} OBJS = am_map.o ct_chat.o d_main.o d_net.o f_finale.o g_game.o \ p_ceilng.o p_doors.o p_enemy.o p_floor.o p_inter.o p_lights.o \ |